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|
package smn
import (
"math"
"strconv"
"github.com/go-playground/locales"
"github.com/go-playground/locales/currency"
)
type smn struct {
locale string
pluralsCardinal []locales.PluralRule
pluralsOrdinal []locales.PluralRule
decimal []byte
group []byte
minus []byte
percent []byte
percentPrefix []byte
percentSuffix []byte
perMille []byte
currencies [][]byte // idx = enum of currency code
currencyPositivePrefix []byte
currencyPositiveSuffix []byte
currencyNegativePrefix []byte
currencyNegativeSuffix []byte
monthsAbbreviated [][]byte
monthsNarrow [][]byte
monthsShort [][]byte
monthsWide [][]byte
daysAbbreviated [][]byte
daysNarrow [][]byte
daysShort [][]byte
daysWide [][]byte
periodsAbbreviated [][]byte
periodsNarrow [][]byte
periodsShort [][]byte
periodsWide [][]byte
erasAbbreviated [][]byte
erasNarrow [][]byte
erasWide [][]byte
}
// New returns a new instance of translator for the 'smn' locale
func New() locales.Translator {
return &smn{
locale: "smn",
pluralsCardinal: []locales.PluralRule{2, 3, 6},
pluralsOrdinal: nil,
decimal: []byte{},
group: []byte{},
minus: []byte{},
percent: []byte{},
perMille: []byte{},
currencies: [][]uint8{{0x41, 0x44, 0x50}, {0x41, 0x45, 0x44}, {0x41, 0x46, 0x41}, {0x41, 0x46, 0x4e}, {0x41, 0x4c, 0x4b}, {0x41, 0x4c, 0x4c}, {0x41, 0x4d, 0x44}, {0x41, 0x4e, 0x47}, {0x41, 0x4f, 0x41}, {0x41, 0x4f, 0x4b}, {0x41, 0x4f, 0x4e}, {0x41, 0x4f, 0x52}, {0x41, 0x52, 0x41}, {0x41, 0x52, 0x4c}, {0x41, 0x52, 0x4d}, {0x41, 0x52, 0x50}, {0x41, 0x52, 0x53}, {0x41, 0x54, 0x53}, {0x41, 0x55, 0x44}, {0x41, 0x57, 0x47}, {0x41, 0x5a, 0x4d}, {0x41, 0x5a, 0x4e}, {0x42, 0x41, 0x44}, {0x42, 0x41, 0x4d}, {0x42, 0x41, 0x4e}, {0x42, 0x42, 0x44}, {0x42, 0x44, 0x54}, {0x42, 0x45, 0x43}, {0x42, 0x45, 0x46}, {0x42, 0x45, 0x4c}, {0x42, 0x47, 0x4c}, {0x42, 0x47, 0x4d}, {0x42, 0x47, 0x4e}, {0x42, 0x47, 0x4f}, {0x42, 0x48, 0x44}, {0x42, 0x49, 0x46}, {0x42, 0x4d, 0x44}, {0x42, 0x4e, 0x44}, {0x42, 0x4f, 0x42}, {0x42, 0x4f, 0x4c}, {0x42, 0x4f, 0x50}, {0x42, 0x4f, 0x56}, {0x42, 0x52, 0x42}, {0x42, 0x52, 0x43}, {0x42, 0x52, 0x45}, {0x42, 0x52, 0x4c}, {0x42, 0x52, 0x4e}, {0x42, 0x52, 0x52}, {0x42, 0x52, 0x5a}, {0x42, 0x53, 0x44}, {0x42, 0x54, 0x4e}, {0x42, 0x55, 0x4b}, {0x42, 0x57, 0x50}, {0x42, 0x59, 0x42}, {0x42, 0x59, 0x52}, {0x42, 0x5a, 0x44}, {0x43, 0x41, 0x44}, {0x43, 0x44, 0x46}, {0x43, 0x48, 0x45}, {0x43, 0x48, 0x46}, {0x43, 0x48, 0x57}, {0x43, 0x4c, 0x45}, {0x43, 0x4c, 0x46}, {0x43, 0x4c, 0x50}, {0x43, 0x4e, 0x58}, {0x43, 0x4e, 0x59}, {0x43, 0x4f, 0x50}, {0x43, 0x4f, 0x55}, {0x43, 0x52, 0x43}, {0x43, 0x53, 0x44}, {0x43, 0x53, 0x4b}, {0x43, 0x55, 0x43}, {0x43, 0x55, 0x50}, {0x43, 0x56, 0x45}, {0x43, 0x59, 0x50}, {0x43, 0x5a, 0x4b}, {0x44, 0x44, 0x4d}, {0x44, 0x45, 0x4d}, {0x44, 0x4a, 0x46}, {0x44, 0x4b, 0x4b}, {0x44, 0x4f, 0x50}, {0x44, 0x5a, 0x44}, {0x45, 0x43, 0x53}, {0x45, 0x43, 0x56}, {0x45, 0x45, 0x4b}, {0x45, 0x47, 0x50}, {0x45, 0x52, 0x4e}, {0x45, 0x53, 0x41}, {0x45, 0x53, 0x42}, {0x45, 0x53, 0x50}, {0x45, 0x54, 0x42}, {0x45, 0x55, 0x52}, {0x46, 0x49, 0x4d}, {0x46, 0x4a, 0x44}, {0x46, 0x4b, 0x50}, {0x46, 0x52, 0x46}, {0x47, 0x42, 0x50}, {0x47, 0x45, 0x4b}, {0x47, 0x45, 0x4c}, {0x47, 0x48, 0x43}, {0x47, 0x48, 0x53}, {0x47, 0x49, 0x50}, {0x47, 0x4d, 0x44}, {0x47, 0x4e, 0x46}, {0x47, 0x4e, 0x53}, {0x47, 0x51, 0x45}, {0x47, 0x52, 0x44}, {0x47, 0x54, 0x51}, {0x47, 0x57, 0x45}, {0x47, 0x57, 0x50}, {0x47, 0x59, 0x44}, {0x48, 0x4b, 0x44}, {0x48, 0x4e, 0x4c}, {0x48, 0x52, 0x44}, {0x48, 0x52, 0x4b}, {0x48, 0x54, 0x47}, {0x48, 0x55, 0x46}, {0x49, 0x44, 0x52}, {0x49, 0x45, 0x50}, {0x49, 0x4c, 0x50}, {0x49, 0x4c, 0x52}, {0x49, 0x4c, 0x53}, {0x49, 0x4e, 0x52}, {0x49, 0x51, 0x44}, {0x49, 0x52, 0x52}, {0x49, 0x53, 0x4a}, {0x49, 0x53, 0x4b}, {0x49, 0x54, 0x4c}, {0x4a, 0x4d, 0x44}, {0x4a, 0x4f, 0x44}, {0x4a, 0x50, 0x59}, {0x4b, 0x45, 0x53}, {0x4b, 0x47, 0x53}, {0x4b, 0x48, 0x52}, {0x4b, 0x4d, 0x46}, {0x4b, 0x50, 0x57}, {0x4b, 0x52, 0x48}, {0x4b, 0x52, 0x4f}, {0x4b, 0x52, 0x57}, {0x4b, 0x57, 0x44}, {0x4b, 0x59, 0x44}, {0x4b, 0x5a, 0x54}, {0x4c, 0x41, 0x4b}, {0x4c, 0x42, 0x50}, {0x4c, 0x4b, 0x52}, {0x4c, 0x52, 0x44}, {0x4c, 0x53, 0x4c}, {0x4c, 0x54, 0x4c}, {0x4c, 0x54, 0x54}, {0x4c, 0x55, 0x43}, {0x4c, 0x55, 0x46}, {0x4c, 0x55, 0x4c}, {0x4c, 0x56, 0x4c}, {0x4c, 0x56, 0x52}, {0x4c, 0x59, 0x44}, {0x4d, 0x41, 0x44}, {0x4d, 0x41, 0x46}, {0x4d, 0x43, 0x46}, {0x4d, 0x44, 0x43}, {0x4d, 0x44, 0x4c}, {0x4d, 0x47, 0x41}, {0x4d, 0x47, 0x46}, {0x4d, 0x4b, 0x44}, {0x4d, 0x4b, 0x4e}, {0x4d, 0x4c, 0x46}, {0x4d, 0x4d, 0x4b}, {0x4d, 0x4e, 0x54}, {0x4d, 0x4f, 0x50}, {0x4d, 0x52, 0x4f}, {0x4d, 0x54, 0x4c}, {0x4d, 0x54, 0x50}, {0x4d, 0x55, 0x52}, {0x4d, 0x56, 0x50}, {0x4d, 0x56, 0x52}, {0x4d, 0x57, 0x4b}, {0x4d, 0x58, 0x4e}, {0x4d, 0x58, 0x50}, {0x4d, 0x58, 0x56}, {0x4d, 0x59, 0x52}, {0x4d, 0x5a, 0x45}, {0x4d, 0x5a, 0x4d}, {0x4d, 0x5a, 0x4e}, {0x4e, 0x41, 0x44}, {0x4e, 0x47, 0x4e}, {0x4e, 0x49, 0x43}, {0x4e, 0x49, 0x4f}, {0x4e, 0x4c, 0x47}, {0x4e, 0x4f, 0x4b}, {0x4e, 0x50, 0x52}, {0x4e, 0x5a, 0x44}, {0x4f, 0x4d, 0x52}, {0x50, 0x41, 0x42}, {0x50, 0x45, 0x49}, {0x50, 0x45, 0x4e}, {0x50, 0x45, 0x53}, {0x50, 0x47, 0x4b}, {0x50, 0x48, 0x50}, {0x50, 0x4b, 0x52}, {0x50, 0x4c, 0x4e}, {0x50, 0x4c, 0x5a}, {0x50, 0x54, 0x45}, {0x50, 0x59, 0x47}, {0x51, 0x41, 0x52}, {0x52, 0x48, 0x44}, {0x52, 0x4f, 0x4c}, {0x52, 