From 5e30685010ab9c6da8cc729a3e7eab0b1ae964ae Mon Sep 17 00:00:00 2001 From: joeybloggs Date: Mon, 15 Aug 2016 21:18:40 -0400 Subject: add regular currency logic --- zgh_MA/zgh_MA.go | 93 ++++++++++++++++++++++++++++++++++++++++++++++++-------- 1 file changed, 80 insertions(+), 13 deletions(-) (limited to 'zgh_MA') diff --git a/zgh_MA/zgh_MA.go b/zgh_MA/zgh_MA.go index 866c4ed5..7069cf41 100644 --- a/zgh_MA/zgh_MA.go +++ b/zgh_MA/zgh_MA.go @@ -5,20 +5,25 @@ import ( "strconv" "github.com/go-playground/locales" + "github.com/go-playground/locales/currency" ) type zgh_MA struct { - locale string - pluralsCardinal []locales.PluralRule - pluralsOrdinal []locales.PluralRule - decimal []byte - group []byte - minus []byte - percent []byte - percentPrefix []byte - percentSuffix []byte - perMille []byte - currencies [][]byte // idx = enum of currency code + locale string + pluralsCardinal []locales.PluralRule + pluralsOrdinal []locales.PluralRule + decimal []byte + group []byte + minus []byte + percent []byte + percentPrefix []byte + percentSuffix []byte + perMille []byte + currencies [][]byte // idx = enum of currency code + currencyPositivePrefix []byte + currencyPositiveSuffix []byte + currencyNegativePrefix []byte + currencyNegativeSuffix []byte } // New returns a new instance of translator for the 'zgh_MA' locale @@ -33,8 +38,7 @@ func New() locales.Translator { percent: []byte{}, perMille: []byte{}, currencies: [][]uint8{[]uint8{0x41, 0x44, 0x50}, []uint8{0x41, 0x45, 0x44}, []uint8{0x41, 0x46, 0x41}, []uint8{0x41, 0x46, 0x4e}, []uint8{0x41, 0x4c, 0x4b}, []uint8{0x41, 0x4c, 0x4c}, []uint8{0x41, 0x4d, 0x44}, []uint8{0x41, 0x4e, 0x47}, []uint8{0x41, 0x4f, 0x41}, []uint8{0x41, 0x4f, 0x4b}, []uint8{0x41, 0x4f, 0x4e}, []uint8{0x41, 0x4f, 0x52}, []uint8{0x41, 0x52, 0x41}, []uint8{0x41, 0x52, 0x4c}, []uint8{0x41, 0x52, 0x4d}, []uint8{0x41, 0x52, 0x50}, []uint8{0x41, 0x52, 0x53}, []uint8{0x41, 0x54, 0x53}, []uint8{0x41, 0x55, 0x44}, []uint8{0x41, 0x57, 0x47}, []uint8{0x41, 0x5a, 0x4d}, []uint8{0x41, 0x5a, 0x4e}, []uint8{0x42, 0x41, 0x44}, []uint8{0x42, 0x41, 0x4d}, []uint8{0x42, 0x41, 0x4e}, []uint8{0x42, 0x42, 0x44}, []uint8{0x42, 0x44, 0x54}, []uint8{0x42, 0x45, 0x43}, []uint8{0x42, 0x45, 0x46}, []uint8{0x42, 0x45, 0x4c}, []uint8{0x42, 0x47, 0x4c}, []uint8{0x42, 0x47, 0x4d}, []uint8{0x42, 0x47, 0x4e}, []uint8{0x42, 0x47, 0x4f}, []uint8{0x42, 0x48, 0x44}, []uint8{0x42, 0x49, 0x46}, []uint8{0x42, 0x4d, 0x44}, []uint8{0x42, 0x4e, 0x44}, []uint8{0x42, 0x4f, 0x42}, []uint8{0x42, 0x4f, 0x4c}, []uint8{0x42, 0x4f, 0x50}, []uint8{0x42, 0x4f, 0x56}, []uint8{0x42, 0x52, 0x42}, []uint8{0x42, 0x52, 0x43}, []uint8{0x42, 0x52, 0x45}, []uint8{0x42, 0x52, 0x4c}, []uint8{0x42, 0x52, 0x4e}, []uint8{0x42, 