package ar_TN import ( "math" "strconv" "github.com/go-playground/locales" ) type ar_TN struct { locale string pluralsCardinal []locales.PluralRule pluralsOrdinal []locales.PluralRule decimal []byte group []byte minus []byte percent []byte perMille []byte currencies [][]byte // idx = enum of currency code } // New returns a new instance of translator for the 'ar_TN' locale func New() locales.Translator { return &ar_TN{ locale: "ar_TN", pluralsCardinal: []locales.PluralRule{1, 2, 3, 4, 5, 6}, pluralsOrdinal: []locales.PluralRule{6}, decimal: []byte{0x2c}, group: []byte{0x2e}, minus: []byte{0xe2, 0x80, 0x8f, 0x2d}, percent: []byte{0xd9, 0xaa}, perMille: []byte{0xd8, 0x89}, currencies: [][]uint8{[]uint8{0x41, 0x44, 0x50}, []uint8{0x41, 0x45, 0x44}, []uint8{0x41, 0x46, 0x41}, []uint8{0x41, 0x46, 0x4e}, []uint8{0x41, 0x4c, 0x4b}, []uint8{0x41, 0x4c, 0x4c}, []uint8{0x41, 0x4d, 0x44}, []uint8{0x41, 0x4e, 0x47}, []uint8{0x41, 0x4f, 0x41}, []uint8{0x41, 0x4f, 0x4b}, []uint8{0x41, 0x4f, 0x4e}, []uint8{0x41, 0x4f, 0x52}, []uint8{0x41, 0x52, 0x41}, []uint8{0x41, 0x52, 0x4c}, []uint8{0x41, 0x52, 0x4d}, []uint8{0x41, 0x52, 0x50}, []uint8{0x41, 0x52, 0x53}, []uint8{0x41, 0x54, 0x53}, []uint8{0x41, 0x55, 0x44}, []uint8{0x41, 0x57, 0x47}, []uint8{0x41, 0x5a, 0x4d}, []uint8{0x41, 0x5a, 0x4e}, []uint8{0x42, 0x41, 0x44}, []uint8{0x42, 0x41, 0x4d}, []uint8{0x42, 0x41, 0x4e}, []uint8{0x42, 0x42, 0x44}, []uint8{0x42, 0x44, 0x54}, []uint8{0x42, 0x45, 0x43}, []uint8{0x42, 0x45, 0x46}, []uint8{0x42, 0x45, 0x4c}, []uint8{0x42, 0x47, 0x4c}, []uint8{0x42, 0x47, 0x4d}, []uint8{0x42, 0x47, 0x4e}, []uint8{0x42, 0x47, 0x4f}, []uint8{0x42, 0x48, 0x44}, []uint8{0x42, 0x49, 0x46}, []uint8{0x42, 0x4d, 0x44}, []uint8{0x42, 0x4e, 0x44}, []uint8{0x42, 0x4f, 0x42}, []uint8{0x42, 0x4f, 0x4c}, []uint8{0x42, 0x4f, 0x50}, []uint8{0x42, 0x4f, 0x56}, []uint8{0x42, 0x52, 0x42}, []uint8{0x42, 0x52, 0x43}, []uint8{0x42, 0x52, 0x45}, []uint8{0x42, 0x52, 0x4c}, []uint8{0x42, 0x52, 0x4e}, []uint8{0x42, 0x52, 0x52}, []uint8{0x42, 0x52, 0x5a}, []uint8{0x42, 0x53, 0x44}, []uint8{0x42, 0x54, 0x4e}, []uint8{0x42, 0x55, 0x4b}, []uint8{0x42, 0x57, 0x50}, []uint8{0x42, 0x59, 0x42}, []uint8{0x42, 0x59, 0x52}, []uint8{0x42, 0x5a, 0x44}, []uint8{0x43, 0x41, 0x44}, []uint8{0x43, 0x44, 0x46}, []uint8{0x43, 0x48, 0x45}, []uint8{0x43, 0x48, 0x46}, []uint8{0x43, 0x48, 0x57}, []uint8{0x43, 0x4c, 0x45}, []uint8{0x43, 0x4c, 0x46}, []uint8{0x43, 0x4c, 0x50}, []uint8{0x43, 0x4e, 0x58}, []uint8{0x43, 0x4e, 0x59}, []uint8{0x43, 0x4f, 0x50}, []uint8{0x43, 0x4f, 0x55}, []uint8{0x43, 0x52, 0x43}, []uint8{0x43, 0x53, 0x44}, []uint8{0x43, 0x53, 0x4b}, []uint8{0x43, 0x55, 0x43}, []uint8{0x43, 0x55, 0x50}, []uint8{0x43, 0x56, 0x45}, []uint8{0x43, 0x59, 0x50}, []uint8{0x43, 0x5a, 0x4b}, []uint8{0x44, 0x44, 0x4d}, []uint8{0x44, 0x45, 0x4d}, []uint8{0x44, 0x4a, 0x46}, []uint8{0x44, 0x4b, 0x4b}, []uint8{0x44, 