Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/dotnet/llvm-project.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2022-11-12Update dependencies from https://github.com/dotnet/arcade build 20221108.7 ↵dotnet/release/6.0dotnet-maestro[bot]
(#315) [dotnet/release/6.0] Update dependencies from dotnet/arcade
2022-11-09Update dependencies from https://github.com/dotnet/arcade build 20221108.2 ↵dotnet-maestro[bot]
(#311) [dotnet/release/6.0] Update dependencies from dotnet/arcade
2022-10-13Update dependencies from https://github.com/dotnet/arcade build 20221012.3 ↵dotnet-maestro[bot]
(#296) [dotnet/release/6.0] Update dependencies from dotnet/arcade
2022-09-14Update dependencies from https://github.com/dotnet/arcade build 20220913.7 ↵dotnet-maestro[bot]
(#279) [dotnet/release/6.0] Update dependencies from dotnet/arcade
2022-09-09Update to macOS 11 due to deprecated macOS 10.15Alexander Köplinger
2022-09-01Update public pool names (#262)Matt Galbraith
2022-08-26Move to NetCore1ESPool-Svc-Internal pool in release/6.0Alexander Köplinger
2022-08-15Update dependencies from https://github.com/dotnet/arcade build 20220812.2 ↵dotnet-maestro[bot]
(#247) [dotnet/release/6.0] Update dependencies from dotnet/arcade
2022-08-12Update dependencies from https://github.com/dotnet/arcade build 20220811.3 ↵dotnet-maestro[bot]
(#243) [dotnet/release/6.0] Update dependencies from dotnet/arcade
2022-06-16Update dependencies from https://github.com/dotnet/arcade build 20220614.7 ↵dotnet-maestro[bot]
(#214) Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.Build.Tasks.Packaging , Microsoft.DotNet.Helix.Sdk From Version 6.0.0-beta.22261.7 -> To Version 6.0.0-beta.22314.7 Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com>
2022-06-16Revert "Bump windows image to VS2022"Alexander Köplinger
This reverts commit 2d040cbde0db177e5df059c87b7845a1bd9c56cb. It turns out we actually want to stay on VS2019 for the release/6.0 branch (both in llvm-project as well as in dotnet/runtime).
2022-05-13Update dependencies from https://github.com/dotnet/arcade build 20220511.7 ↵dotnet-maestro[bot]
(#203) [dotnet/release/6.0] Update dependencies from dotnet/arcade
2022-05-13Remove Dockerfiles which trigger Component Governance warningsAlexander Köplinger
2022-05-13Fix path to .ymlAlexander Köplinger
(cherry picked from commit 9042ae3c7231993d6f889a13976069e28df33b8e)
2022-05-13Move azure-pipelines.yml to eng folderAlexander Köplinger
To be consistent with other repos (cherry picked from commit 0daab2be7b14e3f8a5daf0a81bb5502381e87e21)
2022-05-13Update AzDO trigger branchesAlexander Köplinger
(cherry picked from commit cfaa48a518389b70bda585cad957f20f095b467b)
2022-05-13Bump windows image to VS2022Steve Pfister
2022-05-13Bump timeouts in CIAlexander Köplinger
Some macOS builds hit the 2 hour timeout. # Conflicts: # azure-pipelines.yml
2022-05-13Don't use bash on Windows CI jobsAlexander Köplinger
2022-05-13Switch to NetCore1ESPool-Internal instead of AzDO hosted pool in internal buildAlexander Köplinger
2022-05-13Pass --build-id to linker (#157)Radek Doulik
Co-authored-by: Radek Doulik <radekdoulik@google.com> That should fix these errors: Publishing symbol file runtime.linux-x64.Microsoft.NETCore.Runtime.Mono.LLVM.Sdk.11.1.0-alpha.1.21620.1.symbols.nupkg to https://microsoftpublicsymbols.artifacts.visualstudio.com/DefaultCollection: D:\a\1\s\.packages\microsoft.dotnet.arcade.sdk\7.0.0-beta.21617.4\tools\SdkTasks\PublishArtifactsInManifest.proj(144,5): error : Invalid ELF BuildID '<null>' for tools/linux-x64/lib/libclang-cpp.so ##[error].packages\microsoft.dotnet.arcade.sdk\7.0.0-beta.21617.4\tools\SdkTasks\PublishArtifactsInManifest.proj(144,5): error : Invalid ELF BuildID '<null>' for tools/linux-x64/lib/libclang-cpp.so D:\a\1\s\.packages\microsoft.dotnet.arcade.sdk\7.0.0-beta.21617.4\tools\SdkTasks\PublishArtifactsInManifest.proj(144,5): error : Invalid ELF BuildID '<null>' for tools/linux-x64/lib/libclang.so ##[error].packages\microsoft.dotnet.arcade.sdk\7.0.0-beta.21617.4\tools\SdkTasks\PublishArtifactsInManifest.proj(144,5): error : Invalid ELF BuildID '<null>' for tools/linux-x64/lib/libclang.so
