package en_FI import ( "math" "strconv" "github.com/go-playground/locales" ) type en_FI struct { locale string pluralsCardinal []locales.PluralRule pluralsOrdinal []locales.PluralRule decimal []byte group []byte minus []byte percent []byte perMille []byte currencies [][]byte // idx = enum of currency code } // New returns a new instance of translator for the 'en_FI' locale func New() locales.Translator { return &en_FI{ locale: "en_FI", pluralsCardinal: []locales.PluralRule{2, 6}, pluralsOrdinal: []locales.PluralRule{2, 3, 4, 6}, decimal: []byte{0x2e}, group: []byte{0xc2, 0xa0}, minus: []byte{0x2d}, percent: []byte{0x25}, perMille: []byte{0xe2, 0x80, 0xb0}, currencies: [][]uint8{[]uint8{0x41, 0x44, 0x50}, []uint8{0x41, 0x45, 0x44}, []uint8{0x41, 0x46, 0x41}, []uint8{0x41, 0x46, 0x4e}, []uint8{0x41, 0x4c, 0x4b}, []uint8{0x41, 0x4c, 0x4c}, []uint8{0x41, 0x4d, 0x44}, []uint8{0x41, 0x4e, 0x47}, []uint8{0x41, 0x4f, 0x41}, []uint8{0x41, 0x4f, 0x4b}, []uint8{0x41, 0x4f, 0x4e}, []uint8{0x41, 0x4f, 0x52}, []uint8{0x41, 0x52, 0x41}, []uint8{0x41, 0x52, 0x4c}, []uint8{0x41, 0x52, 0x4d}, []uint8{0x41, 0x52, 0x50}, []uint8{0x41, 0x52, 0x53}, []uint8{0x41, 0x54, 0x53}, []uint8{0x41, 0x55, 0x44}, []uint8{0x41, 0x57, 0x47}, []uint8{0x41, 0x5a, 0x4d}, []uint8{0x41, 0x5a, 0x4e}, []uint8{0x42, 0x41, 0x44}, []uint8{0x42, 0x41, 0x4d}, []uint8{0x42, 0x41, 0x4e}, []uint8{0x42, 0x42, 0x44}, []uint8{0x42, 0x44, 0x54}, []uint8{0x42, 0x45, 0x43}, []uint8{0x42, 0x45, 0x46}, []uint8{0x42, 0x45, 0x4c}, []uint8{0x42, 0x47, 0x4c}, []uint8{0x42, 0x47, 0x4d}, []uint8{0x42, 0x47, 0x4e}, []uint8{0x42, 0x47, 0x4f}, []uint8{0x42, 0x48, 0x44}, []uint8{0x42, 0x49, 0x46}, []uint8{0x42, 0x4d, 0x44}, []uint8{0x42, 0x4e, 0x44}, []uint8{0x42, 0x4f, 0x42}, []uint8{0x42, 0x4f, 0x4c}, []uint8{0x42, 0x4f, 0x50}, []uint8{0x42, 0x4f, 0x56}, []uint8{0x42, 0x52, 0x42}, []uint8{0x42, 0x52, 0x43}, []uint8{0x42, 0x52, 0x45}, []uint8{0x42, 0x52, 0x4c}, []uint8{0x42, 0x52, 0x4e}, []uint8{0x42, 0x52, 0x52}, []uint8{0x42, 0x52, 0x5a}, []uint8{0x42, 0x53, 0x44}, []uint8{0x42, 0x54, 0x4e}, []uint8{0x42, 0x55, 0x4b}, []uint8{0x42, 0x57, 0x50}, []uint8{0x42, 0x59, 0x42}, []uint8{0x42, 0x59, 0x52}, []uint8{0x42, 0x5a, 0x44}, []uint8{0x43, 0x41, 0x44}, []uint8{0x43, 0x44, 0x46}, []uint8{0x43, 0x48, 0x45}, []uint8{0x43, 0x48, 0x46}, []uint8{0x43, 0x48, 0x57}, []uint8{0x43, 0x4c, 0x45}, []uint8{0x43, 0x4c, 0x46}, []uint8{0x43, 0x4c, 0x50}, []uint8{0x43, 0x4e, 0x58}, []uint8{0x43, 0x4e, 0x59}, []uint8{0x43, 0x4f, 0x50}, []uint8{0x43, 0x4f, 0x55}, []uint8{0x43, 0x52, 0x43}, []uint8{0x43, 0x53, 0x44}, []uint8{0x43, 0x53, 0x4b}, []uint8{0x43, 0x55, 0x43}, []uint8{0x43, 0x55, 0x50}, []uint8{0x43, 0x56, 0x45}, []uint8{0x43, 0x59, 0x50}, []uint8{0x43, 0x5a, 0x4b}, []uint8{0x44, 0x44, 0x4d}, []uint8{0x44, 