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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--
Use a common version of the Windows SDK
-->
<!-- Define platform shortnames for use in paths without having to rely on cpp props -->
<PropertyGroup>
<PlatformShortname Condition="'$(PlatformShortname)' == '' AND '$(Platform)' == 'x64'">x64</PlatformShortname>
<PlatformShortname Condition="'$(PlatformShortname)' == '' AND ('$(Platform.ToLower())' == 'win32' OR '$(Platform)' == 'x86')">x86</PlatformShortname>
</PropertyGroup>
<!-- General properties -->
<PropertyGroup>
<IisOobWinSdkVersion Condition="'$(IisOobWinSdkVersion)' == ''">10.0.17134.0</IisOobWinSdkVersion>
<WindowsTargetPlatformVersion Condition="'$(WindowsTargetPlatformVersion)' == ''">$(IisOobWinSdkVersion)</WindowsTargetPlatformVersion>
<CharacterSet>Unicode</CharacterSet>
<OutDir Condition=" '$(OutDir)' == '' ">bin\$(Configuration)\$(PlatformShortname)\</OutDir>
<IntDir Condition=" '$(IntDir)' == '' ">obj\$(Configuration)\$(PlatformShortname)\</IntDir>
</PropertyGroup>
<!--
Use common compilation settings
-->
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
</ClCompile>
</ItemDefinitionGroup>
<!--
Use common preprocessor definitions
-->
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
</Project>
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