Welcome to mirror list, hosted at ThFree Co, Russian Federation.

glewinfo_tail.c « src « auto « glew-2.0.0 « Libraries - github.com/WolfireGames/overgrowth.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: f8b292a28e16146fe02e68bfaa5a5642bd302867 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
}

#endif /* _WIN32 */

/* ------------------------------------------------------------------------ */

int main (int argc, char** argv)
{
  GLuint err;
  struct createParams params =
  {
#if defined(GLEW_OSMESA)
#elif defined(GLEW_EGL)
#elif defined(_WIN32)
    -1,  /* pixelformat */
#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
    "",  /* display */
    -1,  /* visual */
#endif
    0,   /* major */
    0,   /* minor */
    0,   /* profile mask */
    0    /* flags */
  };

#if defined(GLEW_EGL)
  typedef const GLubyte* (GLAPIENTRY * PFNGLGETSTRINGPROC) (GLenum name);
  PFNGLGETSTRINGPROC getString;
#endif

  if (glewParseArgs(argc-1, argv+1, &params))
  {
    fprintf(stderr, "Usage: glewinfo "
#if defined(GLEW_OSMESA)
#elif defined(GLEW_EGL)
#elif defined(_WIN32)
      "[-pf <pixelformat>] "
#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
      "[-display <display>] "
      "[-visual <visual id>] "
#endif
      "[-version <OpenGL version>] "
      "[-profile core|compatibility] "
      "[-flag debug|forward]"
      "\n");
    return 1;
  }

  if (GL_TRUE == glewCreateContext(&params))
  {
    fprintf(stderr, "Error: glewCreateContext failed\n");
    glewDestroyContext();
    return 1;
  }
  glewExperimental = GL_TRUE;
  err = glewInit();
  if (GLEW_OK != err)
  {
    fprintf(stderr, "Error [main]: glewInit failed: %s\n", glewGetErrorString(err));
    glewDestroyContext();
    return 1;
  }

#if defined(GLEW_EGL)
  getString = (PFNGLGETSTRINGPROC) eglGetProcAddress("glGetString");
  if (!getString)
  {
    fprintf(stderr, "Error: eglGetProcAddress failed to fetch glGetString\n");
    glewDestroyContext();
    return 1;
  }
#endif

#if defined(_WIN32)
#if defined(_MSC_VER) && (_MSC_VER >= 1400)
  if (fopen_s(&f, "glewinfo.txt", "w") != 0)
    f = stdout;
#else
  f = fopen("glewinfo.txt", "w");
#endif
  if (f == NULL) f = stdout;
#else
  f = stdout;
#endif
  fprintf(f, "---------------------------\n");
  fprintf(f, "    GLEW Extension Info\n");
  fprintf(f, "---------------------------\n\n");
  fprintf(f, "GLEW version %s\n", glewGetString(GLEW_VERSION));
#if defined(GLEW_OSMESA)
#elif defined(GLEW_EGL)
#elif defined(_WIN32)
  fprintf(f, "Reporting capabilities of pixelformat %d\n", params.pixelformat);
#elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
  fprintf(f, "Reporting capabilities of display %s, visual 0x%x\n",
    params.display == NULL ? getenv("DISPLAY") : params.display, params.visual);
#endif
#if defined(GLEW_EGL)
  fprintf(f, "Running on a %s from %s\n",
    getString(GL_RENDERER), getString(GL_VENDOR));
  fprintf(f, "OpenGL version %s is supported\n", getString(GL_VERSION));
#else
  fprintf(f, "Running on a %s from %s\n",
    glGetString(GL_RENDERER), glGetString(GL_VENDOR));
  fprintf(f, "OpenGL version %s is supported\n", glGetString(GL_VERSION));
#endif
  glewInfo();
#if defined(GLEW_OSMESA)
#elif defined(GLEW_EGL)
  eglewInfo();
#elif defined(_WIN32)
  wglewInfo();
#else
  glxewInfo();
#endif
  if (f != stdout) fclose(f);
  glewDestroyContext();
  return 0;
}

