SAVES .rs 4 ; saves locations LAST_STARTED_SAVE .rs 1 ; id of last used save save_state: ; saving last started game jsr enable_prg_ram lda #0 ; first SRAM bank jsr select_prg_ram_bank ; storing signature ldx #0 .signature_loop: lda saves_signature, x sta SRAM_SIGNATURE, x inx cpx #8 bne .signature_loop ; storing selected game lda >8 bcs .ovf ; loading scrolling state lda SRAM_LAST_STARTED_LINE sta