0x45, 0x4d}, []uint8{0x44, 0x4a, 0x46}, []uint8{0x44, 0x4b, 0x4b}, []uint8{0x44, 0x4f, 0x50}, []uint8{0x44, 0x5a, 0x44}, []uint8{0x45, 0x43, 0x53}, []uint8{0x45, 0x43, 0x56}, []uint8{0x45, 0x45, 0x4b}, []uint8{0x45, 0x47, 0x50}, []uint8{0x45, 0x52, 0x4e}, []uint8{0x45, 0x53, 0x41}, []uint8{0x45, 0x53, 0x42}, []uint8{0x45, 0x53, 0x50}, []uint8{0x45, 0x54, 0x42}, []uint8{0x45, 0x55, 0x52}, []uint8{0x46, 0x49, 0x4d}, []uint8{0x46, 0x4a, 0x44}, []uint8{0x46, 0x4b, 0x50}, []uint8{0x46, 0x52, 0x46}, []uint8{0x47, 0x42, 0x50}, []uint8{0x47, 0x45, 0x4b}, []uint8{0x47, 0x45, 0x4c}, []uint8{0x47, 0x48, 0x43}, []uint8{0x47, 0x48, 0x53}, []uint8{0x47, 0x49, 0x50}, []uint8{0x47, 0x4d, 0x44}, []uint8{0x47, 0x4e, 0x46}, []uint8{0x47, 0x4e, 0x53}, []uint8{0x47, 0x51, 0x45}, []uint8{0x47, 0x52, 0x44}, []uint8{0x47, 0x54, 0x51}, []uint8{0x47, 0x57, 0x45}, []uint8{0x47, 0x57, 0x50}, []uint8{0x47, 0x59, 0x44}, []uint8{0x48, 0x4b, 0x44}, []uint8{0x48, 0x4e, 0x4c}, []uint8{0x48, 0x52, 0x44}, []uint8{0x48, 0x52, 0x4b}, []uint8{0x48, 0x54, 0x47}, []uint8{0x48, 0x55, 0x46}, []uint8{0x49, 0x44, 0x52}, []uint8{0x49, 0x45, 0x50}, []uint8{0x49, 0x4c, 0x50}, []uint8{0x49, 0x4c, 0x52}, []uint8{0x49, 0x4c, 0x53}, []uint8{0x49, 0x4e, 0x52}, []uint8{0x49, 0x51, 0x44}, []uint8{0x49, 0x52, 0x52}, []uint8{0x49, 0x53, 0x4a}, []uint8{0x49, 0x53, 0x4b}, []uint8{0x49, 0x54, 0x4c}, []uint8{0x4a, 0x4d, 0x44}, []uint8{0x4a, 0x4f, 0x44}, []uint8{0x4a, 0x50, 0x59}, []uint8{0x4b, 0x45, 0x53}, []uint8{0x4b, 0x47, 0x53}, []uint8{0x4b, 0x48, 0x52}, []uint8{0x4b, 0x4d, 0x46}, []uint8{0x4b, 0x50, 0x57}, []uint8{0x4b, 0x52, 0x48}, []uint8{0x4b, 0x52, 0x4f}, []uint8{0x4b, 0x52, 0x57}, []uint8{0x4b, 0x57, 0x44}, []uint8{0x4b, 0x59, 0x44}, []uint8{0x4b, 0x5a, 0x54}, []uint8{0x4c, 0x41, 0x4b}, []uint8{0x4c, 0x42, 0x50}, []uint8{0x4c, 0x4b, 0x52}, []uint8{0x4c, 0x52, 0x44}, []uint8{0x4c, 0x53, 0x4c}, []uint8{0x4c, 0x54, 0x4c}, []uint8{0x4c, 0x54, 0x54}, []uint8{0x4c, 0x55, 0x43}, []uint8{0x4c, 0x55, 0x46}, []uint8{0x4c, 0x55, 0x4c}, []uint8{0x4c, 0x56, 0x4c}, []uint8{0x4c, 0x56, 0x52}, []uint8{0x4c, 0x59, 0x44}, []uint8{0x4d, 0x41, 0x44}, []uint8{0x4d, 0x41, 0x46}, []uint8{0x4d, 0x43, 0x46}, []uint8{0x4d, 0x44, 0x43}, []uint8{0x4d, 0x44, 0x4c}, []uint8{0x4d, 0x47, 0x41}, []uint8{0x4d, 0x47, 0x46}, []uint8{0x4d, 0x4b, 0x44}, []uint8{0x4d, 0x4b, 0x4e}, []uint8{0x4d, 0x4c, 0x46}, []uint8{0x4d, 0x4d, 0x4b}, []uint8{0x4d, 0x4e, 0x54}, []uint8{0x4d, 0x4f, 0x50}, []uint8{0x4d, 0x52, 0x4f}, []uint8{0x4d, 0x54, 0x4c}, []uint8{0x4d, 0x54, 0x50}, []uint8{0x4d, 0x55, 0x52}, []uint8{0x4d, 0x56, 0x50}, []uint8{0x4d, 0x56, 0x52}, []uint8{0x4d, 0x57, 0x4b}, []uint8{0x4d, 0x58, 0x4e}, []uint8{0x4d, 0x58, 0x50}, []uint8{0x4d, 0x58, 0x56}, []uint8{0x4d, 0x59, 0x52}, []uint8{0x4d, 0x5a, 0x45}, []uint8{0x4d, 