/* ------------------------------------------------------------------------ */

GLboolean glewParseArgs (int argc, char** argv, struct createParams *params)
{
  int p = 0;
  while (p < argc)
  {
    if (!strcmp(argv[p], "-version"))
    {
      if (++p >= argc) return GL_TRUE;
      if (sscanf(argv[p++], "%d.%d", &params->major, &params->minor) != 2) return GL_TRUE;
    }
    else if (!strcmp(argv[p], "-profile"))
    {
      if (++p >= argc) return GL_TRUE;
      if      (strcmp("core",         argv[p]) == 0) params->profile |= 1;
      else if (strcmp("compatibility",argv[p]) == 0) params->profile |= 2;
      else return GL_TRUE;
      ++p;
    }
    else if (!strcmp(argv[p], "-flag"))
    {
      if (++p >= argc) return GL_TRUE;
      if      (strcmp("debug",  argv[p]) == 0) params->flags |= 1;
      else if (strcmp("forward",argv[p]) == 0) params->flags |= 2;
      else return GL_TRUE;
      ++p;
    }
#if defined(GLEW_OSMESA)
#elif defined(GLEW_EGL)
#elif defined(_WIN32)
    else if (!strcmp(argv[p], "-pf") || !strcmp(argv[p], "-pixelformat"))
    {
      if (++p >= argc) return GL_TRUE;
      params->pixelformat = strtol(argv[p++], NULL, 0);
    }
#elif !defined(__HAIKU__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
    else if (!strcmp(argv[p], "-display"))
    {
      if (++p >= argc) return GL_TRUE;
      params->display = argv[p++];
     }
    else if (!strcmp(argv[p], "-visual"))
    {
      if (++p >= argc) return GL_TRUE;
      params->visual = (int)strtol(argv[p++], NULL, 0);
    }
#endif
    else
      return GL_TRUE;
  }
  return GL_FALSE;
}

/* ------------------------------------------------------------------------ */

#if defined(GLEW_EGL)
EGLDisplay  display;
EGLContext  ctx;

/* See: http://stackoverflow.com/questions/12662227/opengl-es2-0-offscreen-context-for-fbo-rendering */

GLboolean glewCreateContext (struct createParams *params)
{
  EGLDeviceEXT devices[1];
  EGLint numDevices;
  EGLSurface  surface;
  EGLint majorVersion, minorVersion;
  EGLint configAttribs[] = {
        EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
        EGL_RED_SIZE, 1,
        EGL_GREEN_SIZE, 1,
        EGL_BLUE_SIZE, 1,
        EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
        EGL_NONE
   };
  static const EGLint contextAttribs[] = {
    EGL_CONTEXT_CLIENT_VERSION, 2,
    EGL_NONE
  };
  static const EGLint pBufferAttribs[] = {
    EGL_WIDTH,  128,
    EGL_HEIGHT, 128,
    EGL_NONE
  };
  EGLConfig config;
  EGLint numConfig;
  EGLBoolean pBuffer;

  PFNEGLQUERYDEVICESEXTPROC       queryDevices = NULL;
  PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplay = NULL;
  PFNEGLGETERRORPROC              getError = NULL;
  PFNEGLGETDISPLAYPROC            getDisplay = NULL;
  PFNEGLINITIALIZEPROC            initialize = NULL;
  PFNEGLBINDAPIPROC               bindAPI    = NULL;
  PFNEGLCHOOSECONFIGPROC          chooseConfig = NULL;
  PFNEGLCREATEWINDOWSURFACEPROC   createWindowSurface = NULL;
  PFNEGLCREATECONTEXTPROC         createContext = NULL;
  PFNEGLMAKECURRENTPROC           makeCurrent = NULL;
  PFNEGLCREATEPBUFFERSURFACEPROC  createPbufferSurface = NULL;

  /* Load necessary entry points */
  queryDevices         = (PFNEGLQUERYDEVICESEXTPROC)       eglGetProcAddress("eglQueryDevicesEXT");
  getPlatformDisplay   = (PFNEGLGETPLATFORMDISPLAYEXTPROC) eglGetProcAddress("eglGetPlatformDisplayEXT");
  getError             = (PFNEGLGETERRORPROC)              eglGetProcAddress("eglGetError");
  getDisplay           = (PFNEGLGETDISPLAYPROC)            eglGetProcAddress("eglGetDisplay");
  initialize           = (PFNEGLINITIALIZEPROC)            eglGetProcAddress("eglInitialize");
  bindAPI              = (PFNEGLBINDAPIPROC)               eglGetProcAddress("eglBindAPI");
  chooseConfig         = (PFNEGLCHOOSECONFIGPROC)          eglGetProcAddress("eglChooseConfig");
  createWindowSurface  = (PFNEGLCREATEWINDOWSURFACEPROC)   eglGetProcAddress("eglCreateWindowSurface");
  createPbufferSurface = (PFNEGLCREATEPBUFFERSURFACEPROC)  eglGetProcAddress("eglCreatePbufferSurface");
  createContext        = (PFNEGLCREATECONTEXTPROC)         eglGetProcAddress("eglCreateContext");
  makeCurrent          = (PFNEGLMAKECURRENTPROC)           eglGetProcAddress("eglMakeCurrent");
  if (!getError || !getDisplay || !initialize || !bindAPI || !chooseConfig || !createWindowSurface || !createContext || !makeCurrent)
    return GL_TRUE;

