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author | Stephen Toub <stoub@microsoft.com> | 2021-08-19 03:08:06 +0300 |
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committer | GitHub <noreply@github.com> | 2021-08-19 03:08:06 +0300 |
commit | 9ec6a203a4ff0147e43cd894bdd1d20f0cac09e2 (patch) | |
tree | 29ede1d49febbf4c72b5d93ec7e0557994f5d525 /Directory.Build.props | |
parent | 21280fd616f671087573f830472271e0ff28d409 (diff) |
Update pinned compiler version (#57585)
* Update pinned compiler version
The version that flows in automatically appears to still be old. We need to fix that, but in the meantime, we're a month out of date on the compiler.
* Suppress CS8969 warnings
* Change several dynamic tests to use typeof(object[])
Diffstat (limited to 'Directory.Build.props')
-rw-r--r-- | Directory.Build.props | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Directory.Build.props b/Directory.Build.props index 0f46a5053dd..58787d332b2 100644 --- a/Directory.Build.props +++ b/Directory.Build.props @@ -270,6 +270,8 @@ <!-- Enables Strict mode for Roslyn compiler --> <Features>strict;nullablePublicOnly</Features> <TreatWarningsAsErrors>true</TreatWarningsAsErrors> + <!-- Warnings to always disable --> + <NoWarn>$(NoWarn),CS8969</NoWarn> <!-- Always pass portable to override arcade sdk which uses embedded for local builds --> <DebugType>portable</DebugType> <DebugSymbols>true</DebugSymbols> |