0x5a, 0x4d}, []uint8{0x4d, 0x5a, 0x4e}, []uint8{0x4e, 0x41, 0x44}, []uint8{0x4e, 0x47, 0x4e}, []uint8{0x4e, 0x49, 0x43}, []uint8{0x4e, 0x49, 0x4f}, []uint8{0x4e, 0x4c, 0x47}, []uint8{0x4e, 0x4f, 0x4b}, []uint8{0x4e, 0x50, 0x52}, []uint8{0x4e, 0x5a, 0x44}, []uint8{0x4f, 0x4d, 0x52}, []uint8{0x50, 0x41, 0x42}, []uint8{0x50, 0x45, 0x49}, []uint8{0x50, 0x45, 0x4e}, []uint8{0x50, 0x45, 0x53}, []uint8{0x50, 0x47, 0x4b}, []uint8{0x50, 0x48, 0x50}, []uint8{0x50, 0x4b, 0x52}, []uint8{0x50, 0x4c, 0x4e}, []uint8{0x50, 0x4c, 0x5a}, []uint8{0x50, 0x54, 0x45}, []uint8{0x50, 0x59, 0x47}, []uint8{0x51, 0x41, 0x52}, []uint8{0x52, 0x48, 0x44}, []uint8{0x52, 0x4f, 0x4c}, []uint8{0x52, 0x4f, 0x4e}, []uint8{0x52, 0x53, 0x44}, []uint8{0x52, 0x55, 0x42}, []uint8{0x52, 0x55, 0x52}, []uint8{0x52, 0x57, 0x46}, []uint8{0x53, 0x41, 0x52}, []uint8{0x53, 0x42, 0x44}, []uint8{0x53, 0x43, 0x52}, []uint8{0x53, 0x44, 0x44}, []uint8{0x53, 0x44, 0x47}, []uint8{0x53, 0x44, 0x50}, []uint8{0x53, 0x45, 0x4b}, []uint8{0x53, 0x47, 0x44}, []uint8{0x53, 0x48, 0x50}, []uint8{0x53, 0x49, 0x54}, []uint8{0x53, 0x4b, 0x4b}, []uint8{0x53, 0x4c, 0x4c}, []uint8{0x53, 0x4f, 0x53}, []uint8{0x53, 0x52, 0x44}, []uint8{0x53, 0x52, 0x47}, []uint8{0x53, 0x53, 0x50}, []uint8{0x53, 0x54, 0x44}, []uint8{0x53, 0x55, 0x52}, []uint8{0x53, 0x56, 0x43}, []uint8{0x53, 0x59, 0x50}, []uint8{0x53, 0x5a, 0x4c}, []uint8{0x54, 0x48, 0x42}, []uint8{0x54, 0x4a, 0x52}, []uint8{0x54, 0x4a, 0x53}, []uint8{0x54, 0x4d, 0x4d}, []uint8{0x54, 0x4d, 0x54}, []uint8{0x54, 0x4e, 0x44}, []uint8{0x54, 0x4f, 0x50}, []uint8{0x54, 0x50, 0x45}, []uint8{0x54, 0x52, 0x4c}, []uint8{0x54, 0x52, 0x59}, []uint8{0x54, 0x54, 0x44}, []uint8{0x54, 0x57, 0x44}, []uint8{0x54, 0x5a, 0x53}, []uint8{0x55, 0x41, 0x48}, []uint8{0x55, 0x41, 0x4b}, []uint8{0x55, 0x47, 0x53}, []uint8{0x55, 0x47, 0x58}, []uint8{0x55, 0x53, 0x44}, []uint8{0x55, 0x53, 0x4e}, []uint8{0x55, 0x53, 0x53}, []uint8{0x55, 0x59, 0x49}, []uint8{0x55, 0x59, 0x50}, []uint8{0x55, 0x59, 0x55}, []uint8{0x55, 0x5a, 0x53}, []uint8{0x56, 0x45, 0x42}, []uint8{0x56, 0x45, 0x46}, []uint8{0x56, 0x4e, 0x44}, []uint8{0x56, 0x4e, 0x4e}, []uint8{0x56, 0x55, 0x56}, []uint8{0x57, 0x53, 0x54}, []uint8{0x58, 0x41, 0x46}, []uint8{0x58, 0x41, 0x47}, []uint8{0x58, 0x41, 0x55}, []uint8{0x58, 0x42, 0x41}, []uint8{0x58, 0x42, 0x42}, []uint8{0x58, 0x42, 0x43}, []uint8{0x58, 0x42, 0x44}, []uint8{0x58, 0x43, 0x44}, []uint8{0x58, 0x44, 0x52}, []uint8{0x58, 0x45, 0x55}, []uint8{0x58, 0x46, 0x4f}, []uint8{0x58, 0x46, 0x55}, []uint8{0x58, 0x4f, 0x46}, []uint8{0x58, 0x50, 0x44}, []uint8{0x58, 0x50, 0x46}, []uint8{0x58, 0x50, 0x54}, []uint8{0x58, 0x52, 0x45}, []uint8{0x58, 0x53, 0x55}, []uint8{0x58, 0x54, 0x53}, []uint8{0x58, 0x55, 0x41}, []uint8{0x58, 0x58, 0x58}, []uint8{0x59, 0x44, 0x44}, []uint8{0x59, 