  pBuffer = 0;
  display = EGL_NO_DISPLAY;
  if (queryDevices && getPlatformDisplay)
  {
    queryDevices(1, devices, &numDevices);
    if (numDevices==1)
    {
      /* Nvidia EGL doesn't need X11 for p-buffer surface */
      display = getPlatformDisplay(EGL_PLATFORM_DEVICE_EXT, devices[0], 0);
      configAttribs[1] = EGL_PBUFFER_BIT;
      pBuffer = 1;
    }
  }
  if (display==EGL_NO_DISPLAY)
  {
    /* Fall-back to X11 surface, works on Mesa */
    display = getDisplay(EGL_DEFAULT_DISPLAY);
  }
  if (display == EGL_NO_DISPLAY)
    return GL_TRUE;

  eglewInit(display);

  if (bindAPI(EGL_OPENGL_API) != EGL_TRUE)
    return GL_TRUE;

  if (chooseConfig(display, configAttribs, &config, 1, &numConfig) != EGL_TRUE || (numConfig != 1))
    return GL_TRUE;

  ctx = createContext(display, config, EGL_NO_CONTEXT, pBuffer ? contextAttribs : NULL);
  if (NULL == ctx)
    return GL_TRUE;

  surface = EGL_NO_SURFACE;
  /* Create a p-buffer surface if possible */
  if (pBuffer && createPbufferSurface)
  {
    surface = createPbufferSurface(display, config, pBufferAttribs);
  }
  /* Create a generic surface without a native window, if necessary */
  if (surface==EGL_NO_SURFACE)
  {
    surface = createWindowSurface(display, config, (EGLNativeWindowType) NULL, NULL);
  }
#if 0
  if (surface == EGL_NO_SURFACE)
    return GL_TRUE;
#endif

  if (makeCurrent(display, surface, surface, ctx) != EGL_TRUE)
    return GL_TRUE;

  return GL_FALSE;
}

void glewDestroyContext ()
{
  if (NULL != ctx) eglDestroyContext(display, ctx);
}

#elif defined(GLEW_OSMESA)
OSMesaContext ctx;

static const GLint osmFormat = GL_UNSIGNED_BYTE;
static const GLint osmWidth = 640;
static const GLint osmHeight = 480;
static GLubyte *osmPixels = NULL;

GLboolean glewCreateContext (struct createParams *params)
{
  ctx = OSMesaCreateContext(OSMESA_RGBA, NULL);
  if (NULL == ctx) return GL_TRUE;
  if (NULL == osmPixels)
  {
    osmPixels = (GLubyte *) calloc(osmWidth*osmHeight*4, 1);
  }
  if (!OSMesaMakeCurrent(ctx, osmPixels, GL_UNSIGNED_BYTE, osmWidth, osmHeight))
  {
      return GL_TRUE;
  }
  return GL_FALSE;
}

void glewDestroyContext ()
{
  if (NULL != ctx) OSMesaDestroyContext(ctx);
}

#elif defined(_WIN32)

HWND wnd = NULL;
HDC dc = NULL;
HGLRC rc = NULL;

