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GL_EXT_direct_state_access
http://www.opengl.org/registry/specs/EXT/direct_state_access.txt
GL_EXT_direct_state_access
GL_PROGRAM_MATRIX_EXT 0x8E2D
GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
void glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture)
GLenum glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target)
void glClientAttribDefaultEXT (GLbitfield mask)
void glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
void glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
void glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
void glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
void glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
void glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
void glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
void glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
void glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
void glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
void glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
void glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
void glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
void glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
void glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
void glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
void glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
void glDisableClientStateIndexedEXT (GLenum array, GLuint index)
void glDisableClientStateiEXT (GLenum array, GLuint index)
void glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
void glDisableVertexArrayEXT (GLuint vaobj, GLenum array)
void glEnableClientStateIndexedEXT (GLenum array, GLuint index)
void glEnableClientStateiEXT (GLenum array, GLuint index)
void glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index)
void glEnableVertexArrayEXT (GLuint vaobj, GLenum array)
void glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length)
void glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode)
void glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum* bufs)
void glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode)
void glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target)
void glGenerateTextureMipmapEXT (GLuint texture, GLenum target)
void glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, void *img)
void glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint level, void *img)
void glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble* params)
void glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble* params)
void glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat* params)
void glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat* params)
void glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint* param)
void glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params)
void glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params)
void glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble* params)
void glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat* params)
void glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint* params)
void glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
void glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params)
void glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params)
void glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params)
void glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint* params)
void glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat* params)
void glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint* params)
void glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint* params)
void glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void** params)
void glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
void glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params)
void glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint* params)
void glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint* params)
void glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble* params)
void glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat* params)
void glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string)
void glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint* params)
void glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint* params)
void glGetPointerIndexedvEXT (GLenum target, GLuint index, void** params)
void glGetPointeri_vEXT (GLenum pname, GLuint index, void** params)
void glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
void glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params)
void glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params)
void glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params)
void glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint* params)
void glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat* params)
void glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint* params)
void glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint* param)
void glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint* param)
void glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void** param)
void glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void** param)
void * glMapNamedBufferEXT (GLuint buffer, GLenum access)
void * glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
void glMatrixFrustumEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
void glMatrixLoadIdentityEXT (GLenum matrixMode)
void glMatrixLoadTransposedEXT (GLenum matrixMode, const GLdouble* m)
void glMatrixLoadTransposefEXT (GLenum matrixMode, const GLfloat* m)
void glMatrixLoaddEXT (GLenum matrixMode, const GLdouble* m)
void glMatrixLoadfEXT (GLenum matrixMode, const GLfloat* m)
void glMatrixMultTransposedEXT (GLenum matrixMode, const GLdouble* m)
void glMatrixMultTransposefEXT (GLenum matrixMode, const GLfloat* m)
void glMatrixMultdEXT (GLenum matrixMode, const GLdouble* m)
void glMatrixMultfEXT (GLenum matrixMode, const GLfloat* m)
void glMatrixOrthoEXT (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
void glMatrixPopEXT (GLenum matrixMode)
void glMatrixPushEXT (GLenum matrixMode)
void glMatrixRotatedEXT (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
void glMatrixRotatefEXT (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
void glMatrixScaledEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
void glMatrixScalefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
void glMatrixTranslatedEXT (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
void glMatrixTranslatefEXT (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
void glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)
void glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer)
void glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
void glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* params)
void glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)
void glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params)
void glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param)
void glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params)
void glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param)
void glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params)
void glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param)
void glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint* params)
void glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
void glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
void glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
void glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* params)
void glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint* params)
void glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
void glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat* param)
void glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param)
void glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint* param)
void glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer)
void glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
void glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
void glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
void glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
void glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
void glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
void glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
void glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
void glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
void glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
void glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
void glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
void glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble* params)
void glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat* params)
void glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
void glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint* params)
void glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint* params)
void glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params)
void glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params)
void glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params)
void glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string)
void glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
void glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
void glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
void glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0)
void glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value)
void glProgramUniform1iEXT (GLuint program, GLint location, GLint v0)
void glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value)
void glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0)
void glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value)
void glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1)
void glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value)
void glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1)
void glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value)
void glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1)
void glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value)
void glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
void glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value)
void glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
void glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value)
void glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
void glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value)
void glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
void glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat* value)
void glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
void glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint* value)
void glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
void glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint* value)
void glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glPushClientAttribDefaultEXT (GLbitfield mask)
void glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
void glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
void glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
void glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
void glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* params)
void glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint* params)
void glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param)
void glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat* param)
void glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param)
void glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint* param)
void glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer)
void glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
void glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
void glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
GLboolean glUnmapNamedBufferEXT (GLuint buffer)
void glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
void glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset)
void glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
void glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
void glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset)
void glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
void glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
void glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
void glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
void glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)
void glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
void glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor)
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