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authorRobert de Rooy <robert.de.rooy@gmail.com>2022-10-08 22:30:20 +0300
committerkcgen <kcgen@users.noreply.github.com>2022-10-08 22:30:20 +0300
commitde86c53dbeaca329138df0689e55ffc1a65c5d0b (patch)
tree7006bb225b7b91c1ec0fe38969355ae45d424219
parent9679e529dae0537850590db389ded3da0c3aa79f (diff)
Sync English translations from sources
-rw-r--r--contrib/resources/translations/en.lng317
-rw-r--r--contrib/resources/translations/utf-8/en.txt317
2 files changed, 350 insertions, 284 deletions
diff --git a/contrib/resources/translations/en.lng b/contrib/resources/translations/en.lng
index 801e24ce9..91f532b53 100644
--- a/contrib/resources/translations/en.lng
+++ b/contrib/resources/translations/en.lng
@@ -43,17 +43,22 @@ This setting has been renamed to viewport_resolution.
.
:CONFIG_HOST_RATE
Set the host's refresh rate:
- auto: Use SDI rates, or VRR rates when fullscreen on a high-refresh display.
- sdi: Use serial device interface (SDI) rates, without further adjustment.
- vrr: Deduct 3 Hz from the reported rate (best-practice for VRR displays).
- <custom>: Specify a custom rate as a whole or decimal value greater than 23.000.
+ auto: Use SDI rates, or VRR rates when fullscreen on a high-refresh
+ display.
+ sdi: Use serial device interface (SDI) rates, without further
+ adjustment.
+ vrr: Deduct 3 Hz from the reported rate (best-practice for VRR
+ displays).
+ <custom>: Specify a custom rate as a whole or decimal value greater than
+ 23.000.
.
:CONFIG_VSYNC
Synchronize with display refresh rate if supported. This can
reduce flickering and tearing, but may also impact performance.
.
:CONFIG_VSYNC_SKIP
-Number of microseconds to allow rendering to block before skipping the next frame. 0 disables this and will always render.
+Number of microseconds to allow rendering to block before skipping the next
+frame. 0 disables this and will always render.
.
:CONFIG_PRESENTATION_MODE
Optionally select the frame presentation mode:
@@ -73,15 +78,18 @@ Use texture_renderer=auto for an automatic choice.
Choose a mouse control method:
onclick: Capture the mouse when clicking any button in the window.
onstart: Capture the mouse immediately on start.
- seamless: Let the mouse move seamlessly; captures only with middle-click or hotkey.
+ seamless: Let the mouse move seamlessly; captures only with
+ middle-click or hotkey.
nomouse: Hide the mouse and don't send input to the game.
Choose how middle-clicks are handled (second parameter):
middlegame: Middle-clicks are sent to the game.
- middlerelease: Middle-click will release the captured mouse, and also capture when seamless.
+ middlerelease: Middle-click will release the captured mouse, and also
+ capture when seamless.
Defaults (if not present or incorrect): seamless middlerelease
.
:CONFIG_SENSITIVITY
-Mouse sensitivity. The optional second parameter specifies vertical sensitivity (e.g. 100,-50).
+Mouse sensitivity. The optional second parameter specifies vertical sensitivity
+(e.g. 100,-50).
.
:CONFIG_RAW_MOUSE_INPUT
Enable this setting to bypass your operating system's mouse
@@ -89,7 +97,7 @@ acceleration and sensitivity settings. This works in
fullscreen or when the mouse is captured in window mode.
.
:CONFIG_WAITONERROR
-Wait before closing the console if dosbox has an error.
+Keep the console open if an error has occurred.
.
:CONFIG_PRIORITY
Priority levels to apply when active and inactive, respectively.
@@ -117,7 +125,8 @@ while the emulator is running).
Select a language to use: de, en, es, fr, it, nl, pl, and ru
Notes: This setting will override the 'LANG' environment, if set.
The 'resources/translations' directory bundled with the executable holds
- these files. Please keep it along-side the executable to support this feature.
+ these files. Please keep it along-side the executable to support this
+ feature.
.
:CONFIG_MACHINE
The type of machine DOSBox tries to emulate.
@@ -137,10 +146,12 @@ How software-corrupted memory chain blocks should be handled:
repair: Repair (and report) faults using adjacent chain blocks.
report: Report faults but otherwise proceed as-is.
allow: Allow faults to go unreported (hardware behavior).
-The default (deny) is recommended unless a game is failing with MCB corruption errors.
+The default (deny) is recommended unless a game is failing with MCB corruption
+errors.
.
:CONFIG_VMEMSIZE
-Video memory in MiB (1-8) or KiB (256 to 8192). 'auto' uses the default per video adapter.
+Video memory in MiB (1-8) or KiB (256 to 8192). 'auto' uses the default per
+video adapter.
.
:CONFIG_DOS_RATE
Customize the emulated video mode's frame rate, in Hz:
@@ -207,26 +218,38 @@ Works only when emulating hercules or cga_mono.
You can also cycle through available colours using F11.
.
:CONFIG_CGA_COLORS
-Sets the interpretation of CGA RGBI colors. Affects all machine types capable of
-displaying CGA or better graphics. Built-in presets:
- default: The canonical CGA palette, as emulated by VGA adapters (default).
- tandy [BL]: Emulation of an idealised Tandy monitor with adjustable Brown Level
- (0 - red, 50 - brown, 100 - dark yellow; defaults to 50).
- tandy-warm: Emulation of the actual color output of an unknown Tandy monitor.
- ibm5153 [C]: Emulation of the actual color output of an IBM 5153 monitor with
- a unique Contrast control that dims non-bright colors only
- (0 to 100; defaults to 100).
+Sets the interpretation of CGA RGBI colors. Affects all machine types capable
+of displaying CGA or better graphics. Built-in presets:
+ default: The canonical CGA palette, as emulated by VGA adapters
+ (default).
+ tandy [BL]: Emulation of an idealised Tandy monitor with adjustable
+ Brown Level (0 - red, 50 - brown, 100 - dark yellow;
+ defaults to 50).
+ tandy-warm: Emulation of the actual color output of an unknown Tandy
+ monitor.
+ ibm5153 [C]: Emulation of the actual color output of an IBM 5153 monitor
+ with a unique Contrast control that dims non-bright colors
+ only (0 to 100; defaults to 100).
agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:
Palettes used by the Amiga ports of Sierra AGI games
(see the manual for further details).
- agi-amigaish: A mix of EGA and Amiga colors used by the Sarien AGI-interpreter.
+ agi-amigaish: A mix of EGA and Amiga colors used by the Sarien
+ AGI-interpreter.
scumm-amiga: Palette used by the Amiga ports of LucasArts EGA games.
colodore: Commodore 64 inspired colors based on the Colodore palette.
colodore-sat: Colodore palette with 20% more saturation.
- dga16: A modern take on the canonical CGA palette with dialed back contrast.
-You can also set custom colors by specifying 16 space or comma separated color values,
-either as 3 or 6-digit hex codes (e.g. #f00 or #ff0000 for full red), or decimal
-RGB triplets (e.g. (255, 0, 255) for magenta).
+ dga16: A modern take on the canonical CGA palette with dialed back
+ contrast.
+You can also set custom colors by specifying 16 space or comma separated color
+values, either as 3 or 6-digit hex codes (e.g. #f00 or #ff0000 for full red),
+or decimal RGB triplets (e.g. (255, 0, 255) for magenta). The 16 colors are
+ordered as follows:
+black, blue, green, cyan, red, magenta, brown, light-grey, dark-grey,
+light-blue, light-green, light-cyan, light-red, light-magenta, yellow,
+and white.
+Their default values, shown here in 6-digit hex code format, are:
+#000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa #555555
+#5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 and #ffffff, respectively.
