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AgeCommit message (Expand)Author
2022-05-20Add SpeexDSP to a couple more listskc/jnovak/speex-resampler-2kcgen
2022-05-20Replace linear-interpolation resampler with SpeeXJohn Novak
2022-05-20Remove disabled (abandoned?) MIXER_UPRAMP stuffJohn Novak
2022-05-20Use float mix buffer & remove interpolator pathJohn Novak
2022-05-19Update maintainer list in workflowskcgen
2022-05-17Describe the lineout setting in the mixer's helpkcgen
2022-05-17Return a string to describe the mixer lineoutkcgen
2022-05-16Adjust copyright dates for 2022Patryk Obara
2022-05-16Implement script for updating copyright linesPatryk Obara
2022-05-16Convert few cpp files to Unix formatPatryk Obara
2022-05-16Fix several copyright and SPDX linesPatryk Obara
2022-05-14Lower number of allowed PVS Studio warningsPatryk Obara
2022-05-14Use if constexpr for checking version prefixPatryk Obara
2022-05-14Add copyright to rgb24 headerPatryk Obara
2022-05-14Use C++11 syntax for default constructorsPatryk Obara
2022-05-14Limit scope for some variables in oplPatryk Obara
2022-05-13Only exit-early when launching with an executablekcgen
2022-05-13Initialize the shader source before SDL main startskcgen
2022-05-13Use CFR in text modes if requestedkcgen
2022-05-13Fix typo in Italian translationsKappa971
2022-05-13Assign the SAA-1099's sample rate as a floating point valuekcgen
2022-05-13Soft-limit the GameBlaster stream to avoid clipping/wrappingkcgen
2022-05-13Allow adjustment of the Soft Limiter's boundskcgen
2022-05-12Use gamma-correct interpolation in shaders that benefit from itJohn Novak
2022-05-12Bump the VC redistibutable package to version 14.32.31326kcgen
2022-05-12Add the gameblaster.h to the VS solutionkcgen
2022-05-12Run the GameBlaster's channel at the mixer's ratekcgen
2022-05-12Refactor the GameBlaster sourcs into a C++ classkcgen
2022-05-12Assert that SAA-1099 samples are in-boundskcgen
2022-05-12Use register-size data types in SAA-1099 channelkcgen
2022-05-12Avoid duplicate SAA-1099 calculationskcgen
2022-05-12Make SAA-1099 LUTs compile-time expressionskcgen
2022-05-11Fix autotype starting when running BOOT or BIOSTESTshermp
2022-05-10Update Italian (it) translationKappa971
2022-05-10Store the glshader source in a std::stringkcgen
2022-05-10Add --list-glshaders command line flagskcgen
2022-05-10Log all available GLSL shaders when requested not foundkcgen
2022-05-10Add support function to get available resourceskcgen
2022-05-10Scan for resources in portable configurationskcgen
2022-05-10Remove the built-in GLSL shaderskcgen
2022-05-10Remove a duplicate GLSL load pathkcgen
2022-05-10DeBitu and auto-ify the existing RENDER_GetShader codekcgen
2022-05-10Load GLSL shaders only from file and on-demandkcgen
2022-05-10Cleanup GLSL shader formattingkcgen
2022-05-10Migrate built-in DOSBox shaders to resourceskcgen
2022-05-10Migrate built-in CRT shaders to resourceshunterk
2022-05-10Don't print every resource load in non-release buildskcgen
2022-05-09Add zlib to CI platform packageskcgen
2022-05-09Use a lamda to tighten up a drive cache functionkcgen
2022-05-09Add a negative-char support check functionkcgen