0x4f, 0x50}, []uint8{0x44, 0x5a, 0x44}, []uint8{0x45, 0x43, 0x53}, []uint8{0x45, 0x43, 0x56}, []uint8{0x45, 0x45, 0x4b}, []uint8{0x45, 0x47, 0x50}, []uint8{0x45, 0x52, 0x4e}, []uint8{0x45, 0x53, 0x41}, []uint8{0x45, 0x53, 0x42}, []uint8{0x45, 0x53, 0x50}, []uint8{0x45, 0x54, 0x42}, []uint8{0x45, 0x55, 0x52}, []uint8{0x46, 0x49, 0x4d}, []uint8{0x46, 0x4a, 0x44}, []uint8{0x46, 0x4b, 0x50}, []uint8{0x46, 0x52, 0x46}, []uint8{0x47, 0x42, 0x50}, []uint8{0x47, 0x45, 0x4b}, []uint8{0x47, 0x45, 0x4c}, []uint8{0x47, 0x48, 0x43}, []uint8{0x47, 0x48, 0x53}, []uint8{0x47, 0x49, 0x50}, []uint8{0x47, 0x4d, 0x44}, []uint8{0x47, 0x4e, 0x46}, []uint8{0x47, 0x4e, 0x53}, []uint8{0x47, 0x51, 0x45}, []uint8{0x47, 0x52, 0x44}, []uint8{0x47, 0x54, 0x51}, []uint8{0x47, 0x57, 0x45}, []uint8{0x47, 0x57, 0x50}, []uint8{0x47, 0x59, 0x44}, []uint8{0x48, 0x4b, 0x44}, []uint8{0x48, 0x4e, 0x4c}, []uint8{0x48, 0x52, 0x44}, []uint8{0x48, 0x52, 0x4b}, []uint8{0x48, 0x54, 0x47}, []uint8{0x48, 0x55, 0x46}, []uint8{0x49, 0x44, 0x52}, []uint8{0x49, 0x45, 0x50}, []uint8{0x49, 0x4c, 0x50}, []uint8{0x49, 0x4c, 0x52}, []uint8{0x49, 0x4c, 0x53}, []uint8{0x49, 0x4e, 0x52}, []uint8{0x49, 0x51, 0x44}, []uint8{0x49, 0x52, 0x52}, []uint8{0x49, 0x53, 0x4a}, []uint8{0x49, 0x53, 0x4b}, []uint8{0x49, 0x54, 0x4c}, []uint8{0x4a, 0x4d, 0x44}, []uint8{0x4a, 0x4f, 0x44}, []uint8{0x4a, 0x50, 0x59}, []uint8{0x4b, 0x45, 0x53}, []uint8{0x4b, 0x47, 0x53}, []uint8{0x4b, 0x48, 0x52}, []uint8{0x4b, 0x4d, 0x46}, []uint8{0x4b, 0x50, 0x57}, []uint8{0x4b, 0x52, 0x48}, []uint8{0x4b, 0x52, 0x4f}, []uint8{0x4b, 0x52, 0x57}, []uint8{0x4b, 0x57, 0x44}, []uint8{0x4b, 0x59, 0x44}, []uint8{0x4b, 0x5a, 0x54}, []uint8{0x4c, 0x41, 0x4b}, []uint8{0x4c, 0x42, 0x50}, []uint8{0x4c, 0x4b, 0x52}, []uint8{0x4c, 0x52, 0x44}, []uint8{0x4c, 0x53, 0x4c}, []uint8{0x4c, 0x54, 0x4c}, []uint8{0x4c, 0x54, 0x54}, []uint8{0x4c, 0x55, 0x43}, []uint8{0x4c, 0x55, 0x46}, []uint8{0x4c, 0x55, 0x4c}, []uint8{0x4c, 0x56, 0x4c}, []uint8{0x4c, 0x56, 0x52}, []uint8{0x4c, 0x59, 0x44}, []uint8{0x4d, 0x41, 0x44}, []uint8{0x4d, 0x41, 0x46}, []uint8{0x4d, 0x43, 0x46}, []uint8{0x4d, 0x44, 0x43}, []uint8{0x4d, 0x44, 0x4c}, []uint8{0x4d, 0x47, 0x41}, []uint8{0x4d, 0x47, 0x46}, []uint8{0x4d, 0x4b, 0x44}, []uint8{0x4d, 0x4b, 0x4e}, []uint8{0x4d, 0x4c, 0x46}, []uint8{0x4d, 0x4d, 0x4b}, []uint8{0x4d, 0x4e, 0x54}, []uint8{0x4d, 0x4f, 0x50}, []uint8{0x4d, 0x52, 0x4f}, []uint8{0x4d, 0x54, 0x4c}, []uint8{0x4d, 0x54, 0x50}, []uint8{0x4d, 0x55, 0x52}, []uint8{0x4d, 0x56, 0x50}, []uint8{0x4d, 0x56, 0x52}, []uint8{0x4d, 0x57, 0x4b}, []uint8{0x4d, 0x58, 0x4e}, []uint8{0x4d, 0x58, 0x50}, []uint8{0x4d, 0x58, 0x56}, []uint8{0x4d, 0x59, 0x52}, []uint8{0x4d, 0x5a, 0x45}, []uint8{0x4d, 0x5a, 0x4d}, []uint8{0x4d, 0x5a, 0x4e}, []uint8{0x4e, 0x41, 0x44}, []uint8{0x4e, 0x47, 0x4e}, []uint8{0x4e, 0x49, 0x43}, []uint8{0x4e, 0x49, 0x4f}, []uint8{0x4e, 0x4c, 