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authorJarret Shook <jashoo@microsoft.com>2019-05-31 05:07:50 +0300
committerGitHub <noreply@github.com>2019-05-31 05:07:50 +0300
commit1ddda582adc8a07aa24167c50594c3d07c4d26b5 (patch)
treed1ad24b74c0cf887ae7b8cc02a8c4d22f9d2ba67 /eng/empty.csproj
parent3a0ad75d3e02d9edbed60805e279b52b1efe5001 (diff)
Fix dotnet/coreclr#24867 (dotnet/coreclr#24870)
Pre SDK 3.0, a project type that is not .csproj would not include Directory.Build.targets. Change empty.proj to empty.csproj to allow source build, which uses a 2.1 sdk to build, correctly import Directory.Build.targets. Commit migrated from https://github.com/dotnet/coreclr/commit/c6d6fc20a597b01ad0e2745b6933ca216746e7df
Diffstat (limited to 'eng/empty.csproj')
-rw-r--r--eng/empty.csproj15
1 files changed, 15 insertions, 0 deletions
diff --git a/eng/empty.csproj b/eng/empty.csproj
new file mode 100644
index 00000000000..0bd280da02f
--- /dev/null
+++ b/eng/empty.csproj
@@ -0,0 +1,15 @@
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <!-- This project exists purely to work around Arcade
+ behavior. Arcade knows how to restore tasks needed for
+ publishing to blob feeds, but it requires a project file that
+ imports nuget restore targets to be specified for this to
+ work. See details in
+ https://github.com/dotnet/arcade/commit/f657be5cb7cd4920334dd9162173b131211a1e17#r31728598.
+ -->
+
+ <PropertyGroup>
+ <TargetFramework>netcoreapp2.0</TargetFramework>
+ </PropertyGroup>
+
+</Project>