/* * Copyright (C) 2018 Jigsaw Operations LLC * Copyright (C) 2019 Ambroz Bizjak (modifications) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the author nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef BADVPN_SOCKS_UDP_CLIENT_SOCKSUDPCLIENT_H #define BADVPN_SOCKS_UDP_CLIENT_SOCKSUDPCLIENT_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include typedef void (*SocksUdpClient_handler_received) ( void *user, BAddr local_addr, BAddr remote_addr, const uint8_t *data, int data_len); typedef struct { BAddr server_addr; const struct BSocksClient_auth_info *auth_info; size_t num_auth_info; int num_connections; int max_connections; int send_buf_size; int udp_mtu; int socks_mtu; btime_t keepalive_time; BReactor *reactor; void *user; SocksUdpClient_handler_received handler_received; BAVL connections_tree; // By local_addr DebugObject d_obj; } SocksUdpClient; struct SocksUdpClient_connection { SocksUdpClient *client; BAddr local_addr; BSocksClient socks; BufferWriter send_writer; PacketBuffer send_buffer; PacketPassInactivityMonitor send_monitor; PacketPassInterface send_if; BDatagram socket; PacketPassInterface recv_if; SinglePacketBuffer recv_buffer; // The first_* members represent the initial packet, which has to be stored so it can // wait for send_writer to become ready. uint8_t *first_data; int first_data_len; BAddr first_remote_addr; // If all packets sent so far have been sent to the same IP, port 53, with the // same DNS ID, then this is that ID. Otherwise, it is -1. This is used to // close ephemeral DNS query connections once a response is received. int dns_id; BPending first_job; BAVLNode connections_tree_node; }; /** * Initializes the SOCKS5-UDP client object. * * This function only initialzies the object and does not perform network access. * * @param o the object * @param udp_mtu the maximum size of packets that will be sent through the tunnel * @param max_connections how many local ports to track before dropping packets * @param send_buf_size maximum number of buffered outgoing packets per connection * @param keepalive_time how long to track an idle local port before forgetting it * @param server_addr SOCKS5 server address * @param auth_info List of authentication info for BSocksClient. The pointer must remain * valid while this object exists, the data is not copied. * @param num_auth_info Number of the above. * @param reactor reactor we live in * @param user value passed to handler * @param handler_received handler for incoming UDP packets * @return 1 on success, 0 on failure */ int SocksUdpClient_Init (SocksUdpClient *o, int udp_mtu, int max_connections, int send_buf_size, btime_t keepalive_time, BAddr server_addr, const struct BSocksClient_auth_info *auth_info, size_t num_auth_info, BReactor *reactor, void *user, SocksUdpClient_handler_received handler_received); /** * Frees the SOCKS5-UDP client object. * * @param o the object */ void SocksUdpClient_Free (SocksUdpClient *o); /** * Submit a packet to be sent through the proxy. * * This will reuse an existing connection for packets from local_addr, or create one if * there is none. If the number of live connections exceeds max_connections, or if the * number of buffered packets from this port exceeds a limit, packets will be dropped * silently. * * As a resource optimization, if a connection has only been used to send one DNS query, * then the connection will be closed and freed once the reply is received. * * @param o the object * @param local_addr the UDP packet's source address, and the expected destination for * replies * @param remote_addr the destination of the packet after it exits the proxy * @param data the packet contents. Caller retains ownership. * @param data_len number of bytes in the data */ void SocksUdpClient_SubmitPacket (SocksUdpClient *o, BAddr local_addr, BAddr remote_addr, const uint8_t *data, int data_len); #endif