.
:CONFIG_SCALER
Scaler used to enlarge/enhance low resolution modes.
@@ -301,13 +324,16 @@ Enable silent mode, sound is still emulated though.
Mixer sample rate.
.
:CONFIG_BLOCKSIZE
-Mixer block size; larger values might help with sound stuttering but sound will also be more lagged.
+Mixer block size; larger values might help with sound stuttering but sound will
+also be more lagged.
.
:CONFIG_PREBUFFER
-How many milliseconds of sound to render on top of the blocksize; larger values might help with sound stuttering but sound will also be more lagged.
+How many milliseconds of sound to render on top of the blocksize; larger values
+might help with sound stuttering but sound will also be more lagged.
.
:CONFIG_NEGOTIATE
-Let the system audio driver negotiate (possibly) better rate and blocksize settings.
+Let the system audio driver negotiate (possibly) better rate and blocksize
+settings.
.
:CONFIG_COMPRESSOR
Enable the auto-leveling compressor on the master channel to prevent clipping
@@ -319,8 +345,9 @@ of the audio output:
Set crossfeed globally on all stereo channels for headphone listening:
off: No crossfeed (default).
on: Enable crossfeed (at strength 40).
- <strength>: Set crossfeed strength from 0 to 100, where 0 means no crossfeed (off)
- and 100 full crossfeed (effectively turning stereo content into mono).
+ <strength>: Set crossfeed strength from 0 to 100, where 0 means no crossfeed
+ (off) and 100 full crossfeed (effectively turning stereo content
+ into mono).
Note: You can set per-channel crossfeed via mixer commands.
.
:CONFIG_REVERB
@@ -502,8 +529,8 @@ Type of filter to emulate for the Sound Blaster digital sound output:
auto: Use the appropriate filter determined by 'sbtype'.
sb1, sb2, sbpro1, sbpro2, sb16:
Use the filter of this Sound Blaster model.
- modern: Use linear interpolation upsampling that acts as a low-pass filter;
- this is the legacy DOSBox behaviour (default).
+ modern: Use linear interpolation upsampling that acts as a low-pass
+ filter; this is the legacy DOSBox behaviour (default).
off: Don't filter the output.
<custom>: One or two custom filters in the following format:
TYPE ORDER FREQ
@@ -605,7 +632,8 @@ Filter for the PC Speaker output:
DC-offset is now eliminated globally from the master mixer output.
.
:CONFIG_TANDY
-Enable Tandy Sound System emulation.For 'auto', emulation is present only if machine is set to 'tandy'.
+Enable Tandy Sound System emulation.
+For 'auto', emulation is present only if machine is set to 'tandy'.
.
:CONFIG_TANDY_FILTER
Filter for the Tandy synth output:
@@ -616,7 +644,8 @@ Filter for the Tandy synth output:
:CONFIG_TANDY_DAC_FILTER
Filter for the Tandy DAC output:
on: Filter the output (default).
- off: Don't filter the output. <custom>: Custom filter definition; see 'sb_filter' for details.
+ off: Don't filter the output.
+ <custom>: Custom filter definition; see 'sb_filter' for details.
.
:CONFIG_LPT_DAC
Type of DAC plugged into the parallel port:
@@ -657,12 +686,14 @@ auto : Detect and use any joystick(s), if possible.,
4axis_2 : Support the second joystick only.
fcs : Support a Thrustmaster-type joystick.
ch : Support a CH Flightstick-type joystick.
-hidden : Prevent DOS from seeing the joystick(s), but enable them for mapping.
+hidden : Prevent DOS from seeing the joystick(s), but enable them for
+ mapping.
disabled : Fully disable joysticks: won't be polled, mapped, or visible in DOS.
(Remember to reset DOSBox's mapperfile if you saved it earlier)
.
:CONFIG_TIMED
-enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).
+enable timed intervals for axis. Experiment with this option, if your
+joystick drifts (away).
.
:CONFIG_AUTOFIRE
continuously fires as long as you keep the button pressed.
@@ -682,7 +713,8 @@ the percentage of motion to ignore. 100 turns the stick into a digital one.
.
:CONFIG_USE_JOY_CALIBRATION_HOTKEYS
Activates hotkeys to allow realtime calibration of the joystick's x and y axis.
-Only consider this if in-game calibration fails and other settings have been tried.
+Only consider this if in-game calibration fails and other settings have been
+tried.
- Ctrl/Cmd+Arrow-keys adjusts the axis' scalar value:
- left and right diminish or magnify the x-axis scalar, respectively.
- down and up diminish or magnify the y-axis scalar, respectively.
@@ -690,8 +722,9 @@ Only consider this if in-game calibration fails and other settings have been tri
- left and right shift x-axis offset in the given direction.
- down and up shift the y-axis offset in the given direction.
- Reset the X and Y calibration using Ctrl+Delete and Ctrl+Home, respectively.
-Each tap will report X or Y calibration values you can set below. When you find parameters that work,
-quit the game, switch this setting back to false, and populate the reported calibration parameters.
+Each tap will report X or Y calibration values you can set below. When you find
+parameters that work, quit the game, switch this setting back to false, and
+populate the reported calibration parameters.
.
:CONFIG_JOY_X_CALIBRATION
Apply x-axis calibration parameters from the hotkeys. Default is 'auto'.
@@ -1063,9 +1096,9 @@ by pressing %s+F4, and -l specifies the mounted drive to boot from. If
no drive letter is specified, this defaults to booting from the A drive.
The only bootable drive letters are A, C, and D. For booting from a hard
drive (C or D), the image should have already been mounted using the
-IMGMOUNT command.
+[color=blue]IMGMOUNT[reset] command.
-Type BOOT /? for the syntax of this command.
+Type [color=blue]BOOT /?[reset] for the syntax of this command.
.
:PROGRAM_BOOT_UNABLE
@@ -1198,11 +1231,11 @@ Must specify drive number (0 or 3) to mount image at (0,1=fda,fdb;2,3=hda,hdb).
.
:PROGRAM_IMGMOUNT_SPECIFY_GEOMETRY
-For CD-ROM images: IMGMOUNT drive-letter location-of-image -t iso
+For [color=light-yellow]CD-ROM[reset] images: [color=blue]IMGMOUNT drive-letter location-of-image -t iso[reset]
-For hardrive images: Must specify drive geometry for hard drives:
+For [color=light-yellow]hardrive[reset] images: Must specify drive geometry for hard drives:
bytes_per_sector, sectors_per_cylinder, heads_per_cylinder, cylinder_count.
-IMGMOUNT drive-letter location-of-image -size bps,spc,hpc,cyl
+[color=blue]IMGMOUNT drive-letter location-of-image -size bps,spc,hpc,cyl[reset]
.
:PROGRAM_IMGMOUNT_STATUS_NONE
@@ -1240,7 +1273,7 @@ Image file not found.
.
:PROGRAM_IMGMOUNT_MOUNT
-To mount directories, use the MOUNT command, not the IMGMOUNT command.
+To mount directories, use the [color=blue]MOUNT[reset] command, not the [color=blue]IMGMOUNT[reset] command.
.
:PROGRAM_IMGMOUNT_ALREADY_MOUNTED
@@ -1264,111 +1297,111 @@ Using multiple files is only supported for cue/iso images.
.
:PROGRAM_INTRO
-Welcome to DOSBox Staging, an x86 emulator with sound and graphics.
+[erases=entire][color=green]Welcome to DOSBox Staging[reset], an x86 emulator with sound and graphics.
DOSBox creates a shell for you which looks like old plain DOS.
