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author | John Novak <jnovak@skedulo.com> | 2022-07-08 04:56:20 +0300 |
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committer | John Novak <jnovak@skedulo.com> | 2022-07-08 04:56:20 +0300 |
commit | 25819e834479ac4e922398d698a033ee52b69fba (patch) | |
tree | 9f240b0e8674b963585fa47cc3489bbf6fc788b4 | |
parent | df1e0e9f69952125ab3f8a19fa782664d57596a5 (diff) |
Add missing #endif that results in compilation errorjnovak/fix-crt-easymode-flat
-rw-r--r-- | contrib/resources/glshaders/crt-easymode-flat.glsl | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/contrib/resources/glshaders/crt-easymode-flat.glsl b/contrib/resources/glshaders/crt-easymode-flat.glsl index 79e0db61a..b547d47a8 100644 --- a/contrib/resources/glshaders/crt-easymode-flat.glsl +++ b/contrib/resources/glshaders/crt-easymode-flat.glsl @@ -263,3 +263,5 @@ void main() FragColor = vec4(col * BRIGHT_BOOST, 1.0); } + +#endif |