GLboolean glewCreateContext (struct createParams* params)
{
  WNDCLASS wc;
  PIXELFORMATDESCRIPTOR pfd;
  /* register window class */
  ZeroMemory(&wc, sizeof(WNDCLASS));
  wc.hInstance = GetModuleHandle(NULL);
  wc.lpfnWndProc = DefWindowProc;
  wc.lpszClassName = "GLEW";
  if (0 == RegisterClass(&wc)) return GL_TRUE;
  /* create window */
  wnd = CreateWindow("GLEW", "GLEW", 0, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
                     CW_USEDEFAULT, NULL, NULL, GetModuleHandle(NULL), NULL);
  if (NULL == wnd) return GL_TRUE;
  /* get the device context */
  dc = GetDC(wnd);
  if (NULL == dc) return GL_TRUE;
  /* find pixel format */
  ZeroMemory(&pfd, sizeof(PIXELFORMATDESCRIPTOR));
  if (params->pixelformat == -1) /* find default */
  {
    pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
    pfd.nVersion = 1;
    pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
    params->pixelformat = ChoosePixelFormat(dc, &pfd);
    if (params->pixelformat == 0) return GL_TRUE;
  }
  /* set the pixel format for the dc */
  if (FALSE == SetPixelFormat(dc, params->pixelformat, &pfd)) return GL_TRUE;
  /* create rendering context */
  rc = wglCreateContext(dc);
  if (NULL == rc) return GL_TRUE;
  if (FALSE == wglMakeCurrent(dc, rc)) return GL_TRUE;
  if (params->major || params->profile || params->flags)
  {
    HGLRC oldRC = rc;
    int contextAttrs[20];
    int i;

    wglewInit();

    /* Intel HD 3000 has WGL_ARB_create_context, but not WGL_ARB_create_context_profile */
    if (!wglewGetExtension("WGL_ARB_create_context"))
      return GL_TRUE;

    i = 0;
    if (params->major)
    {
      contextAttrs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
      contextAttrs[i++] = params->major;
      contextAttrs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB;
      contextAttrs[i++] = params->minor;
    }
    if (params->profile)
    {
      contextAttrs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB;
      contextAttrs[i++] = params->profile;
    }
    if (params->flags)
    {
      contextAttrs[i++] = WGL_CONTEXT_FLAGS_ARB;
      contextAttrs[i++] = params->flags;
    }
    contextAttrs[i++] = 0;
    rc = wglCreateContextAttribsARB(dc, 0, contextAttrs);

    if (NULL == rc) return GL_TRUE;
    if (!wglMakeCurrent(dc, rc)) return GL_TRUE;

    wglDeleteContext(oldRC);
  }
  return GL_FALSE;
}

void glewDestroyContext ()
{
  if (NULL != rc) wglMakeCurrent(NULL, NULL);
  if (NULL != rc) wglDeleteContext(rc);
  if (NULL != wnd && NULL != dc) ReleaseDC(wnd, dc);
  if (NULL != wnd) DestroyWindow(wnd);
  UnregisterClass("GLEW", GetModuleHandle(NULL));
}

/* ------------------------------------------------------------------------ */

#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)

#include <OpenGL/OpenGL.h>
#include <OpenGL/CGLTypes.h>

CGLContextObj ctx, octx;

GLboolean glewCreateContext (struct createParams *params)
{
  CGLPixelFormatAttribute contextAttrs[20];
  int i;
  CGLPixelFormatObj pf;
  GLint npix;
  CGLError error;

  i = 0;
  contextAttrs[i++] = kCGLPFAAccelerated; /* No software rendering */

  /* MAC_OS_X_VERSION_10_7  == 1070 */
  #if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070
  if (params->profile & GL_CONTEXT_CORE_PROFILE_BIT)
  {
    if (params->major==3 && params->minor>=2)
    {
      contextAttrs[i++] = kCGLPFAOpenGLProfile;                                /* OSX 10.7 Lion onwards */
      contextAttrs[i++] = (CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core;  /* 3.2 Core Context      */
    }
  }
  #endif

  contextAttrs[i++] = 0;

  error = CGLChoosePixelFormat(contextAttrs, &pf, &npix);
  if (error) return GL_TRUE;
  error = CGLCreateContext(pf, NULL, &ctx);
  if (error) return GL_TRUE;
  CGLReleasePixelFormat(pf);
  octx = CGLGetCurrentContext();
  error = CGLSetCurrentContext(ctx);
  if (error) return GL_TRUE;
  /* Needed for Regal on the Mac */
  #if defined(GLEW_REGAL) && defined(__APPLE__)
  RegalMakeCurrent(ctx);
  #endif
  return GL_FALSE;
}

void glewDestroyContext ()
{
  CGLSetCurrentContext(octx);
  CGLReleaseContext(ctx);
}

/* ------------------------------------------------------------------------ */

#elif defined(__HAIKU__)