-For information about basic mount type intro mount
-For information about CD-ROM support type intro cdrom
-For information about special keys type intro special
-For more information, visit DOSBox Staging wiki:
-https://github.com/dosbox-staging/dosbox-staging/wiki
+For information about basic mount type [color=blue]intro mount[reset]
+For information about CD-ROM support type [color=blue]intro cdrom[reset]
+For information about special keys type [color=blue]intro special[reset]
+For more information, visit DOSBox Staging wiki:[color=blue]
+https://github.com/dosbox-staging/dosbox-staging/wiki[reset]
-DOSBox will stop/exit without a warning if an error occurred!
+[color=red]DOSBox will stop/exit without a warning if an error occurred![reset]
.
:PROGRAM_INTRO_MOUNT_START
-Here are some commands to get you started:
+[erases=entire][color=green]Here are some commands to get you started:[reset]
Before you can use the files located on your own filesystem,
You have to mount the directory containing the files.
.
:PROGRAM_INTRO_MOUNT_WINDOWS
-╔═════════════════════════════════════════════════════════════════════════╗
-║ mount c c:\dosgames\ will create a C drive with c:\dosgames as contents.║
-║ ║
-║ c:\dosgames\ is an example. Replace it with your own games directory.  ║
-╚═════════════════════════════════════════════════════════════════════════╝
+[bgcolor=blue][color=white]ΓòöΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòù
+Γòæ [color=green]mount c c:\dosgames\ [color=white]will create a C drive with c:\dosgames as contents.Γòæ
+Γòæ Γòæ
+Γòæ [color=green]c:\dosgames\ [color=white]is an example. Replace it with your own games directory. Γòæ
+ΓòÜΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓò¥[reset]
.
:PROGRAM_INTRO_MOUNT_OTHER
-╔══════════════════════════════════════════════════════════════════════╗
-║ mount c ~/dosgames will create a C drive with ~/dosgames as contents.║
-║ ║
-║ ~/dosgames is an example. Replace it with your own games directory. ║
-╚══════════════════════════════════════════════════════════════════════╝
+[bgcolor=blue][color=white]ΓòöΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòù
+Γòæ [color=green]mount c ~/dosgames[color=white] will create a C drive with ~/dosgames as contents.Γòæ
+Γòæ Γòæ
+Γòæ [color=green]~/dosgames[color=white] is an example. Replace it with your own games directory. Γòæ
+ΓòÜΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓò¥[reset]
.
:PROGRAM_INTRO_MOUNT_END
-After successfully mounting the disk you can type c: to go to your freshly
-mounted C-drive. Typing dir there will show its contents. cd will allow you to
-enter a directory (recognised by the [] in a directory listing).
-You can run programs/files with extensions .exe .bat and .com.
+After successfully mounting the disk you can type [color=blue]c:[reset] to go to your freshly
+mounted C-drive. Typing [color=blue]dir[reset] there will show its contents. [color=blue]cd[reset] will allow you to
+enter a directory (recognised by the [color=yellow][][reset] in a directory listing).
+You can run programs/files with extensions [color=light-red].exe .bat[reset] and [color=light-red].com[reset].
.
:PROGRAM_INTRO_CDROM_WINDOWS
-How to mount a real/virtual CD-ROM Drive in DOSBox:
+[erases=entire][color=green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]
DOSBox provides CD-ROM emulation on two levels.
-The basic level works on all normal directories, which installs MSCDEX
+The [color=light-yellow]basic[reset] level works on all normal directories, which installs MSCDEX
and marks the files read-only. Usually this is enough for most games:
-mount D C:\example -t cdrom
+[color=blue]mount D C:\example -t cdrom[reset]
If it doesn't work you might have to tell DOSBox the label of the CD-ROM:
-mount D C:\example -t cdrom -label CDLABEL
+[color=blue]mount D C:\example -t cdrom -label CDLABEL[reset]
-The next level adds some low-level support.
+The [color=light-yellow]next[reset] level adds some low-level support.
Therefore only works on CD-ROM drives:
-mount d D:\ -t cdrom -usecd 0
-Replace D:\ with the location of your CD-ROM.
-Replace the 0 in -usecd 0 with the number reported for your CD-ROM if you type:
-mount -listcd
+[color=blue]mount d[reset] [color=light-red]D:\ [color=blue]-t cdrom -usecd [color=yellow]0[reset]
+Replace [color=light-red]D:\ [reset]with the location of your CD-ROM.
+Replace the [color=yellow]0[reset] in [color=blue]-usecd [color=yellow]0[reset] with the number reported for your CD-ROM if you type:
+[color=blue]mount -listcd[reset]
Additionally, you can use imgmount to mount iso or cue/bin images:
-imgmount D C:\cd.iso -t cdrom
-imgmount D C:\cd.cue -t cdrom
+[color=blue]imgmount D C:\cd.iso -t cdrom[reset]
+[color=blue]imgmount D C:\cd.cue -t cdrom[reset]
.
:PROGRAM_INTRO_CDROM_OTHER
-How to mount a real/virtual CD-ROM Drive in DOSBox:
+[erases=entire][color=green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]
DOSBox provides CD-ROM emulation on two levels.
-The basic level works on all normal directories, which installs MSCDEX
+The [color=light-yellow]basic[reset] level works on all normal directories, which installs MSCDEX
and marks the files read-only. Usually this is enough for most games:
-mount D ~/example -t cdrom
+[color=blue]mount D ~/example -t cdrom[reset]
If it doesn't work you might have to tell DOSBox the label of the CD-ROM:
-mount D ~/example -t cdrom -label CDLABEL
+[color=blue]mount D ~/example -t cdrom -label CDLABEL[reset]
-The next level adds some low-level support.
+The [color=light-yellow]next[reset] level adds some low-level support.
Therefore only works on CD-ROM drives:
-mount d ~/example -t cdrom -usecd 0
+[color=blue]mount d[reset] [color=light-red]~/example[color=blue] -t cdrom -usecd [color=yellow]0[reset]
-Replace ~/example with the location of your CD-ROM.
-Replace the 0 in -usecd 0 with the number reported for your CD-ROM if you type:
-mount -listcd
+Replace [color=light-red]~/example[reset] with the location of your CD-ROM.
+Replace the [color=yellow]0[reset] in [color=blue]-usecd [color=yellow]0[reset] with the number reported for your CD-ROM if you type:
+[color=blue]mount -listcd[reset]
Additionally, you can use imgmount to mount iso or cue/bin images:
-imgmount D ~/cd.iso -t cdrom
-imgmount D ~/cd.cue -t cdrom
+[color=blue]imgmount D ~/cd.iso -t cdrom[reset]
+[color=blue]imgmount D ~/cd.cue -t cdrom[reset]
.
:PROGRAM_INTRO_SPECIAL
-Special keys:
+[erases=entire][color=green]Special keys:[reset]
These are the default keybindings.
-They can be changed in the keymapper.
-
-%s+Enter Switch between fullscreen and window mode.
-%s+Pause Pause/Unpause emulator.
-%s+F1 %s Start the keymapper.
-%s+F4 %s Swap mounted disk image, scan for changes on all drives.
-%s+F5 %s Save a screenshot.
-%s+F6 %s Start/Stop recording sound output to a wave file.
-%s+F7 %s Start/Stop recording video output to a zmbv file.
-%s+F8 %s Mute/Unmute the audio.
-%s+F9 %s Shutdown emulator.
-%s+F10 %s Capture/Release the mouse.
-%s+F11 %s Slow down emulation.
-%s+F12 %s Speed up emulation.
-%s+F12 Unlock speed (turbo button/fast forward).
+They can be changed in the [color=light-yellow]keymapper[reset].
+
+[color=yellow]%s+Enter[reset] Switch between fullscreen and window mode.
+[color=yellow]%s+Pause[reset] Pause/Unpause emulator.
+[color=yellow]%s+F1[reset] %s Start the [color=light-yellow]keymapper[reset].
+[color=yellow]%s+F4[reset] %s Swap mounted disk image, scan for changes on all drives.
+[color=yellow]%s+F5[reset] %s Save a screenshot.
+[color=yellow]%s+F6[reset] %s Start/Stop recording sound output to a wave file.
+[color=yellow]%s+F7[reset] %s Start/Stop recording video output to a zmbv file.
+[color=yellow]%s+F8[reset] %s Mute/Unmute the audio.
+[color=yellow]%s+F9[reset] %s Shutdown emulator.
+[color=yellow]%s+F10[reset] %s Capture/Release the mouse.
+[color=yellow]%s+F11[reset] %s Slow down emulation.
+[color=yellow]%s+F12[reset] %s Speed up emulation.
+[color=yellow]%s+F12[reset] Unlock speed (turbo button/fast forward).
.
:PROGRAM_KEYB_INFO
@@ -1604,11 +1637,11 @@ Virtual Drives can not be unMOUNTed.
.
:PROGRAM_MOUNT_WARNING_WIN
-Mounting c:\ is NOT recommended. Please mount a (sub)directory next time.
+[color=red]Mounting c:\ is NOT recommended. Please mount a (sub)directory next time.[reset]
.
:PROGRAM_MOUNT_WARNING_OTHER
-Mounting / is NOT recommended. Please mount a (sub)directory next time.
+[color=red]Mounting / is NOT recommended. Please mount a (sub)directory next time.[reset]
.
:PROGRAM_MOUNT_NO_OPTION
@@ -1755,7 +1788,7 @@ Illegal Path.
.
:SHELL_CMD_HELP
-If you want a list of all supported commands type help /all .
+If you want a list of all supported commands type [color=yellow]help /all[reset] .
A short list of the most often used commands:
.
@@ -1802,16 +1835,16 @@ Unable to change to: %s.
.
:SHELL_CMD_CHDIR_HINT
-Hint: To change to different drive type %c:
+Hint: To change to different drive type [color=light-red]%c:[reset]
.
:SHELL_CMD_CHDIR_HINT_2
directoryname is longer than 8 characters and/or contains spaces.
-Try cd %s
+Try [color=light-red]cd %s[reset]
.
:SHELL_CMD_CHDIR_HINT_3
-You are still on drive Z:, change to a mounted drive with C:.
+You are still on drive Z:, change to a mounted drive with [color=light-red]C:[reset].
.
:SHELL_CMD_DATE_HELP
@@ -1978,7 +2011,7 @@ File %s already exists.
.
:SHELL_EXECUTE_DRIVE_NOT_FOUND
Drive %c does not exist!
-You must mount it first. Type intro or intro mount for more information.
+You must [color=light-red]mount[reset] it first. Type [color=yellow]intro[reset]or [color=yellow]intro mount[reset] for more information.
.
:SHELL_EXECUTE_ILLEGAL_COMMAND
@@ -2025,48 +2058,48 @@ SUBST failed. You either made an error in your commandline or the target drive i
It's only possible to use SUBST on Local drives
.
:SHELL_STARTUP_BEGIN
-╔════════════════════════════════════════════════════════════════════╗
-║ Welcome to DOSBox Staging %-40s ║
-║ ║
-║ For a short introduction for new users type: INTRO ║
-║ For supported shell commands type: HELP ║
-║ ║
-║ To adjust the emulated CPU speed, use %s+F11 and %s+F12.%s%s ║
-║ To activate the keymapper %s+F1.%s ║
-║ For more information read the README file in the DOSBox directory. ║
-║ ║
+[bgcolor=blue][color=white]ΓòöΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòù
+Γòæ [color=green]Welcome to DOSBox Staging %-40s[color=white] Γòæ
+Γòæ Γòæ
+Γòæ For a short introduction for new users type: [color=yellow]INTRO[color=white] Γòæ
+Γòæ For supported shell commands type: [color=yellow]HELP[color=white] Γòæ
+Γòæ Γòæ
+Γòæ To adjust the emulated CPU speed, use [color=red]%s+F11[color=white] and [color=red]%s+F12[color=white].%s%s Γòæ
+Γòæ To activate the keymapper [color=red]%s+F1[color=white].%s Γòæ
+Γòæ For more information read the [color=cyan]README[color=white] file in the DOSBox directory. Γòæ
+Γòæ Γòæ
.
:SHELL_STARTUP_CGA
-║ DOSBox supports Composite CGA mode. ║
-║ Use F12 to set composite output ON, OFF, or AUTO (default). ║
-║ F10 selects the CGA settings to change and (%s+)F11 changes it. ║
-║ ║
+Γòæ DOSBox supports Composite CGA mode. Γòæ
+Γòæ Use [color=red]F12[color=white] to set composite output ON, OFF, or AUTO (default). Γòæ
+Γòæ [color=red]F10[color=white] selects the CGA settings to change and [color=red](%s+)F11[color=white] changes it. Γòæ
+Γòæ Γòæ
.
:SHELL_STARTUP_CGA_MONO
-║ Use F11 to cycle through green, amber, white and paper-white mode, ║
-║ and %s+F11 to change contrast/brightness settings. ║
+Γòæ Use [color=red]F11[reset] to cycle through green, amber, white and paper-white mode, Γòæ
+Γòæ and [color=red]%s+F11[reset] to change contrast/brightness settings. Γòæ
.
:SHELL_STARTUP_HERC
-║ Use F11 to cycle through white, amber, and green monochrome color. ║
-║ ║
+Γòæ Use [color=red]F11[reset]to cycle through white, amber, and green monochrome color. Γòæ
+Γòæ Γòæ
.
:SHELL_STARTUP_DEBUG
-║ Press %s+Pause to enter the debugger or start the exe with DEBUG. ║
-║ ║
+Γòæ Press [color=red]%s+Pause[color=white] to enter the debugger or start the exe with [color=yellow]DEBUG[color=white]. Γòæ
+Γòæ Γòæ
.
:SHELL_STARTUP_END
-║ https://dosbox-staging.github.io ║
-╚════════════════════════════════════════════════════════════════════╝
+Γòæ [color=yellow]https://dosbox-staging.github.io[color=white] Γòæ
+ΓòÜΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓò¥[reset]
.
:SHELL_STARTUP_SUB
-[color=green]dosbox-staging %s
+[color=green]dosbox-staging %s[reset]
.
:SHELL_CMD_CHDIR_HELP
@@ -2568,13 +2601,13 @@ Displays or changes file attributes.
.
:SHELL_CMD_ATTRIB_HELP_LONG
Usage:
- attrib [ATTRIBUTES] PATTERN [/S]
+ [color=green]attrib[reset] [color=cyan][ATTRIBUTES][reset] [color=cyan]PATTERN[reset] [/S]
Where:
- ATTRIBUTES are attributes to apply, including one or more of the following:
- +R, -R, +A, -A, +S, -S, +H, -H
+ [color=cyan]ATTRIBUTES[reset] are attributes to apply, including one or more of the following:
+ [color=white]+R[reset], [color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]
Where: R = Read-only, A = Archive, S = System, H = Hidden
- PATTERN can be either an exact filename or an inexact filename with
+ [color=cyan]PATTERN[reset] can be either an exact filename or an inexact filename with
wildcards, which are the asterisk (*) and the question mark (?),
or an exact name of a directory.
Notes:
@@ -2582,8 +2615,8 @@ Notes:
If not specified, the command shows the current file/directory attributes.
Examples:
- attrib file.txt
- attrib +R -A *.txt
+ [color=green]attrib[reset] [color=cyan]file.txt[reset]
+ [color=green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=cyan]*.txt[reset]
.
:SHELL_CMD_ATTRIB_GET_ERROR
diff --git a/contrib/resources/translations/utf-8/en.txt b/contrib/resources/translations/utf-8/en.txt
index 801e24ce9..91f532b53 100644
--- a/contrib/resources/translations/utf-8/en.txt
+++ b/contrib/resources/translations/utf-8/en.txt
@@ -43,17 +43,22 @@ This setting has been renamed to viewport_resolution.
.
:CONFIG_HOST_RATE
Set the host's refresh rate:
- auto: Use SDI rates, or VRR rates when fullscreen on a high-refresh display.
- sdi: Use serial device interface (SDI) rates, without further adjustment.
- vrr: Deduct 3 Hz from the reported rate (best-practice for VRR displays).
- <custom>: Specify a custom rate as a whole or decimal value greater than 23.000.
+ auto: Use SDI rates, or VRR rates when fullscreen on a high-refresh
+ display.
+ sdi: Use serial device interface (SDI) rates, without further
+ adjustment.
+ vrr: Deduct 3 Hz from the reported rate (best-practice for VRR
+ displays).
+ <custom>: Specify a custom rate as a whole or decimal value greater than
+ 23.000.
.
:CONFIG_VSYNC
Synchronize with display refresh rate if supported. This can
reduce flickering and tearing, but may also impact performance.
.
:CONFIG_VSYNC_SKIP
-Number of microseconds to allow rendering to block before skipping the next frame. 0 disables this and will always render.
+Number of microseconds to allow rendering to block before skipping the next
+frame. 0 disables this and will always render.
.
:CONFIG_PRESENTATION_MODE
Optionally select the frame presentation mode:
@@ -73,15 +78,18 @@ Use texture_renderer=auto for an automatic choice.
Choose a mouse control method:
onclick: Capture the mouse when clicking any button in the window.
onstart: Capture the mouse immediately on start.
- seamless: Let the mouse move seamlessly; captures only with middle-click or hotkey.
+ seamless: Let the mouse move seamlessly; captures only with
+ middle-click or hotkey.
nomouse: Hide the mouse and don't send input to the game.
Choose how middle-clicks are handled (second parameter):
middlegame: Middle-clicks are sent to the game.
- middlerelease: Middle-click will release the captured mouse, and also capture when seamless.
+ middlerelease: Middle-click will release the captured mouse, and also
+ capture when seamless.
Defaults (if not present or incorrect): seamless middlerelease
.
:CONFIG_SENSITIVITY
-Mouse sensitivity. The optional second parameter specifies vertical sensitivity (e.g. 100,-50).
+Mouse sensitivity. The optional second parameter specifies vertical sensitivity
+(e.g. 100,-50).
.
:CONFIG_RAW_MOUSE_INPUT
Enable this setting to bypass your operating system's mouse
@@ -89,7 +97,7 @@ acceleration and sensitivity settings. This works in
fullscreen or when the mouse is captured in window mode.
.
:CONFIG_WAITONERROR
-Wait before closing the console if dosbox has an error.
+Keep the console open if an error has occurred.
.
:CONFIG_PRIORITY
Priority levels to apply when active and inactive, respectively.
@@ -117,7 +125,8 @@ while the emulator is running).
Select a language to use: de, en, es, fr, it, nl, pl, and ru
Notes: This setting will override the 'LANG' environment, if set.
The 'resources/translations' directory bundled with the executable holds
- these files. Please keep it along-side the executable to support this feature.
+ these files. Please keep it along-side the executable to support this
+ feature.
.
:CONFIG_MACHINE
The type of machine DOSBox tries to emulate.
@@ -137,10 +146,12 @@ How software-corrupted memory chain blocks should be handled:
repair: Repair (and report) faults using adjacent chain blocks.
report: Report faults but otherwise proceed as-is.
allow: Allow faults to go unreported (hardware behavior).
-The default (deny) is recommended unless a game is failing with MCB corruption errors.
+The default (deny) is recommended unless a game is failing with MCB corruption
+errors.
.
:CONFIG_VMEMSIZE
-Video memory in MiB (1-8) or KiB (256 to 8192). 'auto' uses the default per video adapter.
+Video memory in MiB (1-8) or KiB (256 to 8192). 'auto' uses the default per
+video adapter.
.
:CONFIG_DOS_RATE
Customize the emulated video mode's frame rate, in Hz:
@@ -207,26 +218,38 @@ Works only when emulating hercules or cga_mono.
You can also cycle through available colours using F11.
.
:CONFIG_CGA_COLORS
-Sets the interpretation of CGA RGBI colors. Affects all machine types capable of
-displaying CGA or better graphics. Built-in presets:
- default: The canonical CGA palette, as emulated by VGA adapters (default).
- tandy [BL]: Emulation of an idealised Tandy monitor with adjustable Brown Level
- (0 - red, 50 - brown, 100 - dark yellow; defaults to 50).
- tandy-warm: Emulation of the actual color output of an unknown Tandy monitor.
- ibm5153 [C]: Emulation of the actual color output of an IBM 5153 monitor with
- a unique Contrast control that dims non-bright colors only
- (0 to 100; defaults to 100).
+Sets the interpretation of CGA RGBI colors. Affects all machine types capable
+of displaying CGA or better graphics. Built-in presets:
+ default: The canonical CGA palette, as emulated by VGA adapters
+ (default).
+ tandy [BL]: Emulation of an idealised Tandy monitor with adjustable
+ Brown Level (0 - red, 50 - brown, 100 - dark yellow;
+ defaults to 50).
+ tandy-warm: Emulation of the actual color output of an unknown Tandy
+ monitor.
+ ibm5153 [C]: Emulation of the actual color output of an IBM 5153 monitor
+ with a unique Contrast control that dims non-bright colors
+ only (0 to 100; defaults to 100).
agi-amiga-v1, agi-amiga-v2, agi-amiga-v3:
Palettes used by the Amiga ports of Sierra AGI games
(see the manual for further details).
- agi-amigaish: A mix of EGA and Amiga colors used by the Sarien AGI-interpreter.
+ agi-amigaish: A mix of EGA and Amiga colors used by the Sarien
+ AGI-interpreter.
scumm-amiga: Palette used by the Amiga ports of LucasArts EGA games.
colodore: Commodore 64 inspired colors based on the Colodore palette.
colodore-sat: Colodore palette with 20% more saturation.
- dga16: A modern take on the canonical CGA palette with dialed back contrast.
-You can also set custom colors by specifying 16 space or comma separated color values,
-either as 3 or 6-digit hex codes (e.g. #f00 or #ff0000 for full red), or decimal
-RGB triplets (e.g. (255, 0, 255) for magenta).
+ dga16: A modern take on the canonical CGA palette with dialed back
+ contrast.
+You can also set custom colors by specifying 16 space or comma separated color
+values, either as 3 or 6-digit hex codes (e.g. #f00 or #ff0000 for full red),
+or decimal RGB triplets (e.g. (255, 0, 255) for magenta). The 16 colors are
+ordered as follows:
+black, blue, green, cyan, red, magenta, brown, light-grey, dark-grey,
+light-blue, light-green, light-cyan, light-red, light-magenta, yellow,
+and white.
+Their default values, shown here in 6-digit hex code format, are:
+#000000 #0000aa #00aa00 #00aaaa #aa0000 #aa00aa #aa5500 #aaaaaa #555555
+#5555ff #55ff55 #55ffff #ff5555 #ff55ff #ffff55 and #ffffff, respectively.
.
:CONFIG_SCALER
Scaler used to enlarge/enhance low resolution modes.
@@ -301,13 +324,16 @@ Enable silent mode, sound is still emulated though.
Mixer sample rate.
.
:CONFIG_BLOCKSIZE
-Mixer block size; larger values might help with sound stuttering but sound will also be more lagged.
+Mixer block size; larger values might help with sound stuttering but sound will
+also be more lagged.
.
:CONFIG_PREBUFFER
-How many milliseconds of sound to render on top of the blocksize; larger values might help with sound stuttering but sound will also be more lagged.
+How many milliseconds of sound to render on top of the blocksize; larger values
+might help with sound stuttering but sound will also be more lagged.
.
:CONFIG_NEGOTIATE
-Let the system audio driver negotiate (possibly) better rate and blocksize settings.
+Let the system audio driver negotiate (possibly) better rate and blocksize
+settings.
.
:CONFIG_COMPRESSOR
Enable the auto-leveling compressor on the master channel to prevent clipping
@@ -319,8 +345,9 @@ of the audio output:
Set crossfeed globally on all stereo channels for headphone listening:
off: No crossfeed (default).
on: Enable crossfeed (at strength 40).
- <strength>: Set crossfeed strength from 0 to 100, where 0 means no crossfeed (off)
- and 100 full crossfeed (effectively turning stereo content into mono).
+ <strength>: Set crossfeed strength from 0 to 100, where 0 means no crossfeed
+ (off) and 100 full crossfeed (effectively turning stereo content
+ into mono).
Note: You can set per-channel crossfeed via mixer commands.
.
:CONFIG_REVERB
@@ -502,8 +529,8 @@ Type of filter to emulate for the Sound Blaster digital sound output:
auto: Use the appropriate filter determined by 'sbtype'.
sb1, sb2, sbpro1, sbpro2, sb16:
Use the filter of this Sound Blaster model.
- modern: Use linear interpolation upsampling that acts as a low-pass filter;
- this is the legacy DOSBox behaviour (default).
+ modern: Use linear interpolation upsampling that acts as a low-pass
+ filter; this is the legacy DOSBox behaviour (default).
off: Don't filter the output.
<custom>: One or two custom filters in the following format:
TYPE ORDER FREQ
@@ -605,7 +632,8 @@ Filter for the PC Speaker output:
DC-offset is now eliminated globally from the master mixer output.
.
:CONFIG_TANDY
-Enable Tandy Sound System emulation.For 'auto', emulation is present only if machine is set to 'tandy'.
+Enable Tandy Sound System emulation.
+For 'auto', emulation is present only if machine is set to 'tandy'.
.
:CONFIG_TANDY_FILTER
Filter for the Tandy synth output:
@@ -616,7 +644,8 @@ Filter for the Tandy synth output:
:CONFIG_TANDY_DAC_FILTER
Filter for the Tandy DAC output:
on: Filter the output (default).
- off: Don't filter the output. <custom>: Custom filter definition; see 'sb_filter' for details.
+ off: Don't filter the output.
+ <custom>: Custom filter definition; see 'sb_filter' for details.
.
:CONFIG_LPT_DAC
Type of DAC plugged into the parallel port:
@@ -657,12 +686,14 @@ auto : Detect and use any joystick(s), if possible.,
4axis_2 : Support the second joystick only.
fcs : Support a Thrustmaster-type joystick.
ch : Support a CH Flightstick-type joystick.
-hidden : Prevent DOS from seeing the joystick(s), but enable them for mapping.
+hidden : Prevent DOS from seeing the joystick(s), but enable them for
+ mapping.
disabled : Fully disable joysticks: won't be polled, mapped, or visible in DOS.
(Remember to reset DOSBox's mapperfile if you saved it earlier)
.
:CONFIG_TIMED
-enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).
+enable timed intervals for axis. Experiment with this option, if your
+joystick drifts (away).
.
:CONFIG_AUTOFIRE
continuously fires as long as you keep the button pressed.
@@ -682,7 +713,8 @@ the percentage of motion to ignore. 100 turns the stick into a digital one.
.
:CONFIG_USE_JOY_CALIBRATION_HOTKEYS
Activates hotkeys to allow realtime calibration of the joystick's x and y axis.
-Only consider this if in-game calibration fails and other settings have been tried.
+Only consider this if in-game calibration fails and other settings have been
+tried.
- Ctrl/Cmd+Arrow-keys adjusts the axis' scalar value:
- left and right diminish or magnify the x-axis scalar, respectively.
- down and up diminish or magnify the y-axis scalar, respectively.
@@ -690,8 +722,9 @@ Only consider this if in-game calibration fails and other settings have been tri
- left and right shift x-axis offset in the given direction.
- down and up shift the y-axis offset in the given direction.
- Reset the X and Y calibration using Ctrl+Delete and Ctrl+Home, respectively.
-Each tap will report X or Y calibration values you can set below. When you find parameters that work,
-quit the game, switch this setting back to false, and populate the reported calibration parameters.
+Each tap will report X or Y calibration values you can set below. When you find
+parameters that work, quit the game, switch this setting back to false, and
+populate the reported calibration parameters.
.
:CONFIG_JOY_X_CALIBRATION
Apply x-axis calibration parameters from the hotkeys. Default is 'auto'.
@@ -1063,9 +1096,9 @@ by pressing %s+F4, and -l specifies the mounted drive to boot from. If
no drive letter is specified, this defaults to booting from the A drive.
The only bootable drive letters are A, C, and D. For booting from a hard
drive (C or D), the image should have already been mounted using the
-IMGMOUNT command.
+[color=blue]IMGMOUNT[reset] command.
-Type BOOT /? for the syntax of this command.
+Type [color=blue]BOOT /?[reset] for the syntax of this command.
.
:PROGRAM_BOOT_UNABLE
@@ -1198,11 +1231,11 @@ Must specify drive number (0 or 3) to mount image at (0,1=fda,fdb;2,3=hda,hdb).
.
:PROGRAM_IMGMOUNT_SPECIFY_GEOMETRY
-For CD-ROM images: IMGMOUNT drive-letter location-of-image -t iso
+For [color=light-yellow]CD-ROM[reset] images: [color=blue]IMGMOUNT drive-letter location-of-image -t iso[reset]
-For hardrive images: Must specify drive geometry for hard drives:
+For [color=light-yellow]hardrive[reset] images: Must specify drive geometry for hard drives:
bytes_per_sector, sectors_per_cylinder, heads_per_cylinder, cylinder_count.
-IMGMOUNT drive-letter location-of-image -size bps,spc,hpc,cyl
+[color=blue]IMGMOUNT drive-letter location-of-image -size bps,spc,hpc,cyl[reset]
.
:PROGRAM_IMGMOUNT_STATUS_NONE
@@ -1240,7 +1273,7 @@ Image file not found.
.
:PROGRAM_IMGMOUNT_MOUNT
-To mount directories, use the MOUNT command, not the IMGMOUNT command.
+To mount directories, use the [color=blue]MOUNT[reset] command, not the [color=blue]IMGMOUNT[reset] command.
.
:PROGRAM_IMGMOUNT_ALREADY_MOUNTED
@@ -1264,111 +1297,111 @@ Using multiple files is only supported for cue/iso images.
.
:PROGRAM_INTRO
-Welcome to DOSBox Staging, an x86 emulator with sound and graphics.
+[erases=entire][color=green]Welcome to DOSBox Staging[reset], an x86 emulator with sound and graphics.
DOSBox creates a shell for you which looks like old plain DOS.
-For information about basic mount type intro mount
-For information about CD-ROM support type intro cdrom
-For information about special keys type intro special
-For more information, visit DOSBox Staging wiki:
-https://github.com/dosbox-staging/dosbox-staging/wiki
+For information about basic mount type [color=blue]intro mount[reset]
+For information about CD-ROM support type [color=blue]intro cdrom[reset]
+For information about special keys type [color=blue]intro special[reset]
+For more information, visit DOSBox Staging wiki:[color=blue]
+https://github.com/dosbox-staging/dosbox-staging/wiki[reset]
-DOSBox will stop/exit without a warning if an error occurred!
+[color=red]DOSBox will stop/exit without a warning if an error occurred![reset]
.
:PROGRAM_INTRO_MOUNT_START
-Here are some commands to get you started:
+[erases=entire][color=green]Here are some commands to get you started:[reset]
Before you can use the files located on your own filesystem,
You have to mount the directory containing the files.
.
:PROGRAM_INTRO_MOUNT_WINDOWS
-╔═════════════════════════════════════════════════════════════════════════╗
-║ mount c c:\dosgames\ will create a C drive with c:\dosgames as contents.║
-║ ║
-║ c:\dosgames\ is an example. Replace it with your own games directory.  ║
-╚═════════════════════════════════════════════════════════════════════════╝
+[bgcolor=blue][color=white]ΓòöΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòù
+Γòæ [color=green]mount c c:\dosgames\ [color=white]will create a C drive with c:\dosgames as contents.Γòæ
+Γòæ Γòæ
+Γòæ [color=green]c:\dosgames\ [color=white]is an example. Replace it with your own games directory. Γòæ
+ΓòÜΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓò¥[reset]
.
:PROGRAM_INTRO_MOUNT_OTHER
-╔══════════════════════════════════════════════════════════════════════╗
-║ mount c ~/dosgames will create a C drive with ~/dosgames as contents.║
-║ ║
-║ ~/dosgames is an example. Replace it with your own games directory. ║
-╚══════════════════════════════════════════════════════════════════════╝
+[bgcolor=blue][color=white]ΓòöΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòù
+Γòæ [color=green]mount c ~/dosgames[color=white] will create a C drive with ~/dosgames as contents.Γòæ
+Γòæ Γòæ
+Γòæ [color=green]~/dosgames[color=white] is an example. Replace it with your own games directory. Γòæ
+ΓòÜΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓò¥[reset]
.
:PROGRAM_INTRO_MOUNT_END
-After successfully mounting the disk you can type c: to go to your freshly
-mounted C-drive. Typing dir there will show its contents. cd will allow you to
-enter a directory (recognised by the [] in a directory listing).
-You can run programs/files with extensions .exe .bat and .com.
+After successfully mounting the disk you can type [color=blue]c:[reset] to go to your freshly
+mounted C-drive. Typing [color=blue]dir[reset] there will show its contents. [color=blue]cd[reset] will allow you to
+enter a directory (recognised by the [color=yellow][][reset] in a directory listing).
+You can run programs/files with extensions [color=light-red].exe .bat[reset] and [color=light-red].com[reset].
.
:PROGRAM_INTRO_CDROM_WINDOWS
-How to mount a real/virtual CD-ROM Drive in DOSBox:
+[erases=entire][color=green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]
DOSBox provides CD-ROM emulation on two levels.
-The basic level works on all normal directories, which installs MSCDEX
+The [color=light-yellow]basic[reset] level works on all normal directories, which installs MSCDEX
and marks the files read-only. Usually this is enough for most games:
-mount D C:\example -t cdrom
+[color=blue]mount D C:\example -t cdrom[reset]
If it doesn't work you might have to tell DOSBox the label of the CD-ROM:
-mount D C:\example -t cdrom -label CDLABEL
+[color=blue]mount D C:\example -t cdrom -label CDLABEL[reset]
-The next level adds some low-level support.
+The [color=light-yellow]next[reset] level adds some low-level support.
Therefore only works on CD-ROM drives:
-mount d D:\ -t cdrom -usecd 0
-Replace D:\ with the location of your CD-ROM.
-Replace the 0 in -usecd 0 with the number reported for your CD-ROM if you type:
-mount -listcd
+[color=blue]mount d[reset] [color=light-red]D:\ [color=blue]-t cdrom -usecd [color=yellow]0[reset]
+Replace [color=light-red]D:\ [reset]with the location of your CD-ROM.
+Replace the [color=yellow]0[reset] in [color=blue]-usecd [color=yellow]0[reset] with the number reported for your CD-ROM if you type:
+[color=blue]mount -listcd[reset]
Additionally, you can use imgmount to mount iso or cue/bin images:
-imgmount D C:\cd.iso -t cdrom
-imgmount D C:\cd.cue -t cdrom
+[color=blue]imgmount D C:\cd.iso -t cdrom[reset]
+[color=blue]imgmount D C:\cd.cue -t cdrom[reset]
.
:PROGRAM_INTRO_CDROM_OTHER
-How to mount a real/virtual CD-ROM Drive in DOSBox:
+[erases=entire][color=green]How to mount a real/virtual CD-ROM Drive in DOSBox:[reset]
DOSBox provides CD-ROM emulation on two levels.
-The basic level works on all normal directories, which installs MSCDEX
+The [color=light-yellow]basic[reset] level works on all normal directories, which installs MSCDEX
and marks the files read-only. Usually this is enough for most games:
-mount D ~/example -t cdrom
+[color=blue]mount D ~/example -t cdrom[reset]
If it doesn't work you might have to tell DOSBox the label of the CD-ROM:
-mount D ~/example -t cdrom -label CDLABEL
+[color=blue]mount D ~/example -t cdrom -label CDLABEL[reset]
-The next level adds some low-level support.
+The [color=light-yellow]next[reset] level adds some low-level support.
Therefore only works on CD-ROM drives:
-mount d ~/example -t cdrom -usecd 0
+[color=blue]mount d[reset] [color=light-red]~/example[color=blue] -t cdrom -usecd [color=yellow]0[reset]
-Replace ~/example with the location of your CD-ROM.
-Replace the 0 in -usecd 0 with the number reported for your CD-ROM if you type:
-mount -listcd
+Replace [color=light-red]~/example[reset] with the location of your CD-ROM.
+Replace the [color=yellow]0[reset] in [color=blue]-usecd [color=yellow]0[reset] with the number reported for your CD-ROM if you type:
+[color=blue]mount -listcd[reset]
Additionally, you can use imgmount to mount iso or cue/bin images:
-imgmount D ~/cd.iso -t cdrom
-imgmount D ~/cd.cue -t cdrom
+[color=blue]imgmount D ~/cd.iso -t cdrom[reset]
+[color=blue]imgmount D ~/cd.cue -t cdrom[reset]
.
:PROGRAM_INTRO_SPECIAL
-Special keys:
+[erases=entire][color=green]Special keys:[reset]
These are the default keybindings.
-They can be changed in the keymapper.
-
-%s+Enter Switch between fullscreen and window mode.
-%s+Pause Pause/Unpause emulator.
-%s+F1 %s Start the keymapper.
-%s+F4 %s Swap mounted disk image, scan for changes on all drives.
-%s+F5 %s Save a screenshot.
-%s+F6 %s Start/Stop recording sound output to a wave file.
-%s+F7 %s Start/Stop recording video output to a zmbv file.
-%s+F8 %s Mute/Unmute the audio.
-%s+F9 %s Shutdown emulator.
-%s+F10 %s Capture/Release the mouse.
-%s+F11 %s Slow down emulation.
-%s+F12 %s Speed up emulation.
-%s+F12 Unlock speed (turbo button/fast forward).
+They can be changed in the [color=light-yellow]keymapper[reset].
+
+[color=yellow]%s+Enter[reset] Switch between fullscreen and window mode.
+[color=yellow]%s+Pause[reset] Pause/Unpause emulator.
+[color=yellow]%s+F1[reset] %s Start the [color=light-yellow]keymapper[reset].
+[color=yellow]%s+F4[reset] %s Swap mounted disk image, scan for changes on all drives.
+[color=yellow]%s+F5[reset] %s Save a screenshot.
+[color=yellow]%s+F6[reset] %s Start/Stop recording sound output to a wave file.
+[color=yellow]%s+F7[reset] %s Start/Stop recording video output to a zmbv file.
+[color=yellow]%s+F8[reset] %s Mute/Unmute the audio.
+[color=yellow]%s+F9[reset] %s Shutdown emulator.
+[color=yellow]%s+F10[reset] %s Capture/Release the mouse.
+[color=yellow]%s+F11[reset] %s Slow down emulation.
+[color=yellow]%s+F12[reset] %s Speed up emulation.
+[color=yellow]%s+F12[reset] Unlock speed (turbo button/fast forward).
.
:PROGRAM_KEYB_INFO
@@ -1604,11 +1637,11 @@ Virtual Drives can not be unMOUNTed.
.
:PROGRAM_MOUNT_WARNING_WIN
-Mounting c:\ is NOT recommended. Please mount a (sub)directory next time.
+[color=red]Mounting c:\ is NOT recommended. Please mount a (sub)directory next time.[reset]
.
:PROGRAM_MOUNT_WARNING_OTHER
-Mounting / is NOT recommended. Please mount a (sub)directory next time.
+[color=red]Mounting / is NOT recommended. Please mount a (sub)directory next time.[reset]
.
:PROGRAM_MOUNT_NO_OPTION
@@ -1755,7 +1788,7 @@ Illegal Path.
.
:SHELL_CMD_HELP
-If you want a list of all supported commands type help /all .
+If you want a list of all supported commands type [color=yellow]help /all[reset] .
A short list of the most often used commands:
.
@@ -1802,16 +1835,16 @@ Unable to change to: %s.
.
:SHELL_CMD_CHDIR_HINT
-Hint: To change to different drive type %c:
+Hint: To change to different drive type [color=light-red]%c:[reset]
.
:SHELL_CMD_CHDIR_HINT_2
directoryname is longer than 8 characters and/or contains spaces.
-Try cd %s
+Try [color=light-red]cd %s[reset]
.
:SHELL_CMD_CHDIR_HINT_3
-You are still on drive Z:, change to a mounted drive with C:.
+You are still on drive Z:, change to a mounted drive with [color=light-red]C:[reset].
.
:SHELL_CMD_DATE_HELP
@@ -1978,7 +2011,7 @@ File %s already exists.
.
:SHELL_EXECUTE_DRIVE_NOT_FOUND
Drive %c does not exist!
-You must mount it first. Type intro or intro mount for more information.
+You must [color=light-red]mount[reset] it first. Type [color=yellow]intro[reset]or [color=yellow]intro mount[reset] for more information.
.
:SHELL_EXECUTE_ILLEGAL_COMMAND
@@ -2025,48 +2058,48 @@ SUBST failed. You either made an error in your commandline or the target drive i
It's only possible to use SUBST on Local drives
.
:SHELL_STARTUP_BEGIN
-╔════════════════════════════════════════════════════════════════════╗
-║ Welcome to DOSBox Staging %-40s ║
-║ ║
-║ For a short introduction for new users type: INTRO ║
-║ For supported shell commands type: HELP ║
-║ ║
-║ To adjust the emulated CPU speed, use %s+F11 and %s+F12.%s%s ║
-║ To activate the keymapper %s+F1.%s ║
-║ For more information read the README file in the DOSBox directory. ║
-║ ║
+[bgcolor=blue][color=white]ΓòöΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòù
+Γòæ [color=green]Welcome to DOSBox Staging %-40s[color=white] Γòæ
+Γòæ Γòæ
+Γòæ For a short introduction for new users type: [color=yellow]INTRO[color=white] Γòæ
+Γòæ For supported shell commands type: [color=yellow]HELP[color=white] Γòæ
+Γòæ Γòæ
+Γòæ To adjust the emulated CPU speed, use [color=red]%s+F11[color=white] and [color=red]%s+F12[color=white].%s%s Γòæ
+Γòæ To activate the keymapper [color=red]%s+F1[color=white].%s Γòæ
+Γòæ For more information read the [color=cyan]README[color=white] file in the DOSBox directory. Γòæ
+Γòæ Γòæ
.
:SHELL_STARTUP_CGA
-║ DOSBox supports Composite CGA mode. ║
-║ Use F12 to set composite output ON, OFF, or AUTO (default). ║
-║ F10 selects the CGA settings to change and (%s+)F11 changes it. ║
-║ ║
+Γòæ DOSBox supports Composite CGA mode. Γòæ
+Γòæ Use [color=red]F12[color=white] to set composite output ON, OFF, or AUTO (default). Γòæ
+Γòæ [color=red]F10[color=white] selects the CGA settings to change and [color=red](%s+)F11[color=white] changes it. Γòæ
+Γòæ Γòæ
.
:SHELL_STARTUP_CGA_MONO
-║ Use F11 to cycle through green, amber, white and paper-white mode, ║
-║ and %s+F11 to change contrast/brightness settings. ║
+Γòæ Use [color=red]F11[reset] to cycle through green, amber, white and paper-white mode, Γòæ
+Γòæ and [color=red]%s+F11[reset] to change contrast/brightness settings. Γòæ
.
:SHELL_STARTUP_HERC
-║ Use F11 to cycle through white, amber, and green monochrome color. ║
-║ ║
+Γòæ Use [color=red]F11[reset]to cycle through white, amber, and green monochrome color. Γòæ
+Γòæ Γòæ
.
:SHELL_STARTUP_DEBUG
-║ Press %s+Pause to enter the debugger or start the exe with DEBUG. ║
-║ ║
+Γòæ Press [color=red]%s+Pause[color=white] to enter the debugger or start the exe with [color=yellow]DEBUG[color=white]. Γòæ
+Γòæ Γòæ
.
:SHELL_STARTUP_END
-║ https://dosbox-staging.github.io ║
-╚════════════════════════════════════════════════════════════════════╝
+Γòæ [color=yellow]https://dosbox-staging.github.io[color=white] Γòæ
+ΓòÜΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓòÉΓò¥[reset]
.
:SHELL_STARTUP_SUB
-[color=green]dosbox-staging %s
+[color=green]dosbox-staging %s[reset]
.
:SHELL_CMD_CHDIR_HELP
@@ -2568,13 +2601,13 @@ Displays or changes file attributes.
.
:SHELL_CMD_ATTRIB_HELP_LONG
Usage:
- attrib [ATTRIBUTES] PATTERN [/S]
+ [color=green]attrib[reset] [color=cyan][ATTRIBUTES][reset] [color=cyan]PATTERN[reset] [/S]
Where:
- ATTRIBUTES are attributes to apply, including one or more of the following:
- +R, -R, +A, -A, +S, -S, +H, -H
+ [color=cyan]ATTRIBUTES[reset] are attributes to apply, including one or more of the following:
+ [color=white]+R[reset], [color=white]-R[reset], [color=white]+A[reset], [color=white]-A[reset], [color=white]+S[reset], [color=white]-S[reset], [color=white]+H[reset], [color=white]-H[reset]
Where: R = Read-only, A = Archive, S = System, H = Hidden
- PATTERN can be either an exact filename or an inexact filename with
+ [color=cyan]PATTERN[reset] can be either an exact filename or an inexact filename with
wildcards, which are the asterisk (*) and the question mark (?),
or an exact name of a directory.
Notes:
@@ -2582,8 +2615,8 @@ Notes:
If not specified, the command shows the current file/directory attributes.
Examples:
- attrib file.txt
- attrib +R -A *.txt
+ [color=green]attrib[reset] [color=cyan]file.txt[reset]
+ [color=green]attrib[reset] [color=white]+R[reset] [color=white]-A[reset] [color=cyan]*.txt[reset]
.
:SHELL_CMD_ATTRIB_GET_ERROR