0x52, 0x52}, []uint8{0x42, 0x52, 0x5a}, []uint8{0x42, 0x53, 0x44}, []uint8{0x42, 0x54, 0x4e}, []uint8{0x42, 0x55, 0x4b}, []uint8{0x42, 0x57, 0x50}, []uint8{0x42, 0x59, 0x42}, []uint8{0x42, 0x59, 0x52}, []uint8{0x42, 0x5a, 0x44}, []uint8{0x43, 0x41, 0x44}, []uint8{0x43, 0x44, 0x46}, []uint8{0x43, 0x48, 0x45}, []uint8{0x43, 0x48, 0x46}, []uint8{0x43, 0x48, 0x57}, []uint8{0x43, 0x4c, 0x45}, []uint8{0x43, 0x4c, 0x46}, []uint8{0x43, 0x4c, 0x50}, []uint8{0x43, 0x4e, 0x58}, []uint8{0x43, 0x4e, 0x59}, []uint8{0x43, 0x4f, 0x50}, []uint8{0x43, 0x4f, 0x55}, []uint8{0x43, 0x52, 0x43}, []uint8{0x43, 0x53, 0x44}, []uint8{0x43, 0x53, 0x4b}, []uint8{0x43, 0x55, 0x43}, []uint8{0x43, 0x55, 0x50}, []uint8{0x43, 0x56, 0x45}, []uint8{0x43, 0x59, 0x50}, []uint8{0x43, 0x5a, 0x4b}, []uint8{0x44, 0x44, 0x4d}, []uint8{0x44, 0x45, 0x4d}, []uint8{0x44, 0x4a, 0x46}, []uint8{0x44, 0x4b, 0x4b}, []uint8{0x44, 0x4f, 0x50}, []uint8{0x44, 0x5a, 0x44}, []uint8{0x45, 0x43, 0x53}, []uint8{0x45, 0x43, 0x56}, []uint8{0x45, 0x45, 0x4b}, []uint8{0x45, 0x47, 0x50}, []uint8{0x45, 0x52, 0x4e}, []uint8{0x45, 0x53, 0x41}, []uint8{0x45, 0x53, 0x42}, []uint8{0x45, 0x53, 0x50}, []uint8{0x45, 0x54, 0x42}, []uint8{0x45, 0x55, 0x52}, []uint8{0x46, 0x49, 0x4d}, []uint8{0x46, 0x4a, 0x44}, []uint8{0x46, 0x4b, 0x50}, []uint8{0x46, 0x52, 0x46}, []uint8{0x47, 0x42, 0x50}, []uint8{0x47, 0x45, 0x4b}, []uint8{0x47, 0x45, 0x4c}, []uint8{0x47, 0x48, 0x43}, []uint8{0x47, 0x48, 0x53}, []uint8{0x47, 0x49, 0x50}, []uint8{0x47, 0x4d, 0x44}, []uint8{0x47, 0x4e, 0x46}, []uint8{0x47, 0x4e, 0x53}, []uint8{0x47, 0x51, 0x45}, []uint8{0x47, 0x52, 0x44}, []uint8{0x47, 0x54, 0x51}, []uint8{0x47, 0x57, 0x45}, []uint8{0x47, 0x57, 0x50}, []uint8{0x47, 0x59, 0x44}, []uint8{0x48, 0x4b, 0x44}, []uint8{0x48, 0x4e, 0x4c}, []uint8{0x48, 0x52, 0x44}, []uint8{0x48, 0x52, 0x4b}, []uint8{0x48, 0x54, 0x47}, []uint8{0x48, 0x55, 0x46}, []uint8{0x49, 0x44, 0x52}, []uint8{0x49, 0x45, 0x50}, []uint8{0x49, 0x4c, 0x50}, []uint8{0x49, 0x4c, 0x52}, []uint8{0x49, 0x4c, 0x53}, []uint8{0x49, 0x4e, 0x52}, []uint8{0x49, 0x51, 0x44}, []uint8{0x49, 0x52, 0x52}, []uint8{0x49, 0x53, 0x4a}, []uint8{0x49, 0x53, 0x4b}, []uint8{0x49, 0x54, 0x4c}, []uint8{0x4a, 0x4d, 0x44}, []uint8{0x4a, 0x4f, 0x44}, []uint8{0x4a, 0x50, 0x59}, []uint8{0x4b, 0x45, 0x53}, []uint8{0x4b, 0x47, 0x53}, []uint8{0x4b, 0x48, 0x52}, []uint8{0x4b, 0x4d, 0x46}, []uint8{0x4b, 0x50, 0x57}, []uint8{0x4b, 0x52, 0x48}, []uint8{0x4b, 0x52, 0x4f}, []uint8{0x4b, 0x52, 0x57}, []uint8{0x4b, 0x57, 0x44}, []uint8{0x4b, 0x59, 0x44}, []uint8{0x4b, 0x5a, 0x54}, []uint8{0x4c, 0x41, 0x4b}, []uint8{0x4c, 0x42, 0x50}, []uint8{0x4c, 0x4b, 0x52}, []uint8{0x4c, 0x52, 0x44}, []uint8{0x4c, 0x53, 0x4c}, []uint8{0x4c, 0x54, 0x4c}, []uint8{0x4c, 0x54, 