GLboolean glewCreateContext (struct createParams *params)
{
  /* TODO: Haiku: We need to call C++ code here */
  return GL_FALSE;
}

void glewDestroyContext ()
{
  /* TODO: Haiku: We need to call C++ code here */
}

/* ------------------------------------------------------------------------ */

#else /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */

Display* dpy = NULL;
XVisualInfo* vi = NULL;
XVisualInfo* vis = NULL;
GLXContext ctx = NULL;
Window wnd = 0;
Colormap cmap = 0;

GLboolean glewCreateContext (struct createParams *params)
{
  int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, None };
  int erb, evb;
  XSetWindowAttributes swa;
  /* open display */
  dpy = XOpenDisplay(params->display);
  if (NULL == dpy) return GL_TRUE;
  /* query for glx */
  if (!glXQueryExtension(dpy, &erb, &evb)) return GL_TRUE;
  /* choose visual */
  if (params->visual == -1)
  {
    vi = glXChooseVisual(dpy, DefaultScreen(dpy), attrib);
    if (NULL == vi) return GL_TRUE;
    params->visual = (int)XVisualIDFromVisual(vi->visual);
  }
  else
  {
    int n_vis, i;
    vis = XGetVisualInfo(dpy, 0, NULL, &n_vis);
    for (i=0; i<n_vis; i++)
    {
      if ((int)XVisualIDFromVisual(vis[i].visual) == params->visual)
        vi = &vis[i];
    }
    if (vi == NULL) return GL_TRUE;
  }
  /* create context */
  ctx = glXCreateContext(dpy, vi, None, True);
  if (NULL == ctx) return GL_TRUE;
  /* create window */
  /*wnd = XCreateSimpleWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, 1, 1, 1, 0, 0);*/
  cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen), vi->visual, AllocNone);
  swa.border_pixel = 0;
  swa.colormap = cmap;
  wnd = XCreateWindow(dpy, RootWindow(dpy, vi->screen),
                      0, 0, 1, 1, 0, vi->depth, InputOutput, vi->visual,
                      CWBorderPixel | CWColormap, &swa);
  /* make context current */
  if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE;
  if (params->major || params->profile || params->flags)
  {
    GLXContext oldCtx = ctx;
    GLXFBConfig *FBConfigs;
    int FBConfigAttrs[] = { GLX_FBCONFIG_ID, 0, None };
    int contextAttrs[20];
    int nelems, i;

    glxewInit();

    if (!glxewGetExtension("GLX_ARB_create_context"))
      return GL_TRUE;

    if (glXQueryContext(dpy, oldCtx, GLX_FBCONFIG_ID, &FBConfigAttrs[1]))
      return GL_TRUE;
    FBConfigs = glXChooseFBConfig(dpy, vi->screen, FBConfigAttrs, &nelems);

    if (nelems < 1)
      return GL_TRUE;

    i = 0;
    if (params->major)
    {
      contextAttrs[i++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
      contextAttrs[i++] = params->major;
      contextAttrs[i++] = GLX_CONTEXT_MINOR_VERSION_ARB;
      contextAttrs[i++] = params->minor;
    }
    if (params->profile)
    {
      contextAttrs[i++] = GLX_CONTEXT_PROFILE_MASK_ARB;
      contextAttrs[i++] = params->profile;
    }
    if (params->flags)
    {
      contextAttrs[i++] = GLX_CONTEXT_FLAGS_ARB;
      contextAttrs[i++] = params->flags;
    }
    contextAttrs[i++] = None;
    ctx = glXCreateContextAttribsARB(dpy, *FBConfigs, NULL, True, contextAttrs);

    if (NULL == ctx) return GL_TRUE;
    if (!glXMakeCurrent(dpy, wnd, ctx)) return GL_TRUE;

    glXDestroyContext(dpy, oldCtx);

    XFree(FBConfigs);
  }
  return GL_FALSE;
}

void glewDestroyContext ()
{
  if (NULL != dpy && NULL != ctx) glXDestroyContext(dpy, ctx);
  if (NULL != dpy && 0 != wnd) XDestroyWindow(dpy, wnd);
  if (NULL != dpy && 0 != cmap) XFreeColormap(dpy, cmap);
  if (NULL != vis)
    XFree(vis);
  else if (NULL != vi)
    XFree(vi);
  if (NULL != dpy) XCloseDisplay(dpy);
}

#endif /* __UNIX || (__APPLE__ && GLEW_APPLE_GLX) */