Welcome to mirror list, hosted at ThFree Co, Russian Federation.

computeStyles.js « modifiers « lib « package « popperjs - github.com/gohugoio/hugo-mod-jslibs-dist.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 6522eeafc5b1a9886b9d6c661b7d558c0578222d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
import { top, left, right, bottom, end } from "../enums.js";
import getOffsetParent from "../dom-utils/getOffsetParent.js";
import getWindow from "../dom-utils/getWindow.js";
import getDocumentElement from "../dom-utils/getDocumentElement.js";
import getComputedStyle from "../dom-utils/getComputedStyle.js";
import getBasePlacement from "../utils/getBasePlacement.js";
import getVariation from "../utils/getVariation.js";
import { round } from "../utils/math.js"; // eslint-disable-next-line import/no-unused-modules

var unsetSides = {
  top: 'auto',
  right: 'auto',
  bottom: 'auto',
  left: 'auto'
}; // Round the offsets to the nearest suitable subpixel based on the DPR.
// Zooming can change the DPR, but it seems to report a value that will
// cleanly divide the values into the appropriate subpixels.

function roundOffsetsByDPR(_ref) {
  var x = _ref.x,
      y = _ref.y;
  var win = window;
  var dpr = win.devicePixelRatio || 1;
  return {
    x: round(x * dpr) / dpr || 0,
    y: round(y * dpr) / dpr || 0
  };
}

export function mapToStyles(_ref2) {
  var _Object$assign2;

  var popper = _ref2.popper,
      popperRect = _ref2.popperRect,
      placement = _ref2.placement,
      variation = _ref2.variation,
      offsets = _ref2.offsets,
      position = _ref2.position,
      gpuAcceleration = _ref2.gpuAcceleration,
      adaptive = _ref2.adaptive,
      roundOffsets = _ref2.roundOffsets,
      isFixed = _ref2.isFixed;

  var _ref3 = roundOffsets === true ? roundOffsetsByDPR(offsets) : typeof roundOffsets === 'function' ? roundOffsets(offsets) : offsets,
      _ref3$x = _ref3.x,
      x = _ref3$x === void 0 ? 0 : _ref3$x,
      _ref3$y = _ref3.y,
      y = _ref3$y === void 0 ? 0 : _ref3$y;

  var hasX = offsets.hasOwnProperty('x');
  var hasY = offsets.hasOwnProperty('y');
  var sideX = left;
  var sideY = top;
  var win = window;

  if (adaptive) {
    var offsetParent = getOffsetParent(popper);
    var heightProp = 'clientHeight';
    var widthProp = 'clientWidth';

    if (offsetParent === getWindow(popper)) {
      offsetParent = getDocumentElement(popper);

      if (getComputedStyle(offsetParent).position !== 'static' && position === 'absolute') {
        heightProp = 'scrollHeight';
        widthProp = 'scrollWidth';
      }
    } // $FlowFixMe[incompatible-cast]: force type refinement, we compare offsetParent with window above, but Flow doesn't detect it


    offsetParent = offsetParent;

    if (placement === top || (placement === left || placement === right) && variation === end) {
      sideY = bottom;
      var offsetY = isFixed && win.visualViewport ? win.visualViewport.height : // $FlowFixMe[prop-missing]
      offsetParent[heightProp];
      y -= offsetY - popperRect.height;
      y *= gpuAcceleration ? 1 : -1;
    }

    if (placement === left || (placement === top || placement === bottom) && variation === end) {
      sideX = right;
      var offsetX = isFixed && win.visualViewport ? win.visualViewport.width : // $FlowFixMe[prop-missing]
      offsetParent[widthProp];
      x -= offsetX - popperRect.width;
      x *= gpuAcceleration ? 1 : -1;
    }
  }

  var commonStyles = Object.assign({
    position: position
  }, adaptive && unsetSides);

  if (gpuAcceleration) {
    var _Object$assign;

    return Object.assign({}, commonStyles, (_Object$assign = {}, _Object$assign[sideY] = hasY ? '0' : '', _Object$assign[sideX] = hasX ? '0' : '', _Object$assign.transform = (win.devicePixelRatio || 1) <= 1 ? "translate(" + x + "px, " + y + "px)" : "translate3d(" + x + "px, " + y + "px, 0)", _Object$assign));
  }

  return Object.assign({}, commonStyles, (_Object$assign2 = {}, _Object$assign2[sideY] = hasY ? y + "px" : '', _Object$assign2[sideX] = hasX ? x + "px" : '', _Object$assign2.transform = '', _Object$assign2));
}

function computeStyles(_ref4) {
  var state = _ref4.state,
      options = _ref4.options;
  var _options$gpuAccelerat = options.gpuAcceleration,
      gpuAcceleration = _options$gpuAccelerat === void 0 ? true : _options$gpuAccelerat,
      _options$adaptive = options.adaptive,
      adaptive = _options$adaptive === void 0 ? true : _options$adaptive,
      _options$roundOffsets = options.roundOffsets,
      roundOffsets = _options$roundOffsets === void 0 ? true : _options$roundOffsets;

  if (process.env.NODE_ENV !== "production") {
    var transitionProperty = getComputedStyle(state.elements.popper).transitionProperty || '';

    if (adaptive && ['transform', 'top', 'right', 'bottom', 'left'].some(function (property) {
      return transitionProperty.indexOf(property) >= 0;
    })) {
      console.warn(['Popper: Detected CSS transitions on at least one of the following', 'CSS properties: "transform", "top", "right", "bottom", "left".', '\n\n', 'Disable the "computeStyles" modifier\'s `adaptive` option to allow', 'for smooth transitions, or remove these properties from the CSS', 'transition declaration on the popper element if only transitioning', 'opacity or background-color for example.', '\n\n', 'We recommend using the popper element as a wrapper around an inner', 'element that can have any CSS property transitioned for animations.'].join(' '));
    }
  }

  var commonStyles = {
    placement: getBasePlacement(state.placement),
    variation: getVariation(state.placement),
    popper: state.elements.popper,
    popperRect: state.rects.popper,
    gpuAcceleration: gpuAcceleration,
    isFixed: state.options.strategy === 'fixed'
  };

  if (state.modifiersData.popperOffsets != null) {
    state.styles.popper = Object.assign({}, state.styles.popper, mapToStyles(Object.assign({}, commonStyles, {
      offsets: state.modifiersData.popperOffsets,
      position: state.options.strategy,
      adaptive: adaptive,
      roundOffsets: roundOffsets
    })));
  }

  if (state.modifiersData.arrow != null) {
    state.styles.arrow = Object.assign({}, state.styles.arrow, mapToStyles(Object.assign({}, commonStyles, {
      offsets: state.modifiersData.arrow,
      position: 'absolute',
      adaptive: false,
      roundOffsets: roundOffsets
    })));
  }

  state.attributes.popper = Object.assign({}, state.attributes.popper, {
    'data-popper-placement': state.placement
  });
} // eslint-disable-next-line import/no-unused-modules


export default {
  name: 'computeStyles',
  enabled: true,
  phase: 'beforeWrite',
  fn: computeStyles,
  data: {}
};