0x45, 0x52}, []uint8{0x59, 0x55, 0x44}, []uint8{0x59, 0x55, 0x4d}, []uint8{0x59, 0x55, 0x4e}, []uint8{0x59, 0x55, 0x52}, []uint8{0x5a, 0x41, 0x4c}, []uint8{0x5a, 0x41, 0x52}, []uint8{0x5a, 0x4d, 0x4b}, []uint8{0x5a, 0x4d, 0x57}, []uint8{0x5a, 0x52, 0x4e}, []uint8{0x5a, 0x52, 0x5a}, []uint8{0x5a, 0x57, 0x44}, []uint8{0x5a, 0x57, 0x4c}, []uint8{0x5a, 0x57, 0x52}}, } } // Locale returns the current translators string locale func (en *en_FI) Locale() string { return en.locale } // PluralsCardinal returns the list of cardinal plural rules associated with 'en_FI' func (en *en_FI) PluralsCardinal() []locales.PluralRule { return en.pluralsCardinal } // PluralsOrdinal returns the list of ordinal plural rules associated with 'en_FI' func (en *en_FI) PluralsOrdinal() []locales.PluralRule { return en.pluralsOrdinal } // CardinalPluralRule returns the cardinal PluralRule given 'num' and digits/precision of 'v' for 'en_FI' func (en *en_FI) CardinalPluralRule(num float64, v uint64) locales.PluralRule { n := math.Abs(num) i := int64(n) if i == 1 && v == 0 { return locales.PluralRuleOne } return locales.PluralRuleOther } // OrdinalPluralRule returns the ordinal PluralRule given 'num' and digits/precision of 'v' for 'en_FI' func (en *en_FI) OrdinalPluralRule(num float64, v uint64) locales.PluralRule { n := math.Abs(num) nMod10 := math.Mod(n, 10) nMod100 := math.Mod(n, 100) if nMod10 == 1 && nMod100 != 11 { return locales.PluralRuleOne } else if nMod10 == 2 && nMod100 != 12 { return locales.PluralRuleTwo } else if nMod10 == 3 && nMod100 != 13 { return locales.PluralRuleFew } return locales.PluralRuleOther } // RangePluralRule returns the ordinal PluralRule given 'num1', 'num2' and digits/precision of 'v1' and 'v2' for 'en_FI' func (en *en_FI) RangePluralRule(num1 float64, v1 uint64, num2 float64, v2 uint64) locales.PluralRule { return locales.PluralRuleOther } // FmtNumber returns 'num' with digits/precision of 'v' for 'en_FI' and handles both Whole and Real numbers based on 'v' // returned as a []byte just in case the caller wishes to add more and can help // avoid allocations; otherwise just cast as string. func (en *en_FI) FmtNumber(num float64, v uint64) []byte { s := strconv.FormatFloat(num, 'f', int(v), 64) l := len(s) + len(en.decimal) + len(en.group)*len(s[:len(s)-int(v)-1])/3 count := 0 inWhole := v == 0 b := make([]byte, 0, l) for i := len(s) - 1; i >= 0; i-- { if s[i] == '.' { for j := len(en.decimal) - 1; j >= 0; j-- { b = append(b, en.decimal[j]) } inWhole = true continue } if inWhole { if count == 3 { for j := len(en.group) - 1; j >= 0; j-- { b = append(b, en.group[j]) } count = 1 } else { count++ } } b = append(b, s[i]) } // reverse for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 { b[i], b[j] = b[j], b[i] } return b }