0x47}, []uint8{0x4e, 0x4f, 0x4b}, []uint8{0x4e, 0x50, 0x52}, []uint8{0x4e, 0x5a, 0x44}, []uint8{0x4f, 0x4d, 0x52}, []uint8{0x50, 0x41, 0x42}, []uint8{0x50, 0x45, 0x49}, []uint8{0x50, 0x45, 0x4e}, []uint8{0x50, 0x45, 0x53}, []uint8{0x50, 0x47, 0x4b}, []uint8{0x50, 0x48, 0x50}, []uint8{0x50, 0x4b, 0x52}, []uint8{0x50, 0x4c, 0x4e}, []uint8{0x50, 0x4c, 0x5a}, []uint8{0x50, 0x54, 0x45}, []uint8{0x50, 0x59, 0x47}, []uint8{0x51, 0x41, 0x52}, []uint8{0x52, 0x48, 0x44}, []uint8{0x52, 0x4f, 0x4c}, []uint8{0x52, 0x4f, 0x4e}, []uint8{0x52, 0x53, 0x44}, []uint8{0x52, 0x55, 0x42}, []uint8{0x52, 0x55, 0x52}, []uint8{0x52, 0x57, 0x46}, []uint8{0x53, 0x41, 0x52}, []uint8{0x53, 0x42, 0x44}, []uint8{0x53, 0x43, 0x52}, []uint8{0x53, 0x44, 0x44}, []uint8{0x53, 0x44, 0x47}, []uint8{0x53, 0x44, 0x50}, []uint8{0x53, 0x45, 0x4b}, []uint8{0x53, 0x47, 0x44}, []uint8{0x53, 0x48, 0x50}, []uint8{0x53, 0x49, 0x54}, []uint8{0x53, 0x4b, 0x4b}, []uint8{0x53, 0x4c, 0x4c}, []uint8{0x53, 0x4f, 0x53}, []uint8{0x53, 0x52, 0x44}, []uint8{0x53, 0x52, 0x47}, []uint8{0x53, 0x53, 0x50}, []uint8{0x53, 0x54, 0x44}, []uint8{0x53, 0x55, 0x52}, []uint8{0x53, 0x56, 0x43}, []uint8{0x53, 0x59, 0x50}, []uint8{0x53, 0x5a, 0x4c}, []uint8{0x54, 0x48, 0x42}, []uint8{0x54, 0x4a, 0x52}, []uint8{0x54, 0x4a, 0x53}, []uint8{0x54, 0x4d, 0x4d}, []uint8{0x54, 0x4d, 0x54}, []uint8{0x54, 0x4e, 0x44}, []uint8{0x54, 0x4f, 0x50}, []uint8{0x54, 0x50, 0x45}, []uint8{0x54, 0x52, 0x4c}, []uint8{0x54, 0x52, 0x59}, []uint8{0x54, 0x54, 0x44}, []uint8{0x54, 0x57, 0x44}, []uint8{0x54, 0x5a, 0x53}, []uint8{0x55, 0x41, 0x48}, []uint8{0x55, 0x41, 0x4b}, []uint8{0x55, 0x47, 0x53}, []uint8{0x55, 0x47, 0x58}, []uint8{0x55, 0x53, 0x44}, []uint8{0x55, 0x53, 0x4e}, []uint8{0x55, 0x53, 0x53}, []uint8{0x55, 0x59, 0x49}, []uint8{0x55, 0x59, 0x50}, []uint8{0x55, 0x59, 0x55}, []uint8{0x55, 0x5a, 0x53}, []uint8{0x56, 0x45, 0x42}, []uint8{0x56, 0x45, 0x46}, []uint8{0x56, 0x4e, 0x44}, []uint8{0x56, 0x4e, 0x4e}, []uint8{0x56, 0x55, 0x56}, []uint8{0x57, 0x53, 0x54}, []uint8{0x58, 0x41, 0x46}, []uint8{0x58, 0x41, 0x47}, []uint8{0x58, 0x41, 0x55}, []uint8{0x58, 0x42, 0x41}, []uint8{0x58, 0x42, 0x42}, []uint8{0x58, 0x42, 0x43}, []uint8{0x58, 0x42, 0x44}, []uint8{0x58, 0x43, 0x44}, []uint8{0x58, 0x44, 0x52}, []uint8{0x58, 0x45, 0x55}, []uint8{0x58, 0x46, 0x4f}, []uint8{0x58, 0x46, 0x55}, []uint8{0x58, 0x4f, 0x46}, []uint8{0x58, 0x50, 0x44}, []uint8{0x58, 0x50, 0x46}, []uint8{0x58, 0x50, 0x54}, []uint8{0x58, 0x52, 0x45}, []uint8{0x58, 0x53, 0x55}, []uint8{0x58, 0x54, 0x53}, []uint8{0x58, 0x55, 0x41}, []uint8{0x58, 0x58, 0x58}, []uint8{0x59, 0x44, 0x44}, []uint8{0x59, 0x45, 0x52}, []uint8{0x59, 0x55, 0x44}, []uint8{0x59, 0x55, 0x4d}, []uint8{0x59, 0x55, 0x4e}, []uint8{0x59, 0x55, 0x52}, []uint8{0x5a, 0x41, 0x4c}, []uint8{0x5a, 0x41, 0x52}, []uint8{0x5a, 0x4d, 0x4b}, []uint8{0x5a, 0x4d, 0x57}, []uint8{0x5a, 0x52, 0x4e}, []uint8{0x5a, 0x52, 0x5a}, []uint8{0x5a, 0x57, 0x44}, []uint8{0x5a, 0x57, 0x4c}, []uint8{0x5a, 0x57, 0x52}}, } } // Locale returns the current translators string locale func (ar *ar_TN) Locale() string { return ar.locale } // PluralsCardinal returns the list of cardinal plural rules associated with 'ar_TN' func (ar *ar_TN) PluralsCardinal() []locales.PluralRule { return ar.pluralsCardinal } // PluralsOrdinal returns the list of ordinal plural rules associated with 'ar_TN' func (ar *ar_TN) PluralsOrdinal() []locales.PluralRule { return ar.pluralsOrdinal } // CardinalPluralRule returns the cardinal PluralRule given 'num' and digits/precision of 'v' for 'ar_TN' func (ar *ar_TN) CardinalPluralRule(num float64, v uint64) locales.PluralRule { n := math.Abs(num) nMod100 := math.Mod(n, 100) if n == 0 { return locales.PluralRuleZero } else if n == 1 { return locales.PluralRuleOne } else if n == 2 { return locales.PluralRuleTwo } else if nMod100 >= 3 && nMod100 <= 10 { return locales.PluralRuleFew } else if nMod100 >= 11 && nMod100 <= 99 { return locales.PluralRuleMany } return locales.PluralRuleOther } // OrdinalPluralRule returns the ordinal PluralRule given 'num' and digits/precision of 'v' for 'ar_TN' func (ar *ar_TN) OrdinalPluralRule(num float64, v uint64) locales.PluralRule { return locales.PluralRuleOther } // RangePluralRule returns the ordinal PluralRule given 'num1', 'num2' and digits/precision of 'v1' and 'v2' for 'ar_TN' func (ar *ar_TN) RangePluralRule(num1 float64, v1 uint64, num2 float64, v2 uint64) locales.PluralRule { start := ar.CardinalPluralRule(num1, v1) end := ar.CardinalPluralRule(num2, v2) if start == locales.PluralRuleZero && end == locales.PluralRuleOne { return locales.PluralRuleZero } else if start == locales.PluralRuleZero && end == locales.PluralRuleTwo { return locales.PluralRuleZero } else if start == locales.PluralRuleZero && end == locales.PluralRuleFew { return locales.PluralRuleFew } else if start == locales.PluralRuleZero && end == locales.PluralRuleMany { return locales.PluralRuleMany } else if start == locales.PluralRuleZero && end == locales.PluralRuleOther { return locales.PluralRuleOther } else if start == locales.PluralRuleOne && end == locales.PluralRuleTwo { return locales.PluralRuleOther } else if start == locales.PluralRuleOne && end == locales.PluralRuleFew { return locales.PluralRuleFew } else if start == locales.PluralRuleOne && end == locales.PluralRuleMany { return locales.PluralRuleMany } else if start == locales.PluralRuleOne && end == locales.PluralRuleOther { return locales.PluralRuleOther } else if start == locales.PluralRuleTwo && end == locales.PluralRuleFew { return locales.PluralRuleFew } else if start == locales.PluralRuleTwo && end == locales.PluralRuleMany { return locales.PluralRuleMany } else if start == locales.PluralRuleTwo && end == locales.PluralRuleOther { return