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GL_EXT_bindable_uniform « gl « core « auto « glew-2.0.0 « Libraries - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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GL_EXT_bindable_uniform
http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt
GL_EXT_bindable_uniform

	GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
	GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
	GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
	GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
	GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
	GL_UNIFORM_BUFFER_EXT 0x8DEE
	void glUniformBufferEXT (GLuint program, GLint location, GLuint buffer)
	GLint glGetUniformBufferSizeEXT (GLuint program, GLint location)
	GLintptr glGetUniformOffsetEXT (GLuint program, GLint location)