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author | Grégoire De Lillo <gregoire-dl@users.noreply.github.com> | 2022-07-04 19:59:15 +0300 |
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committer | Grégoire De Lillo <gregoire-dl@users.noreply.github.com> | 2022-10-26 17:18:51 +0300 |
commit | b92431898d95e2488e2ec8e31742d11c48bb53fc (patch) | |
tree | f8c09592c392522c7174328e093195fc10e0bb12 | |
parent | 990762e795e561838a9916b9a9b6d53fb4e3146b (diff) |
[nodes] depthMap: tiles are now always merged
-rw-r--r-- | meshroom/nodes/aliceVision/DepthMap.py | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/meshroom/nodes/aliceVision/DepthMap.py b/meshroom/nodes/aliceVision/DepthMap.py index 64bd4a17..bbffecfa 100644 --- a/meshroom/nodes/aliceVision/DepthMap.py +++ b/meshroom/nodes/aliceVision/DepthMap.py @@ -93,14 +93,6 @@ Use a downscale factor of one (full-resolution) only if the quality of the input range=(0, 500, 1), uid=[0], ), - desc.BoolParam( - name='tileMerge', - label='Merge Tiles', - description='Read & merge all computed tiles.', - value=True, - uid=[0], - advanced=True, - ), ]), desc.BoolParam( name='chooseTCamsPerTile', |