0x54}, []uint8{0x4c, 0x55, 0x43}, []uint8{0x4c, 0x55, 0x46}, []uint8{0x4c, 0x55, 0x4c}, []uint8{0x4c, 0x56, 0x4c}, []uint8{0x4c, 0x56, 0x52}, []uint8{0x4c, 0x59, 0x44}, []uint8{0x4d, 0x41, 0x44}, []uint8{0x4d, 0x41, 0x46}, []uint8{0x4d, 0x43, 0x46}, []uint8{0x4d, 0x44, 0x43}, []uint8{0x4d, 0x44, 0x4c}, []uint8{0x4d, 0x47, 0x41}, []uint8{0x4d, 0x47, 0x46}, []uint8{0x4d, 0x4b, 0x44}, []uint8{0x4d, 0x4b, 0x4e}, []uint8{0x4d, 0x4c, 0x46}, []uint8{0x4d, 0x4d, 0x4b}, []uint8{0x4d, 0x4e, 0x54}, []uint8{0x4d, 0x4f, 0x50}, []uint8{0x4d, 0x52, 0x4f}, []uint8{0x4d, 0x54, 0x4c}, []uint8{0x4d, 0x54, 0x50}, []uint8{0x4d, 0x55, 0x52}, []uint8{0x4d, 0x56, 0x50}, []uint8{0x4d, 0x56, 0x52}, []uint8{0x4d, 0x57, 0x4b}, []uint8{0x4d, 0x58, 0x4e}, []uint8{0x4d, 0x58, 0x50}, []uint8{0x4d, 0x58, 0x56}, []uint8{0x4d, 0x59, 0x52}, []uint8{0x4d, 0x5a, 0x45}, []uint8{0x4d, 0x5a, 0x4d}, []uint8{0x4d, 0x5a, 0x4e}, []uint8{0x4e, 0x41, 0x44}, []uint8{0x4e, 0x47, 0x4e}, []uint8{0x4e, 0x49, 0x43}, []uint8{0x4e, 0x49, 0x4f}, []uint8{0x4e, 0x4c, 0x47}, []uint8{0x4e, 0x4f, 0x4b}, []uint8{0x4e, 0x50, 0x52}, []uint8{0x4e, 0x5a, 0x44}, []uint8{0x4f, 0x4d, 0x52}, []uint8{0x50, 0x41, 0x42}, []uint8{0x50, 0x45, 0x49}, []uint8{0x50, 0x45, 0x4e}, []uint8{0x50, 0x45, 0x53}, []uint8{0x50, 0x47, 0x4b}, []uint8{0x50, 0x48, 0x50}, []uint8{0x50, 0x4b, 0x52}, []uint8{0x50, 0x4c, 0x4e}, []uint8{0x50, 0x4c, 0x5a}, []uint8{0x50, 0x54, 0x45}, []uint8{0x50, 0x59, 0x47}, []uint8{0x51, 0x41, 0x52}, []uint8{0x52, 0x48, 0x44}, []uint8{0x52, 0x4f, 0x4c}, []uint8{0x52, 0x4f, 0x4e}, []uint8{0x52, 0x53, 0x44}, []uint8{0x52, 0x55, 0x42}, []uint8{0x52, 0x55, 0x52}, []uint8{0x52, 0x57, 0x46}, []uint8{0x53, 0x41, 0x52}, []uint8{0x53, 0x42, 0x44}, []uint8{0x53, 0x43, 0x52}, []uint8{0x53, 0x44, 0x44}, []uint8{0x53, 0x44, 0x47}, []uint8{0x53, 0x44, 0x50}, []uint8{0x53, 0x45, 0x4b}, []uint8{0x53, 0x47, 0x44}, []uint8{0x53, 0x48, 0x50}, []uint8{0x53, 0x49, 0x54}, []uint8{0x53, 0x4b, 0x4b}, []uint8{0x53, 0x4c, 0x4c}, []uint8{0x53, 0x4f, 0x53}, []uint8{0x53, 0x52, 0x44}, []uint8{0x53, 0x52, 0x47}, []uint8{0x53, 0x53, 0x50}, []uint8{0x53, 0x54, 0x44}, []uint8{0x53, 0x55, 0x52}, []uint8{0x53, 0x56, 0x43}, []uint8{0x53, 0x59, 0x50}, []uint8{0x53, 0x5a, 0x4c}, []uint8{0x54, 0x48, 0x42}, []uint8{0x54, 0x4a, 0x52}, []uint8{0x54, 0x4a, 0x53}, []uint8{0x54, 0x4d, 0x4d}, []uint8{0x54, 0x4d, 0x54}, []uint8{0x54, 0x4e, 0x44}, []uint8{0x54, 0x4f, 0x50}, []uint8{0x54, 0x50, 0x45}, []uint8{0x54, 0x52, 0x4c}, []uint8{0x54, 0x52, 0x59}, []uint8{0x54, 0x54, 0x44}, []uint8{0x54, 0x57, 0x44}, []uint8{0x54, 0x5a, 0x53}, []uint8{0x55, 0x41, 0x48}, []uint8{0x55, 0x41, 0x4b}, []uint8{0x55, 0x47, 0x53}, []uint8{0x55, 0x47, 0x58}, []uint8{0x55, 0x53, 0x44}, []uint8{0x55, 0x53, 