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GL_APPLE_element_array « gl « extensions « auto « glew-2.0.0 « Libraries - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
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GL_APPLE_element_array
http://www.opengl.org/registry/specs/APPLE/element_array.txt
GL_APPLE_element_array

	GL_ELEMENT_ARRAY_APPLE 0x8A0C
	GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
	GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
	void glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count)
	void glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
	void glElementPointerAPPLE (GLenum type, const void *pointer)
	void glMultiDrawElementArrayAPPLE (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount)
	void glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount)