diff options
author | Blisto91 <47954800+Blisto91@users.noreply.github.com> | 2023-08-21 00:20:01 +0300 |
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committer | Philip Rebohle <25567304+doitsujin@users.noreply.github.com> | 2023-08-21 02:43:24 +0300 |
commit | 6fce0949429d51640b079bbfbe94410d966148e5 (patch) | |
tree | 7a5364e69c6933145a7e421659e4524b835c6bf6 | |
parent | 740ebec7eead6a2c33b656f4d5e7f4cf2ec026ce (diff) |
[util] Limit fps in Project: Snowblind
Player movement and animation can bug out at high fps like issues moving around objects and the players head detaching slightly when moving backwards.
Seems like it also helps some crash issues.
-rw-r--r-- | src/util/config/config.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 8edaee60..b5851424 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -799,6 +799,10 @@ namespace dxvk { { R"(\\Vietnam\.exe$)", {{ { "d3d9.maxFrameRate", "60" }, }} }, + /* Project: Snowblind */ + { R"(\\Snowblind(.SP|.MP|.exe)$)", {{ + { "d3d9.maxFrameRate", "60" }, + }} }, /**********************************************/ /* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */ |