package fy_NL import ( "math" "strconv" "github.com/go-playground/locales" "github.com/go-playground/locales/currency" ) type fy_NL struct { locale string pluralsCardinal []locales.PluralRule pluralsOrdinal []locales.PluralRule decimal []byte group []byte minus []byte percent []byte percentPrefix []byte percentSuffix []byte perMille []byte currencies [][]byte // idx = enum of currency code currencyPositivePrefix []byte currencyPositiveSuffix []byte currencyNegativePrefix []byte currencyNegativeSuffix []byte monthsAbbreviated [][]byte monthsNarrow [][]byte monthsShort [][]byte monthsWide [][]byte daysAbbreviated [][]byte daysNarrow [][]byte daysShort [][]byte daysWide [][]byte periodsAbbreviated [][]byte periodsNarrow [][]byte periodsShort [][]byte periodsWide [][]byte erasAbbreviated [][]byte erasNarrow [][]byte erasWide [][]byte } // New returns a new instance of translator for the 'fy_NL' locale func New() locales.Translator { return &fy_NL{ locale: "fy_NL", pluralsCardinal: []locales.PluralRule{2, 6}, pluralsOrdinal: []locales.PluralRule{6}, decimal: []byte{0x2c}, group: []byte{0x2e}, minus: []byte{0x2d}, percent: []byte{0x25}, perMille: []byte{0xe2, 0x80, 0xb0}, currencies: [][]uint8{{0x41, 0x44, 0x50}, {0x41, 0x45, 0x44}, {0x41, 0x46, 0x41}, {0x41, 0x46, 0x4e}, {0x41, 0x4c, 0x4b}, {0x41, 0x4c, 0x4c}, {0x41, 0x4d, 0x44}, {0x41, 0x4e, 0x47}, {0x41, 0x4f, 0x41}, {0x41, 0x4f, 0x4b}, {0x41, 0x4f, 0x4e}, {0x41, 0x4f, 0x52}, {0x41, 0x52, 0x41}, {0x41, 0x52, 0x4c}, {0x41, 0x52, 0x4d}, {0x41, 0x52, 0x50}, {0x41, 0x52, 0x53}, {0x41, 0x54, 0x53}, {0x41, 0x55, 0x44}, {0x41, 0x57, 0x47}, {0x41, 0x5a, 0x4d}, {0x41, 0x5a, 0x4e}, {0x42, 0x41, 0x44}, {0x42, 0x41, 0x4d}, {0x42, 0x41, 0x4e}, {0x42, 0x42, 0x44}, {0x42, 0x44, 0x54}, {0x42, 0x45, 0x43}, {0x42, 0x45, 0x46}, {0x42, 0x45, 0x4c}, {0x42, 0x47, 0x4c}, {0x42, 0x47, 0x4d}, {0x42, 0x47, 0x4e}, {0x42, 0x47, 0x4f}, {0x42, 0x48, 0x44}, {0x42, 0x49, 0x46}, {0x42, 0x4d, 0x44}, {0x42, 0x4e, 0x44}, {0x42, 0x4f, 0x42}, {0x42, 0x4f, 0x4c}, {0x42, 0x4f, 0x50}, {0x42, 0x4f, 0x56}, {0x42, 0x52, 0x42}, {0x42, 0x52, 0x43}, {0x42, 0x52, 0x45}, {0x42, 0x52, 0x4c}, {0x42, 0x52, 0x4e}, {0x42, 0x52, 0x52}, {0x42, 0x52, 0x5a}, {0x42, 0x53, 0x44}, {0x42, 0x54, 0x4e}, {0x42, 0x55, 0x4b}, {0x42, 0x57, 0x50}, {0x42, 0x59, 0x42}, {0x42, 0x59, 0x52}, {0x42, 0x5a, 0x44}, {0x43, 0x41, 0x44}, {0x43, 0x44, 0x46}, {0x43, 0x48, 0x45}, {0x43, 0x48, 0x46}, {0x43, 0x48, 0x57}, {0x43, 0x4c, 0x45}, {0x43, 0x4c, 0x46}, {0x43, 0x4c, 0x50}, {0x43, 0x4e, 0x58}, {0x43, 0x4e, 0x59}, {0x43, 0x4f, 0x50}, {0x43, 0x4f, 0x55}, {0x43, 0x52, 0x43}, {0x43, 0x53, 0x44}, {0x43, 0x53, 0x4b}, {0x43, 0x55, 0x43}, {0x43, 0x55, 0x50}, {0x43, 0x56, 0x45}, {0x43, 0x59, 0x50}, {0x43, 0x5a, 0x4b}, {0x44, 0x44, 0x4d}, {0x44, 0x45, 0x4d}, {0x44, 0x4a, 0x46}, {0x44, 0x4b, 0x4b}, {0x44, 0x4f, 0x50}, {0x44, 0x5a, 0x44}, {0x45, 0x43, 0x53}, {0x45, 0x43, 0x56}, {0x45, 0x45, 0x4b}, {0x45, 0x47, 0x50}, {0x45, 0x52, 0x4e}, {0x45, 0x53, 0x41}, {0x45, 0x53, 0x42}, {0x45, 0x53, 0x50}, {0x45, 0x54, 0x42}, {0x45, 0x55, 0x52}, {0x46, 0x49, 0x4d}, {0x46, 0x4a, 0x44}, {0x46, 0x4b, 0x50}, {0x46, 0x52, 0x46}, {0x47, 0x42, 0x50}, {0x47, 0x45, 0x4b}, {0x47, 0x45, 0x4c}, {0x47, 0x48, 0x43}, {0x47, 0x48, 0x53}, {0x47, 0x49, 0x50}, {0x47, 0x4d, 0x44}, {0x47, 0x4e, 0x46}, {0x47, 0x4e, 0x53}, {0x47, 0x51, 0x45}, {0x47, 0x52, 0x44}, {0x47, 0x54, 0x51}, {0x47, 0x57, 0x45}, {0x47, 0x57, 0x50}, {0x47, 0x59, 0x44}, {0x48, 0x4b, 0x44}, {0x48, 0x4e, 0x4c}, {0x48, 0x52, 0x44}, {0x48, 0x52, 0x4b}, {0x48, 0x54, 0x47}, {0x48, 0x55, 0x46}, {0x49, 0x44, 0x52}, {0x49, 0x45, 0x50}, {0x49, 0x4c, 0x50}, {0x49, 0x4c, 0x52}, {0x49, 0x4c, 0x53}, {0x49, 0x4e, 0x52}, {0x49, 0x51, 0x44}, {0x49, 0x52, 0x52}, {0x49, 0x53, 0x4a}, {0x49, 0x53, 0x4b}, {0x49, 0x54, 0x4c}, {0x4a, 0x4d, 0x44}, {0x4a, 0x4f, 0x44}, {0x4a, 0x50, 0x59}, {0x4b, 0x45, 0x53}, {0x4b, 0x47, 0x53}, {0x4b, 0x48, 0x52}, {0x4b, 0x4d, 0x46}, {0x4b, 0x50, 0x57}, {0x4b, 0x52, 0x48}, {0x4b, 0x52, 0x4f}, {0x4b, 0x52, 0x57}, {0x4b, 0x57, 0x44}, {0x4b, 0x59, 0x44}, {0x4b, 0x5a, 0x54}, {0x4c, 0x41, 0x4b}, {0x4c, 0x42, 0x50}, {0x4c, 0x4b, 0x52}, {0x4c, 0x52, 0x44}, {0x4c, 0x53, 0x4c}, {0x4c, 0x54, 0x4c}, {0x4c, 0x54, 0x54}, {0x4c, 0x55, 0x43}, {0x4c, 0x55, 0x46}, {0x4c, 0x55, 0x4c}, {0x4c, 0x56, 0x4c}, {0x4c, 0x56, 0x52}, {0x4c, 0x59, 0x44}, {0x4d, 0x41, 0x44}, {0x4d, 0x41, 0x46}, {0x4d, 0x43, 0x46}, {0x4d, 0x44, 0x43}, {0x4d, 0x44, 0x4c}, {0x4d, 0x47, 0x41}, {0x4d, 0x47, 0x46}, {0x4d, 0x4b, 0x44}, {0x4d, 0x4b, 0x4e}, {0x4d, 0x4c, 0x46}, {0x4d, 0x4d, 0x4b}, {0x4d, 0x4e, 0x54}, {0x4d, 0x4f, 0x50}, {0x4d, 0x52, 0x4f}, {0x4d, 0x54, 0x4c}, {0x4d, 0x54, 0x50}, {0x4d, 0x55, 0x52}, {0x4d, 0x56, 0x50}, {0x4d, 0x56, 0x52}, {0x4d, 0x57, 0x4b}, {0x4d, 0x58, 0x4e}, {0x4d, 0x58, 0x50}, {0x4d, 0x58, 0x56}, {0x4d, 0x59, 0x52}, {0x4d, 0x5a, 0x45}, {0x4d, 0x5a, 0x4d}, {0x4d, 0x5a, 0x4e}, {0x4e, 0x41, 0x44}, {0x4e, 0x47, 0x4e}, {0x4e, 0x49, 0x43}, {0x4e, 0x49, 0x4f}, {0x4e, 0x4c, 0x47}, {0x4e, 0x4f, 0x4b}, {0x4e, 0x50, 0x52}, {0x4e, 0x5a, 0x44}, {0x4f, 0x4d, 0x52}, {0x50, 0x41, 0x42}, {0x50, 0x45, 0x49}, {0x50, 0x45, 0x4e}, {0x50, 0x45, 0x53}, {0x50, 0x47, 0x4b}, {0x50, 0x48, 0x50}, {0x50, 0x4b, 0x52}, {0x50, 0x4c, 0x4e}, {0x50, 0x4c, 0x5a}, {0x50, 0x54, 0x45}, {0x50, 0x59, 0x47}, {0x51, 0x41, 0x52}, {0x52, 0x48, 0x44}, {0x52, 0x4f, 0x4c}, {0x52, 0x4f, 0x4e}, {0x52, 0x53, 0x44}, {0x52, 0x55, 0x42}, {0x52, 0x55, 0x52}, {0x52, 0x57, 0x46}, {0x53, 0x41, 0x52}, {0x53, 0x42, 0x44}, {0x53, 0x43, 0x52}, {0x53, 0x44, 0x44}, {0x53, 0x44, 0x47}, {0x53, 0x44, 0x50}, {0x53, 0x45, 0x4b}, {0x53, 0x47, 0x44}, {0x53, 0x48, 0x50}, {0x53, 0x49, 0x54}, {0x53, 0x4b, 0x4b}, {0x53, 0x4c, 0x4c}, {0x53, 0x4f, 0x53}, {0x53, 0x52, 0x44}, {0x53, 0x52, 0x47}, {0x53, 0x53, 0x50}, {0x53, 0x54, 0x44}, {0x53, 0x55, 0x52}, {0x53, 0x56, 0x43}, {0x53, 0x59, 0x50}, {0x53, 0x5a, 0x4c}, {0x54, 0x48, 0x42}, {0x54, 0x4a, 0x52}, {0x54, 0x4a, 0x53}, {0x54, 0x4d, 0x4d}, {0x54, 0x4d, 0x54}, {0x54, 0x4e, 0x44}, {0x54, 0x4f, 0x50}, {0x54, 0x50, 0x45}, {0x54, 0x52, 0x4c}, {0x54, 0x52, 0x59}, {0x54, 0x54, 0x44}, {0x54, 0x57, 0x44}, {0x54, 0x5a, 0x53}, {0x55, 0x41, 0x48}, {0x55, 0x41, 0x4b}, {0x55, 0x47, 0x53}, {0x55, 0x47, 0x58}, {0x55, 0x53, 0x44}, {0x55, 0x53, 0x4e}, {0x55, 0x53, 0x53}, {0x55, 0x59, 0x49}, {0x55, 0x59, 0x50}, {0x55, 0x59, 0x55}, {0x55, 0x5a, 0x53}, {0x56, 0x45, 0x42}, {0x56, 0x45, 0x46}, {0x56, 0x4e, 0x44}, {0x56, 0x4e, 0x4e}, {0x56, 0x55, 0x56}, {0x57, 0x53, 0x54}, {0x58, 0x41, 0x46}, {0x58, 0x41, 0x47}, {0x58, 0x41, 0x55}, {0x58, 0x42, 0x41}, {0x58, 0x42, 0x42}, {0x58, 0x42, 0x43}, {0x58, 0x42, 0x44}, {0x58, 0x43, 0x44}, {0x58, 0x44, 0x52}, {0x58, 0x45, 0x55}, {0x58, 0x46, 0x4f}, {0x58, 0x46, 0x55}, {0x58, 0x4f, 0x46}, {0x58, 0x50, 0x44}, {0x58, 0x50, 0x46}, {0x58, 0x50, 0x54}, {0x58, 0x52, 0x45}, {0x58, 0x53, 0x55}, {0x58, 0x54, 0x53}, {0x58, 0x55, 0x41}, {0x58, 0x58, 0x58}, {0x59, 0x44, 0x44}, {0x59, 0x45, 0x52}, {0x59, 0x55, 0x44}, {0x59, 0x55, 0x4d}, {0x59, 0x55, 0x4e}, {0x59, 0x55, 0x52}, {0x5a, 0x41, 0x4c}, {0x5a, 0x41, 0x52}, {0x5a, 0x4d, 0x4b}, {0x5a, 0x4d, 0x57}, {0x5a, 0x52, 0x4e}, {0x5a, 0x52, 0x5a}, {0x5a, 0x57, 0x44}, {0x5a, 0x57, 0x4c}, {0x5a, 0x57, 0x52}}, currencyPositivePrefix: []byte{0xc2, 0xa0}, currencyNegativePrefix: []byte{0x28, 0xc2, 0xa0}, currencyNegativeSuffix: []byte{0x29}, monthsAbbreviated: [][]uint8{[]uint8(nil), {0x6a, 0x61, 0x6e, 0x2e}, {0x66, 0x65, 0x62, 0x2e}, {0x6d, 0x72, 0x74, 0x2e}, {0x61, 0x70, 0x72, 0x2e}, {0x6d, 0x61, 0x69, 0x2e}, {0x6a, 0x75, 0x6e, 0x2e}, {0x6a, 0x75, 0x6c, 0x2e}, {0x61, 0x75, 0x67, 0x2e}, {0x73, 0x65, 0x70, 0x2e}, {0x6f, 0x6b, 0x74, 0x2e}, {0x6e, 0x6f, 0x76, 0x2e}, {0x64, 0x65, 0x73, 0x2e}}, monthsNarrow: [][]uint8{[]uint8(nil), {0x4a}, {0x46}, {0x4d}, {0x41}, {0x4d}, {0x4a}, {0x4a}, {0x41}, {0x53}, {0x4f}, {0x4e}, {0x44}}, monthsWide: [][]uint8{[]uint8(nil), {0x6a, 0x61, 0x6e, 0x6e, 0x65, 0x77, 0x61, 0x72, 0x69, 0x73}, {0x66, 0x65, 0x62, 0x72, 0x65, 0x77, 0x61, 0x72, 0x69, 0x73}, {0x6d, 0x61, 0x61, 0x72, 0x74}, {0x61, 0x70, 0x72, 0x69, 0x6c}, {0x6d, 0x61, 0x61, 0x69, 0x65}, {0x6a, 0x75, 0x6e, 0x79}, {0x6a, 0x75, 0x6c, 0x79}, {0x61, 0x75, 0x67, 0x75, 0x73, 0x74, 0x75, 0x73}, {0x73, 0x65, 0x70, 0x74, 0x69, 0x6d, 0x62, 0x65, 0x72}, {0x6f, 0x6b, 0x74, 0x6f, 0x62, 0x65, 0x72}, {0x6e, 0x6f, 0x76, 0x69, 0x6d, 0x62, 0x65, 0x72}, {0x64, 0x65, 0x73, 0x69, 0x6d, 0x62, 0x65, 0x72}}, daysAbbreviated: [][]uint8{{0x73, 0x69}, {0x6d, 0x6f}, {0x74, 0x69}, {0x77, 0x6f}, {0x74, 0x6f}, {0x66, 0x72}, {0x73, 0x6f}}, daysNarrow: [][]uint8{{0x5a}, {0x4d}, {0x44}, {0x57}, {0x44}, {0x56}, {0x5a}}, daysShort: [][]uint8{{0x73, 0x69}, {0x6d, 0x6f}, {0x74, 0x69}, {0x77, 0x6f}, {0x74, 0x6f}, {0x66, 0x72}, {0x73, 0x6f}}, daysWide: [][]uint8{{0x73, 0x6e, 0x65, 0x69, 0x6e}, {0x6d, 0x6f, 0x61, 0x6e, 0x64, 0x65, 0x69}, {0x74, 0x69, 0x69, 0x73, 0x64, 0x65, 0x69}, {0x77, 0x6f, 0x61, 0x6e, 0x73, 0x64, 0x65, 0x69}, {0x74, 0x6f, 0x6e, 0x67, 0x65, 0x72, 0x73, 0x64, 0x65, 0x69}, {0x66, 0x72, 0x65, 0x65, 0x64}, {0x73, 0x6e, 0x65, 0x6f, 0x6e}}, periodsAbbreviated: [][]uint8{{0x41, 0x4d}, {0x50, 0x4d}}, periodsNarrow: [][]uint8{{0x41, 0x4d}, {0x50, 0x4d}}, periodsWide: [][]uint8{{0x41, 0x4d}, {0x50, 0x4d}}, erasAbbreviated: [][]uint8{{0x66, 0x2e, 0x4b, 0x72, 0x2e}, {0x6e, 0x2e, 0x4b, 0x72, 0x2e}}, erasNarrow: [][]uint8{{0x66, 0x2e, 0x4b, 0x2e}, {0x6e, 0x2e, 0x4b, 0x2e}}, erasWide: [][]uint8{{0x46, 0x6f, 0x61, 0x72, 0x20, 0x4b, 0x72, 0x69, 0x73, 0x74, 0x75, 0x73}, {0x6e, 0x65, 0x69, 0x20, 0x4b, 0x72, 0x69, 0x73, 0x74, 0x75, 0x73}}} } // Locale returns the current translators string locale func (fy *fy_NL) Locale() string { return fy.locale } // PluralsCardinal returns the list of cardinal plural rules associated with 'fy_NL' func (fy *fy_NL) PluralsCardinal() []locales.PluralRule { return fy.pluralsCardinal } // PluralsOrdinal returns the list of ordinal plural rules associated with 'fy_NL' func (fy *fy_NL) PluralsOrdinal() []locales.PluralRule { return fy.pluralsOrdinal } // CardinalPluralRule returns the cardinal PluralRule given 'num' and digits/precision of 'v' for 'fy_NL' func (fy *fy_NL) CardinalPluralRule(num float64, v uint64) locales.PluralRule { n := math.Abs(num) i := int64(n) if i == 1 && v == 0 { return locales.PluralRuleOne } return locales.PluralRuleOther } // OrdinalPluralRule returns the ordinal PluralRule given 'num' and digits/precision of 'v' for 'fy_NL' func (fy *fy_NL) OrdinalPluralRule(num float64, v uint64) locales.PluralRule { return locales.PluralRuleOther } // RangePluralRule returns the ordinal PluralRule given 'num1', 'num2' and digits/precision of 'v1' and 'v2' for 'fy_NL' func (fy *fy_NL) RangePluralRule(num1 float64, v1 uint64, num2 float64, v2 uint64) locales.PluralRule { return locales.PluralRuleUnknown } // FmtNumber returns 'num' with digits/precision of 'v' for 'fy_NL' and handles both Whole and Real numbers based on 'v' // returned as a []byte just in case the caller wishes to add more and can help // avoid allocations; otherwise just cast as string. func (fy *fy_NL) FmtNumber(num float64, v uint64) []byte { s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64) l := len(s) + len(fy.decimal) + len(fy.group)*len(s[:len(s)-int(v)-1])/3 count := 0 inWhole := v == 0 b := make([]byte, 0, l) for i := len(s) - 1; i >= 0; i-- { if s[i] == '.' { b = append(b, fy.decimal[0]) inWhole = true continue } if inWhole { if count == 3 { b = append(b, fy.group[0]) count = 1 } else { count++ } } b = append(b, s[i]) } if num < 0 { b = append(b, fy.minus[0]) } // reverse for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 { b[i], b[j] = b[j], b[i] } return b } // FmtPercent returns 'num' with digits/precision of 'v' for 'fy_NL' and handles both Whole and Real numbers based on 'v' // returned as a []byte just in case the caller wishes to add more and can help // avoid allocations; otherwise just cast as string. // NOTE: 'num' passed into FmtPercent is assumed to be in percent already func (fy *fy_NL) FmtPercent(num float64, v uint64) []byte { s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64) l := len(s) + len(fy.decimal) b := make([]byte, 0, l) for i := len(s) - 1; i >= 0; i-- { if s[i] == '.' { b = append(b, fy.decimal[0]) continue } b = append(b, s[i]) } if num < 0 { b = append(b, fy.minus[0]) } // reverse for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 { b[i], b[j] = b[j], b[i] } b = append(b, fy.percent...) return b } // FmtCurrency returns the currency representation of 'num' with digits/precision of 'v' for 'fy_NL' // returned as a []byte just in case the caller wishes to add more and can help // avoid allocations; otherwise just cast as string. func (fy *fy_NL) FmtCurrency(num float64, v uint64, currency currency.Type) []byte { s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64) symbol := fy.currencies[currency] l := len(s) + len(fy.decimal) + len(fy.group)*len(s[:len(s)-int(v)-1])/3 count := 0 inWhole := v == 0 b := make([]byte, 0, l) for i := len(s) - 1; i >= 0; i-- { if s[i] == '.' { b = append(b, fy.decimal[0]) inWhole = true continue } if inWhole { if count == 3 { b = append(b, fy.group[0]) count = 1 } else { count++ } } b = append(b, s[i]) } for j := len(symbol) - 1; j >= 0; j-- { b = append(b, symbol[j]) } for j := len(fy.currencyPositivePrefix) - 1; j >= 0; j-- { b = append(b, fy.currencyPositivePrefix[j]) } if num < 0 { b = append(b, fy.minus[0]) } // reverse for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 { b[i], b[j] = b[j], b[i] } if int(v) < 2 { if v == 0 { b = append(b, fy.decimal...) } for i := 0; i < 2-int(v); i++ { b = append(b, '0') } } return b } // FmtAccounting returns the currency representation of 'num' with digits/precision of 'v' for 'fy_NL' // in accounting notation. returned as a []byte just in case the caller wishes to add more and can help // avoid allocations; otherwise just cast as string. func (fy *fy_NL) FmtAccounting(num float64, v uint64, currency currency.Type) []byte { s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64) symbol := fy.currencies[currency] l := len(s) + len(fy.decimal) + len(fy.group)*len(s[:len(s)-int(v)-1])/3 count := 0 inWhole := v == 0 b := make([]byte, 0, l) for i := len(s) - 1; i >= 0; i-- { if s[i] == '.' { b = append(b, fy.decimal[0]) inWhole = true continue } if inWhole { if count == 3 { b = append(b, fy.group[0]) count = 1 } else { count++ } } b = append(b, s[i]) } if num < 0 { for j := len(symbol) - 1; j >= 0; j-- { b = append(b, symbol[j]) } for j := len(fy.currencyNegativePrefix) - 1; j >= 0; j-- { b = append(b, fy.currencyNegativePrefix[j]) } } else { for j := len(symbol) - 1; j >= 0; j-- { b = append(b, symbol[j]) } for j := len(fy.currencyPositivePrefix) - 1; j >= 0; j-- { b = append(b, fy.currencyPositivePrefix[j]) } } // reverse for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 { b[i], b[j] = b[j], b[i] } if int(v) < 2 { if v == 0 { b = append(b, fy.decimal...) } for i := 0; i < 2-int(v); i++ { b = append(b, '0') } } if num < 0 { b = append(b, fy.currencyNegativeSuffix...) } return b }