locales.PluralRuleOther } else if start == locales.PluralRuleFew && end == locales.PluralRuleFew { return locales.PluralRuleFew } else if start == locales.PluralRuleFew && end == locales.PluralRuleMany { return locales.PluralRuleMany } else if start == locales.PluralRuleFew && end == locales.PluralRuleOther { return locales.PluralRuleOther } else if start == locales.PluralRuleMany && end == locales.PluralRuleFew { return locales.PluralRuleFew } else if start == locales.PluralRuleMany && end == locales.PluralRuleMany { return locales.PluralRuleMany } else if start == locales.PluralRuleMany && end == locales.PluralRuleOther { return locales.PluralRuleOther } else if start == locales.PluralRuleOther && end == locales.PluralRuleOne { return locales.PluralRuleOther } else if start == locales.PluralRuleOther && end == locales.PluralRuleTwo { return locales.PluralRuleOther } else if start == locales.PluralRuleOther && end == locales.PluralRuleFew { return locales.PluralRuleFew } else if start == locales.PluralRuleOther && end == locales.PluralRuleMany { return locales.PluralRuleMany } return locales.PluralRuleOther } // FmtNumber returns 'num' with digits/precision of 'v' for 'ar_TN' and handles both Whole and Real numbers based on 'v' // returned as a []byte just in case the caller wishes to add more and can help // avoid allocations; otherwise just cast as string. func (ar *ar_TN) FmtNumber(num float64, v uint64) []byte { s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64) l := len(s) + len(ar.decimal) + len(ar.group)*len(s[:len(s)-int(v)-1])/3 count := 0 inWhole := v == 0 b := make([]byte, 0, l) for i := len(s) - 1; i >= 0; i-- { if s[i] == '.' { b = append(b, ar.decimal[0]) inWhole = true continue } if inWhole { if count == 3 { b = append(b, ar.group[0]) count = 1 } else { count++ } } b = append(b, s[i]) } if num < 0 { for j := len(ar.minus) - 1; j >= 0; j-- { b = append(b, ar.minus[j]) } } // reverse for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 { b[i], b[j] = b[j], b[i] } return b } // FmtPercent returns 'num' with digits/precision of 'v' for 'ar_TN' and handles both Whole and Real numbers based on 'v' // returned as a []byte just in case the caller wishes to add more and can help // avoid allocations; otherwise just cast as string. // NOTE: 'num' passed into FmtPercent is assumed to be in percent already func (ar *ar_TN) FmtPercent(num float64, v uint64) []byte { s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64) l := len(s) + len(ar.decimal) b := make([]byte, 0, l) for i := len(s) - 1; i >= 0; i-- { if s[i] == '.' { b = append(b, ar.decimal[0]) continue } b = append(b, s[i]) } if num < 0 { for j := len(ar.minus) - 1; j >= 0; j-- { b = append(b, ar.minus[j]) } } // reverse for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 { b[i], b[j] = b[j], b[i] } b = append(b, ar.percent...) return b }