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authorStephen Toub <stoub@microsoft.com>2021-08-19 03:08:06 +0300
committerGitHub <noreply@github.com>2021-08-19 03:08:06 +0300
commit9ec6a203a4ff0147e43cd894bdd1d20f0cac09e2 (patch)
tree29ede1d49febbf4c72b5d93ec7e0557994f5d525 /Directory.Build.props
parent21280fd616f671087573f830472271e0ff28d409 (diff)
Update pinned compiler version (#57585)
* Update pinned compiler version The version that flows in automatically appears to still be old. We need to fix that, but in the meantime, we're a month out of date on the compiler. * Suppress CS8969 warnings * Change several dynamic tests to use typeof(object[])
Diffstat (limited to 'Directory.Build.props')
-rw-r--r--Directory.Build.props2
1 files changed, 2 insertions, 0 deletions
diff --git a/Directory.Build.props b/Directory.Build.props
index 0f46a5053dd..58787d332b2 100644
--- a/Directory.Build.props
+++ b/Directory.Build.props
@@ -270,6 +270,8 @@
<!-- Enables Strict mode for Roslyn compiler -->
<Features>strict;nullablePublicOnly</Features>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
+ <!-- Warnings to always disable -->
+ <NoWarn>$(NoWarn),CS8969</NoWarn>
<!-- Always pass portable to override arcade sdk which uses embedded for local builds -->
<DebugType>portable</DebugType>
<DebugSymbols>true</DebugSymbols>