0x4f, 0x4e}, {0x52, 0x53, 0x44}, {0x52, 0x55, 0x42}, {0x52, 0x55, 0x52}, {0x52, 0x57, 0x46}, {0x53, 0x41, 0x52}, {0x53, 0x42, 0x44}, {0x53, 0x43, 0x52}, {0x53, 0x44, 0x44}, {0x53, 0x44, 0x47}, {0x53, 0x44, 0x50}, {0x53, 0x45, 0x4b}, {0x53, 0x47, 0x44}, {0x53, 0x48, 0x50}, {0x53, 0x49, 0x54}, {0x53, 0x4b, 0x4b}, {0x53, 0x4c, 0x4c}, {0x53, 0x4f, 0x53}, {0x53, 0x52, 0x44}, {0x53, 0x52, 0x47}, {0x53, 0x53, 0x50}, {0x53, 0x54, 0x44}, {0x53, 0x55, 0x52}, {0x53, 0x56, 0x43}, {0x53, 0x59, 0x50}, {0x53, 0x5a, 0x4c}, {0x54, 0x48, 0x42}, {0x54, 0x4a, 0x52}, {0x54, 0x4a, 0x53}, {0x54, 0x4d, 0x4d}, {0x54, 0x4d, 0x54}, {0x54, 0x4e, 0x44}, {0x54, 0x4f, 0x50}, {0x54, 0x50, 0x45}, {0x54, 0x52, 0x4c}, {0x54, 0x52, 0x59}, {0x54, 0x54, 0x44}, {0x54, 0x57, 0x44}, {0x54, 0x5a, 0x53}, {0x55, 0x41, 0x48}, {0x55, 0x41, 0x4b}, {0x55, 0x47, 0x53}, {0x55, 0x47, 0x58}, {0x55, 0x53, 0x44}, {0x55, 0x53, 0x4e}, {0x55, 0x53, 0x53}, {0x55, 0x59, 0x49}, {0x55, 0x59, 0x50}, {0x55, 0x59, 0x55}, {0x55, 0x5a, 0x53}, {0x56, 0x45, 0x42}, {0x56, 0x45, 0x46}, {0x56, 0x4e, 0x44}, {0x56, 0x4e, 0x4e}, {0x56, 0x55, 0x56}, {0x57, 0x53, 0x54}, {0x58, 0x41, 0x46}, {0x58, 0x41, 0x47}, {0x58, 0x41, 0x55}, {0x58, 0x42, 0x41}, {0x58, 0x42, 0x42}, {0x58, 0x42, 0x43}, {0x58, 0x42, 0x44}, {0x58, 0x43, 0x44}, {0x58, 0x44, 0x52}, {0x58, 0x45, 0x55}, {0x58, 0x46, 0x4f}, {0x58, 0x46, 0x55}, {0x58, 0x4f, 0x46}, {0x58, 0x50, 0x44}, {0x58, 0x50, 0x46}, {0x58, 0x50, 0x54}, {0x58, 0x52, 0x45}, {0x58, 0x53, 0x55}, {0x58, 0x54, 0x53}, {0x58, 0x55, 0x41}, {0x58, 0x58, 0x58}, {0x59, 0x44, 0x44}, {0x59, 0x45, 0x52}, {0x59, 0x55, 0x44}, {0x59, 0x55, 0x4d}, {0x59, 0x55, 0x4e}, {0x59, 0x55, 0x52}, {0x5a, 0x41, 0x4c}, {0x5a, 0x41, 0x52}, {0x5a, 0x4d, 0x4b}, {0x5a, 0x4d, 0x57}, {0x5a, 0x52, 0x4e}, {0x5a, 0x52, 0x5a}, {0x5a, 0x57, 0x44}, {0x5a, 0x57, 0x4c}, {0x5a, 0x57, 0x52}},
currencyPositivePrefix: []byte{0xc2, 0xa0},
currencyPositiveSuffix: []byte{0x4b},
currencyNegativePrefix: []byte{0xc2, 0xa0},
currencyNegativeSuffix: []byte{0x4b},
monthsWide: [][]uint8{[]uint8(nil), {0x75, 0xc4, 0x91, 0xc4, 0x91, 0xc3, 0xa2, 0x69, 0x76, 0x65, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x6b, 0x75, 0x6f, 0x76, 0xc3, 0xa2, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x6e, 0x6a, 0x75, 0x68, 0xc4, 0x8d, 0xc3, 0xa2, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x63, 0x75, 0xc3, 0xa1, 0xc5, 0x8b, 0x75, 0x69, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x76, 0x79, 0x65, 0x73, 0x69, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x6b, 0x65, 0x73, 0x69, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x73, 0x79, 0x65, 0x69, 0x6e, 0x69, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x70, 