2022-05-13Fix dev machine local windows build (#148)Radek Doulik
This fixes this error, where it mixed 2019 and 2022 VS installations: ********************************************************************** ** Visual Studio 2019 Developer Command Prompt v16.11.3 ** Copyright (c) 2021 Microsoft Corporation ********************************************************************** [ERROR:devinit.bat] File not found : "C:\Program Files\Microsoft Visual Studio\2022\Preview\Common7\Tools\devinit\devinit.exe" [ERROR:VsDevCmd.bat] *** VsDevCmd.bat encountered errors. Environment may be incomplete and/or incorrect. *** [ERROR:VsDevCmd.bat] In an uninitialized command prompt, please 'set VSCMD_DEBUG=[value]' and then re-run [ERROR:VsDevCmd.bat] vsdevcmd.bat [args] for additional details. [ERROR:VsDevCmd.bat] Where [value] is: [ERROR:VsDevCmd.bat] 1 : basic debug logging [ERROR:VsDevCmd.bat] 2 : detailed debug logging [ERROR:VsDevCmd.bat] 3 : trace level logging. Redirection of output to a file when using this level is recommended. [ERROR:VsDevCmd.bat] Example: set VSCMD_DEBUG=3 [ERROR:VsDevCmd.bat] vsdevcmd.bat > vsdevcmd.trace.txt 2>&1
2022-05-13Bump to ubuntu-20.04 AzDO hosted pool image (#138)Alexander Köplinger
16.04 was removed. The actual build happens in Docker so this shouldn't matter.
2021-08-16Update dependencies from https://github.com/dotnet/arcade build 20210812.1 ↵dotnet-maestro[bot]
(#128) [release/11.x] Update dependencies from dotnet/arcade
2021-08-09Update dependencies from https://github.com/dotnet/arcade build 20210806.6 ↵dotnet-maestro[bot]
(#127) [release/11.x] Update dependencies from dotnet/arcade
2021-08-02Update dependencies from https://github.com/dotnet/arcade build 20210729.2 ↵dotnet-maestro[bot]
(#126) [release/11.x] Update dependencies from dotnet/arcade
2021-07-26Update dependencies from https://github.com/dotnet/arcade build 20210723.11 ↵dotnet-maestro[bot]
(#125) [release/11.x] Update dependencies from dotnet/arcade
2021-07-19Update dependencies from https://github.com/dotnet/arcade build 20210716.1 ↵dotnet-maestro[bot]
(#124) [release/11.x] Update dependencies from dotnet/arcade
2021-07-12Update dependencies from https://github.com/dotnet/arcade build 20210707.3 ↵dotnet-maestro[bot]
(#123) [release/11.x] Update dependencies from dotnet/arcade
2021-07-07Update dependencies from https://github.com/dotnet/arcade build 20210705.2 ↵dotnet-maestro[bot]
(#122) [release/11.x] Update dependencies from dotnet/arcade
2021-07-05Update dependencies from https://github.com/dotnet/arcade build 20210701.2 ↵dotnet-maestro[bot]
(#121) [release/11.x] Update dependencies from dotnet/arcade
2021-06-28Update dependencies from https://github.com/dotnet/arcade build 20210624.3 ↵dotnet-maestro[bot]
(#120) [release/11.x] Update dependencies from dotnet/arcade
2021-06-21Update dependencies from https://github.com/dotnet/arcade build 20210619.2 ↵dotnet-maestro[bot]
(#119) [release/11.x] Update dependencies from dotnet/arcade
2021-06-14Update dependencies from https://github.com/dotnet/arcade build 20210611.3 ↵dotnet-maestro[bot]
(#118) [release/11.x] Update dependencies from dotnet/arcade
2021-06-08Update dependencies from https://github.com/dotnet/arcade build 20210604.1 ↵dotnet-maestro[bot]
(#117) [release/11.x] Update dependencies from dotnet/arcade
2021-06-03Build host llvm-tblgen for Linux arm64/arm cross-buildsImran Hameed
Avoid using the copy of llvm-tblgen-9 that comes with the build environment image. Should make future upgrades easier, because TableGen can gain more features and command line flags that the rest of the LLVM depends on.
