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AgeCommit message (Expand)Author
2022-05-26Check that frames are always added in AddSamplekc/empty-add-samples-fix-1kcgen
2022-05-26Avoid calling AddSamples with 0 frames if none decodedkcgen
2022-05-22Don't reset screen on focus gain eventsJohn Novak
2022-05-22Clamp mixer volume values to sensible limitsJohn Novak
2022-05-22Rename 'Main' to 'Volume' in the mixer settingsJohn Novak
2022-05-22Improve help text of the MIXER commandJohn Novak
2022-05-22Get rid of unnecessary initialisation of the resample buffersJohn Novak
2022-05-22Improve code style of the resampling pathJohn Novak
2022-05-22Hardcode SpeeX resampling quality to 5John Novak
2022-05-22Use larger resample buffer sizes as precaution & minor cleanupJohn Novak
2022-05-22Add SpeexDSP to a couple more listskcgen
2022-05-22Replace linear-interpolation resampler with SpeeXJohn Novak
2022-05-22Remove disabled (abandoned?) MIXER_UPRAMP stuffJohn Novak
2022-05-22Use float mix buffer & remove interpolator pathJohn Novak
2022-05-21Handle --version and --help before loguru initPatryk Obara
2022-05-21Use the mixer rate by default for GUSJohn Novak
2022-05-20Delete the failed batch outside its own scopekcgen
2022-05-20Manage the shell cmd pointerkcgen
2022-05-19Update maintainer list in workflowskcgen
2022-05-17Describe the lineout setting in the mixer's helpkcgen
2022-05-17Return a string to describe the mixer lineoutkcgen
2022-05-16Adjust copyright dates for 2022Patryk Obara
2022-05-16Implement script for updating copyright linesPatryk Obara
2022-05-16Convert few cpp files to Unix formatPatryk Obara
2022-05-16Fix several copyright and SPDX linesPatryk Obara
2022-05-14Lower number of allowed PVS Studio warningsPatryk Obara
2022-05-14Use if constexpr for checking version prefixPatryk Obara
2022-05-14Add copyright to rgb24 headerPatryk Obara
2022-05-14Use C++11 syntax for default constructorsPatryk Obara
2022-05-14Limit scope for some variables in oplPatryk Obara
2022-05-13Only exit-early when launching with an executablekcgen
2022-05-13Initialize the shader source before SDL main startskcgen
2022-05-13Use CFR in text modes if requestedkcgen
2022-05-13Fix typo in Italian translationsKappa971
2022-05-13Assign the SAA-1099's sample rate as a floating point valuekcgen
2022-05-13Soft-limit the GameBlaster stream to avoid clipping/wrappingkcgen
2022-05-13Allow adjustment of the Soft Limiter's boundskcgen
2022-05-12Use gamma-correct interpolation in shaders that benefit from itJohn Novak
2022-05-12Bump the VC redistibutable package to version 14.32.31326kcgen
2022-05-12Add the gameblaster.h to the VS solutionkcgen
2022-05-12Run the GameBlaster's channel at the mixer's ratekcgen
2022-05-12Refactor the GameBlaster sourcs into a C++ classkcgen
2022-05-12Assert that SAA-1099 samples are in-boundskcgen
2022-05-12Use register-size data types in SAA-1099 channelkcgen
2022-05-12Avoid duplicate SAA-1099 calculationskcgen
2022-05-12Make SAA-1099 LUTs compile-time expressionskcgen
2022-05-11Fix autotype starting when running BOOT or BIOSTESTshermp
2022-05-10Update Italian (it) translationKappa971
2022-05-10Store the glshader source in a std::stringkcgen
2022-05-10Add --list-glshaders command line flagskcgen