From 2cf590f63628a33a037227ee53ced293bd2cb66d Mon Sep 17 00:00:00 2001 From: Blisto91 <47954800+Blisto91@users.noreply.github.com> Date: Fri, 29 Dec 2023 22:39:45 +0100 Subject: [util] Enable cached vertex buffers for Kenshi Improves the games performance when CPU bound. --- src/util/config/config.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index c3652c43..745d4c8a 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -425,6 +425,11 @@ namespace dxvk { { R"(\\HoloCure\.exe$)", {{ { "dxgi.useMonitorFallback", "True" }, }} }, + /* Kenshi * + * Helps CPU bound performance */ + { R"(\\kenshi_x64\.exe$)", {{ + { "d3d11.cachedDynamicResources", "v" }, + }} }, /**********************************************/ /* D3D9 GAMES */ -- cgit v1.2.3