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author | Blisto91 <47954800+Blisto91@users.noreply.github.com> | 2023-08-09 13:18:10 +0300 |
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committer | GitHub <noreply@github.com> | 2023-08-09 13:18:10 +0300 |
commit | dfcd7aedd8d970ae9a4b1ba1c2c53bc94cc5c8e1 (patch) | |
tree | 5d6a5b34ec6616785ca46c641a579326f39e7c64 | |
parent | cbda22a0405c4eddc01f27455aaa8e02ee0d2076 (diff) |
[util] Limit Conflict Vietnam to 60fps (#3606)
Physics can bug out at higher fps making the character fly or get stuck when running up or down slopes.
-rw-r--r-- | src/util/config/config.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 81b70ae2..f861ba2d 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -795,6 +795,10 @@ namespace dxvk { { R"(\\IncPC\.exe$)", {{ { "d3d9.maxFrameRate", "59" }, }} }, + /* Conflict Vietnam */ + { R"(\\Vietnam\.exe$)", {{ + { "d3d9.maxFrameRate", "60" }, + }} }, /**********************************************/ /* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */ |