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authorJohn Novak <jnovak@skedulo.com>2022-07-08 04:56:20 +0300
committerJohn Novak <jnovak@skedulo.com>2022-07-08 04:56:20 +0300
commit25819e834479ac4e922398d698a033ee52b69fba (patch)
tree9f240b0e8674b963585fa47cc3489bbf6fc788b4
parentdf1e0e9f69952125ab3f8a19fa782664d57596a5 (diff)
Add missing #endif that results in compilation errorjnovak/fix-crt-easymode-flat
-rw-r--r--contrib/resources/glshaders/crt-easymode-flat.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/contrib/resources/glshaders/crt-easymode-flat.glsl b/contrib/resources/glshaders/crt-easymode-flat.glsl
index 79e0db61a..b547d47a8 100644
--- a/contrib/resources/glshaders/crt-easymode-flat.glsl
+++ b/contrib/resources/glshaders/crt-easymode-flat.glsl
@@ -263,3 +263,5 @@ void main()
FragColor = vec4(col * BRIGHT_BOOST, 1.0);
}
+
+#endif