0x6f, 0x72, 0x67, 0x65, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0xc4, 0x8d, 0x6f, 0x68, 0xc4, 0x8d, 0xc3, 0xa2, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x72, 0x6f, 0x6f, 0x76, 0x76, 0xc3, 0xa2, 0x64, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x73, 0x6b, 0x61, 0x6d, 0x6d, 0xc3, 0xa2, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}, {0x6a, 0x75, 0x6f, 0x76, 0x6c, 0xc3, 0xa2, 0x6d, 0xc3, 0xa1, 0xc3, 0xa1, 0x6e, 0x75}},
daysAbbreviated: [][]uint8{{0x70, 0x61}, {0x76, 0x75}, {0x6d, 0x61}, {0x6b, 0x6f}, {0x74, 0x75}, {0x76, 0xc3, 0xa1}, {0x6c, 0xc3, 0xa1}},
daysNarrow: [][]uint8{{0x50}, {0x56}, {0x4d}, {0x4b}, {0x54}, {0x56}, {0x4c}},
daysWide: [][]uint8{{0x70, 0x61, 0x73, 0x65, 0x70, 0x65, 0x65, 0x69, 0x76, 0x69}, {0x76, 0x75, 0x6f, 0x73, 0x73, 0x61, 0x61, 0x72, 0x67, 0xc3, 0xa2}, {0x6d, 0x61, 0x6a, 0x65, 0x62, 0x61, 0x61, 0x72, 0x67, 0xc3, 0xa2}, {0x6b, 0x6f, 0x73, 0x6b, 0x6f, 0x68, 0x6f}, {0x74, 0x75, 0x6f, 0x72, 0xc3, 0xa2, 0x73, 0x74, 0x75, 0x76}, {0x76, 0xc3, 0xa1, 0x73, 0x74, 0x75, 0x70, 0x70, 0x65, 0x65, 0x69, 0x76, 0x69}, {0x6c, 0xc3, 0xa1, 0x76, 0x75, 0x72, 0x64, 0x75, 0x76}}}
}
// Locale returns the current translators string locale
func (smn *smn) Locale() string {
return smn.locale
}
// PluralsCardinal returns the list of cardinal plural rules associated with 'smn'
func (smn *smn) PluralsCardinal() []locales.PluralRule {
return smn.pluralsCardinal
}
// PluralsOrdinal returns the list of ordinal plural rules associated with 'smn'
func (smn *smn) PluralsOrdinal() []locales.PluralRule {
return smn.pluralsOrdinal
}
// CardinalPluralRule returns the cardinal PluralRule given 'num' and digits/precision of 'v' for 'smn'
func (smn *smn) CardinalPluralRule(num float64, v uint64) locales.PluralRule {
n := math.Abs(num)
if n == 1 {
return locales.PluralRuleOne
} else if n == 2 {
return locales.PluralRuleTwo
}
return locales.PluralRuleOther
}
// OrdinalPluralRule returns the ordinal PluralRule given 'num' and digits/precision of 'v' for 'smn'
func (smn *smn) OrdinalPluralRule(num float64, v uint64) locales.PluralRule {
return locales.PluralRuleUnknown
}
// RangePluralRule returns the ordinal PluralRule given 'num1', 'num2' and digits/precision of 'v1' and 'v2' for 'smn'
func (smn *smn) RangePluralRule(num1 float64, v1 uint64, num2 float64, v2 uint64) locales.PluralRule {
return locales.PluralRuleUnknown
}
// FmtNumber returns 'num' with digits/precision of 'v' for 'smn' and handles both Whole and Real numbers based on 'v'
// returned as a []byte just in case the caller wishes to add more and can help
// avoid allocations; otherwise just cast as string.