2021-06-03Sync packaging and building from release/9.x branchJoseph Shields
2021-06-03Fix build with VC19.27Alexander Köplinger
Adds change from https://reviews.llvm.org/D86126
2021-06-03RDM and DP detection on arm64 LinuxImran Hameed
There's no guarantee that `ID_AA64ISAR0_EL1` can be read from user-mode, so add to the existing `/proc/cpuinfo` parser instead. See also: - https://www.kernel.org/doc/html/latest/arm64/elf_hwcaps.html - https://developer.arm.com/documentation/100403/0200/register-descriptions/aarch64-system-registers/id-aa64isar0-el1--aarch64-instruction-set-attribute-register-0--el1 - https://elixir.bootlin.com/linux/v5.11.7/source/arch/arm64/kernel/cpuinfo.c#L58 - https://elixir.bootlin.com/linux/v5.11.7/source/arch/arm64/kernel/cpuinfo.c#L66
2021-06-03Fix a crash in the ImplicitNullChecks pass.Zoltan Varga
Re: https://github.com/dotnet/runtime/pull/46817#issuecomment-760542379
2021-06-03Use inline code (instead of __multi3) for 128-bit mul on 32-bit arm.Imran Hameed
Also see: https://github.com/mono/mono/issues/18560.
2021-06-03Add a flag to disable emission of .llvm_faultmaps metadata.Imran Hameed
2021-06-03Merge pull request #48 from lewurm/armv7-hasfp-fix-cfaZoltan Varga
[arm] fix CFA when frame pointer is used
2021-06-03Merge pull request #39 from lateralusX/lateralusX/fix-dwarf-cfi-windows-x64Johan Lorensson
Fix correct Dwarf CFI for Windows x64.
2021-06-03Fix the build.Zoltan Varga
2021-06-03Add Mono GC (#35)Ludovic Henry
2021-06-03Fix llvm-as to correctly parse monocc.lateralusX
2021-06-03Workaround for mingw i686 compiler optimization bug. (#19)Johan Lorensson
32-bit llc.exe build using i686-w64-mingw32-gcc/i686-w64-mingw32-g++ at least on version 5.3.1 and 5.4.0 triggers an optimization bug crashing the process. This was observed by Android team when running cross compiler targeting armv7-linux-gnueabi using LLVM 6.0. The MatchPhiSet call from findCommon triggered an optimization resulting in incorrect stack pointer adjustment on return. That in turn caused an AV when reading the incorrect pointer from stack representing NewPhiNodes stack variable. The fix will reduce optimization around this function not triggering the optimization rules hitting the bug.
2021-06-03Fixes Mono LLVM 6.0 for Windows x64.lateralusX
* Adjust mono's LLVM calling convention to use win64 calling convention. * Emit both Windows native unwind info + Dwarf unwind info for mono methods. * Don't emit native personality handlers for mono methods. * Handle Mono and Win64 calling convention similarities when needed.
2021-06-03Merge pull request #17 from lewurm/armv5-fixZoltan Varga
[mono] respect FloatABIType, so it will work on armv5