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/*global $,constrain*/
'use strict';
var MotorMixRule = function (throttle, roll, pitch, yaw) {
var self = {};
self.fromMsp = function (mspThrottle, mspRoll, mspPitch, mspYaw) {
throttle = mspThrottle / 1000;
roll = Math.round(((mspRoll / 1000) - 2) * 1000) / 1000;
pitch = Math.round(((mspPitch / 1000) - 2) * 1000) / 1000;
yaw = Math.round(((mspYaw / 1000) - 2) * 1000) / 1000;
};
self.isUsed = function () {
return throttle !== 0;
};
self.getThrottle = function () {
return constrain(parseFloat(throttle, 10), 0, 1);
};
self.getThrottleForMsp = function () {
return self.getThrottle() * 1000;
};
self.setThrottle = function (data) {
throttle = data;
};
self.getRoll = function () {
return constrain(parseFloat(roll, 10), -2, 2);
};
self.getRollForMsp = function () {
return (self.getRoll() + 2) * 1000;
};
self.setRoll = function (data) {
roll = data;
};
self.getPitch = function () {
return constrain(parseFloat(pitch, 10), -2, 2);
};
self.getPitchForMsp = function () {
return (self.getPitch() + 2) * 1000;
};
self.setPitch = function (data) {
pitch = data;
};
self.getYaw = function () {
return constrain(parseFloat(yaw, 10), -2, 2);
};
self.getYawForMsp = function () {
return (self.getYaw() + 2) * 1000;
};
self.setYaw = function (data) {
yaw = data;
};
return self;
};
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