func (smn *smn) FmtNumber(num float64, v uint64) []byte {
s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64)
return []byte(s)
}
// FmtPercent returns 'num' with digits/precision of 'v' for 'smn' and handles both Whole and Real numbers based on 'v'
// returned as a []byte just in case the caller wishes to add more and can help
// avoid allocations; otherwise just cast as string.
// NOTE: 'num' passed into FmtPercent is assumed to be in percent already
func (smn *smn) FmtPercent(num float64, v uint64) []byte {
s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64)
return []byte(s)
}
// FmtCurrency returns the currency representation of 'num' with digits/precision of 'v' for 'smn'
// returned as a []byte just in case the caller wishes to add more and can help
// avoid allocations; otherwise just cast as string.
func (smn *smn) FmtCurrency(num float64, v uint64, currency currency.Type) []byte {
s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64)
symbol := smn.currencies[currency]
l := len(s) + len(smn.decimal)
b := make([]byte, 0, l)
for i := len(s) - 1; i >= 0; i-- {
if s[i] == '.' {
for j := len(smn.decimal) - 1; j >= 0; j-- {
b = append(b, smn.decimal[j])
}
continue
}
b = append(b, s[i])
}
for j := len(symbol) - 1; j >= 0; j-- {
b = append(b, symbol[j])
}
for j := len(smn.currencyPositivePrefix) - 1; j >= 0; j-- {
b = append(b, smn.currencyPositivePrefix[j])
}
if num < 0 {
for j := len(smn.minus) - 1; j >= 0; j-- {
b = append(b, smn.minus[j])
}
}
// reverse
for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 {
b[i], b[j] = b[j], b[i]
}
b = append(b, smn.currencyPositiveSuffix...)
return b
}
// FmtAccounting returns the currency representation of 'num' with digits/precision of 'v' for 'smn'
// in accounting notation. returned as a []byte just in case the caller wishes to add more and can help
// avoid allocations; otherwise just cast as string.
func (smn *smn) FmtAccounting(num float64, v uint64, currency currency.Type) []byte {
s := strconv.FormatFloat(math.Abs(num), 'f', int(v), 64)
symbol := smn.currencies[currency]
l := len(s) + len(smn.decimal)
b := make([]byte, 0, l)
for i := len(s) - 1; i >= 0; i-- {
if s[i] == '.' {
for j := len(smn.decimal) - 1; j >= 0; j-- {
b = append(b, smn.decimal[j])
}
continue
}
b = append(b, s[i])
}
if num < 0 {
for j := len(symbol) - 1; j >= 0; j-- {
b = append(b, symbol[j])
}
for j := len(smn.currencyNegativePrefix) - 1; j >= 0; j-- {
b = append(b, smn.currencyNegativePrefix[j])
}
for j := len(smn.minus) - 1; j >= 0; j-- {
b = append(b, smn.minus[j])
}
} else {
for j := len(symbol) - 1; j >= 0; j-- {
b = append(b, symbol[j])
}
for j := len(smn.currencyPositivePrefix) - 1; j >= 0; j-- {
b = append(b, smn.currencyPositivePrefix[j])
}
}
// reverse
for i, j := 0, len(b)-1; i < j; i, j = i+1, j-1 {
b[i], b[j] = b[j], b[i]
}
if num < 0 {
b = append(b, smn.currencyNegativeSuffix...)
} else {
b = append(b, smn.currencyPositiveSuffix...)
}
return b
}
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