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GL_VERSION_3_2
https://www.opengl.org/registry/doc/glspec32.compatibility.20091207.pdf
GL_ARB_draw_elements_base_vertex GL_ARB_provoking_vertex GL_ARB_sync GL_ARB_texture_multisample
GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
GL_LINES_ADJACENCY 0x000A
GL_LINE_STRIP_ADJACENCY 0x000B
GL_TRIANGLES_ADJACENCY 0x000C
GL_TRIANGLE_STRIP_ADJACENCY 0x000D
GL_PROGRAM_POINT_SIZE 0x8642
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
GL_GEOMETRY_SHADER 0x8DD9
GL_GEOMETRY_VERTICES_OUT 0x8916
GL_GEOMETRY_INPUT_TYPE 0x8917
GL_GEOMETRY_OUTPUT_TYPE 0x8918
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
GL_CONTEXT_PROFILE_MASK 0x9126
void glGetInteger64i_v (GLenum pname, GLuint index, GLint64 * data)
void glGetBufferParameteri64v (GLenum target, GLenum value, GLint64 * data)
void glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)
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