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authorBjørn Erik Pedersen <bjorn.erik.pedersen@gmail.com>2022-03-11 11:48:20 +0300
committerBjørn Erik Pedersen <bjorn.erik.pedersen@gmail.com>2022-03-11 15:10:47 +0300
commit64b7b7a89753a39661219b2fcb92d7f185a03f63 (patch)
treefc0a936c03faffd4acfd28b4997f499e4109dcfb /commands/hugo.go
parent5ef8a9f32c25a9b4cc821393c58733e57a7ad234 (diff)
Revert "Allow rendering static files to disk and dynamic to memory in server mode"
This reverts commit 7d8011ed63d587b87a7c182748914fe146590093. Updates #9647
Diffstat (limited to 'commands/hugo.go')
-rw-r--r--commands/hugo.go3
1 files changed, 0 insertions, 3 deletions
diff --git a/commands/hugo.go b/commands/hugo.go
index 21140fa43..8c5294f00 100644
--- a/commands/hugo.go
+++ b/commands/hugo.go
@@ -652,9 +652,6 @@ func (c *commandeer) copyStaticTo(sourceFs *filesystems.SourceFilesystem) (uint6
syncer.ChmodFilter = chmodFilter
syncer.SrcFs = fs
syncer.DestFs = c.Fs.Destination
- if c.renderStaticToDisk {
- syncer.DestFs = c.Fs.DestinationStatic
- }
// Now that we are using a unionFs for the static directories
// We can effectively clean the publishDir on initial sync
syncer.Delete = c.Cfg.GetBool("cleanDestinationDir")