0x4e}, []uint8{0x55, 0x53, 0x53}, []uint8{0x55, 0x59, 0x49}, []uint8{0x55, 0x59, 0x50}, []uint8{0x55, 0x59, 0x55}, []uint8{0x55, 0x5a, 0x53}, []uint8{0x56, 0x45, 0x42}, []uint8{0x56, 0x45, 0x46}, []uint8{0x56, 0x4e, 0x44}, []uint8{0x56, 0x4e, 0x4e}, []uint8{0x56, 0x55, 0x56}, []uint8{0x57, 0x53, 0x54}, []uint8{0x58, 0x41, 0x46}, []uint8{0x58, 0x41, 0x47}, []uint8{0x58, 0x41, 0x55}, []uint8{0x58, 0x42, 0x41}, []uint8{0x58, 0x42, 0x42}, []uint8{0x58, 0x42, 0x43}, []uint8{0x58, 0x42, 0x44}, []uint8{0x58, 0x43, 0x44}, []uint8{0x58, 0x44, 0x52}, []uint8{0x58, 0x45, 0x55}, []uint8{0x58, 0x46, 0x4f}, []uint8{0x58, 0x46, 0x55}, []uint8{0x58, 0x4f, 0x46}, []uint8{0x58, 0x50, 0x44}, []uint8{0x58, 0x50, 0x46}, []uint8{0x58, 0x50, 0x54}, []uint8{0x58, 0x52, 0x45}, []uint8{0x58, 0x53, 0x55}, []uint8{0x58, 0x54, 0x53}, []uint8{0x58, 0x55, 0x41}, []uint8{0x58, 0x58, 0x58}, []uint8{0x59, 0x44, 0x44}, []uint8{0x59, 0x45, 0x52}, []uint8{0x59, 0x55, 0x44}, []uint8{0x59, 0x55, 0x4d}, []uint8{0x59, 0x55, 0x4e}, []uint8{0x59, 0x55, 0x52}, []uint8{0x5a, 0x41, 0x4c}, []uint8{0x5a, 0x41, 0x52}, []uint8{0x5a, 0x4d, 0x4b}, []uint8{0x5a, 0x4d, 0x57}, []uint8{0x5a, 0x52, 0x4e}, []uint8{0x5a, 0x52, 0x5a}, []uint8{0x5a, 0x57, 0x44}, []uint8{0x5a, 0x57, 0x4c}, []uint8{0x5a, 0x57, 0x52}}, - - percentSuffix: []byte{0xc2, 0xa0}, + percentSuffix: []byte{0xc2, 0xa0}, } } @@ -115,3 +119,66 @@ func (zgh *zgh_MA) FmtPercent(num float64, v uint64) []byte { return b } + +// FmtCurrency returns the currency representation of 'num' with digits/precision of 'v' for 'zgh_MA' +// returned as a []byte just in case the caller wishes to add more and can help +// avoid allocations; otherwise just cast as string. +func (zgh *zgh_MA) FmtCurrency(num float64, v uint64, currency currency.Type) []byte { + + s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64) + symbol := zgh.currencies[currency] + l := len(s) + len(zgh.decimal) + len(zgh.group)*len(s[:len(s)-int(v)-1])/3 + count := 0 + inWhole := v == 0 + b := make([]byte, 0, l) + + for i := len(s) - 1; i >= 0; i-- { + + if s[i] == '.' { + b = append(b, zgh.decimal[0]) + inWhole = true + + continue + } + + if inWhole { + if count == 3 { + for j := len(zgh.group) - 1; j >= 0; j-- { + b = append(b, zgh.group[j]) + } + + count = 1 + } else { + count++ + } + } + + b = append(b, s[i]) + } + + if num < 0 { + for j := len(zgh.minus) - 1; j >= 0; j-- { + b = append(b, zgh.minus[j]) + } + } + + // reverse + for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 { + b[i], b[j] = b[j], b[i] + } + + if int(v) < 2 { + + if v == 0 { + b = append(b, zgh.decimal...) + } + + for i := 0; i < 2-int(v); i++ { + b = append(b, '0') + } + } + + b = append(b, symbol...) + + return b +} -- cgit v1.2.3