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authorGrégoire De Lillo <gregoire-dl@users.noreply.github.com>2022-07-04 19:59:15 +0300
committerGrégoire De Lillo <gregoire-dl@users.noreply.github.com>2022-10-26 17:18:51 +0300
commitb92431898d95e2488e2ec8e31742d11c48bb53fc (patch)
treef8c09592c392522c7174328e093195fc10e0bb12
parent990762e795e561838a9916b9a9b6d53fb4e3146b (diff)
[nodes] depthMap: tiles are now always merged
-rw-r--r--meshroom/nodes/aliceVision/DepthMap.py8
1 files changed, 0 insertions, 8 deletions
diff --git a/meshroom/nodes/aliceVision/DepthMap.py b/meshroom/nodes/aliceVision/DepthMap.py
index 64bd4a17..bbffecfa 100644
--- a/meshroom/nodes/aliceVision/DepthMap.py
+++ b/meshroom/nodes/aliceVision/DepthMap.py
@@ -93,14 +93,6 @@ Use a downscale factor of one (full-resolution) only if the quality of the input
range=(0, 500, 1),
uid=[0],
),
- desc.BoolParam(
- name='tileMerge',
- label='Merge Tiles',
- description='Read & merge all computed tiles.',
- value=True,
- uid=[0],
- advanced=True,
- ),
]),
desc.BoolParam(
name='chooseTCamsPerTile',