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authorSteve Pfister <steveisok@users.noreply.github.com>2022-05-14 07:12:09 +0300
committerGitHub <noreply@github.com>2022-05-14 07:12:09 +0300
commiteaf8e3b4a68787b0ac188b599c40e632f643af95 (patch)
treead0019d5d2b7d30f0df42d4989a358df12772721 /eng/pipelines/runtime-official.yml
parente1bcd56a54c80475a18cbab00abf8292c370ffe1 (diff)
Add windows runtime packs as a workload (#68981)
At certain points in time internally, the sdk will rev its version and insert into VS. It's at this point the sdk version will be ahead of the runtime version as we have not published anything into nuget. In MAUI and WinUI scenarios, this creates a bit of a pickle as the sdk will try to download a new version of the windows runtime pack, but it will not be available. To get around this limitation, we are introducing a workload that will be inserted into VS where you can optionally install Windows runtime packs.
Diffstat (limited to 'eng/pipelines/runtime-official.yml')
-rw-r--r--eng/pipelines/runtime-official.yml4
1 files changed, 4 insertions, 0 deletions
diff --git a/eng/pipelines/runtime-official.yml b/eng/pipelines/runtime-official.yml
index d9336999bae..7c46abd3747 100644
--- a/eng/pipelines/runtime-official.yml
+++ b/eng/pipelines/runtime-official.yml
@@ -433,6 +433,10 @@ stages:
- Build_tvOSSimulator_arm64_release_AllSubsets_Mono
- Build_tvOSSimulator_x64_release_AllSubsets_Mono
- Build_Windows_x64_release_CrossAOT_Mono
+ - installer__coreclr__windows_x64_Release_
+ - installer__coreclr__windows_x86_Release_
+ - installer__coreclr__windows_arm_Release_
+ - installer__coreclr__windows_arm64_Release_
- ${{ if eq(variables.isOfficialBuild, true) }}:
- template: /eng/pipelines/official/stages/publish.yml