diff options
author | Blisto91 <47954800+Blisto91@users.noreply.github.com> | 2023-07-23 19:50:04 +0300 |
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committer | Philip Rebohle <25567304+doitsujin@users.noreply.github.com> | 2023-07-23 20:12:12 +0300 |
commit | 1daae75048a8e5fcecf6baf88e5de3d889b3b018 (patch) | |
tree | 88811cfe17eb9c95edd4d65bc1aaabdb1e8f9b15 | |
parent | b4d87eaac0aa8c84d3e8f87a14e15bd918ebedc1 (diff) |
[util] Set Cached Dynamic Resources for d3d11 Vindictus
Co-authored-by: NorbertHarangozo <maszek.solutions@gmail.com>
-rw-r--r-- | src/util/config/config.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index b893cc84..f97a2608 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -409,6 +409,10 @@ namespace dxvk { { R"(\\GRW\.exe$)", {{ { "d3d11.dcSingleUseMode", "False" }, }} }, + /* Vindictus d3d11 CPU bound perf */ + { R"(\\Vindictus(_x64)?\.exe$)", {{ + { "d3d11.cachedDynamicResources", "cr" }, + }} }, /**********************************************/ /* D3D9 GAMES */ |