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Diffstat (limited to 'CPP/7zip/Archive/Zip/ZipIn.cpp')
-rw-r--r--CPP/7zip/Archive/Zip/ZipIn.cpp51
1 files changed, 36 insertions, 15 deletions
diff --git a/CPP/7zip/Archive/Zip/ZipIn.cpp b/CPP/7zip/Archive/Zip/ZipIn.cpp
index 880ff218..076d6bb5 100644
--- a/CPP/7zip/Archive/Zip/ZipIn.cpp
+++ b/CPP/7zip/Archive/Zip/ZipIn.cpp
@@ -989,7 +989,8 @@ bool CInArchive::ReadFileName(unsigned size, AString &s)
bool CInArchive::ReadExtra(const CLocalItem &item, unsigned extraSize, CExtraBlock &extra,
- UInt64 &unpackSize, UInt64 &packSize, UInt64 &localOffset, UInt32 &disk)
+ UInt64 &unpackSize, UInt64 &packSize,
+ CItem *cdItem)
{
extra.Clear();
@@ -1017,18 +1018,40 @@ bool CInArchive::ReadExtra(const CLocalItem &item, unsigned extraSize, CExtraBlo
{
extra.IsZip64 = true;
bool isOK = true;
+
+ if (!cdItem
+ && size == 16
+ && !ZIP64_IS_32_MAX(unpackSize)
+ && !ZIP64_IS_32_MAX(packSize))
+ {
+ /* Win10 Explorer's "Send to Zip" for big (3500 MiB) files
+ creates Zip64 Extra in local file header.
+ But if both uncompressed and compressed sizes are smaller than 4 GiB,
+ Win10 doesn't store 0xFFFFFFFF in 32-bit fields as expected by zip specification.
+ 21.04: we ignore these minor errors in Win10 zip archives. */
+ if (ReadUInt64() != unpackSize)
+ isOK = false;
+ if (ReadUInt64() != packSize)
+ isOK = false;
+ size = 0;
+ }
+ else
+ {
+ if (ZIP64_IS_32_MAX(unpackSize))
+ { if (size < 8) isOK = false; else { size -= 8; unpackSize = ReadUInt64(); }}
- if (ZIP64_IS_32_MAX(unpackSize))
- { if (size < 8) isOK = false; else { size -= 8; unpackSize = ReadUInt64(); }}
-
- if (isOK && ZIP64_IS_32_MAX(packSize))
- { if (size < 8) isOK = false; else { size -= 8; packSize = ReadUInt64(); }}
-
- if (isOK && ZIP64_IS_32_MAX(localOffset))
- { if (size < 8) isOK = false; else { size -= 8; localOffset = ReadUInt64(); }}
+ if (isOK && ZIP64_IS_32_MAX(packSize))
+ { if (size < 8) isOK = false; else { size -= 8; packSize = ReadUInt64(); }}
- if (isOK && ZIP64_IS_16_MAX(disk))
- { if (size < 4) isOK = false; else { size -= 4; disk = ReadUInt32(); }}
+ if (cdItem)
+ {
+ if (isOK && ZIP64_IS_32_MAX(cdItem->LocalHeaderPos))
+ { if (size < 8) isOK = false; else { size -= 8; cdItem->LocalHeaderPos = ReadUInt64(); }}
+
+ if (isOK && ZIP64_IS_16_MAX(cdItem->Disk))
+ { if (size < 4) isOK = false; else { size -= 4; cdItem->Disk = ReadUInt32(); }}
+ }
+ }
if (!isOK || size != 0)
{
@@ -1100,9 +1123,7 @@ bool CInArchive::ReadLocalItem(CItemEx &item)
if (extraSize > 0)
{
- UInt64 localOffset = 0;
- UInt32 disk = 0;
- if (!ReadExtra(item, extraSize, item.LocalExtra, item.Size, item.PackSize, localOffset, disk))
+ if (!ReadExtra(item, extraSize, item.LocalExtra, item.Size, item.PackSize, NULL))
{
/* Most of archives are OK for Extra. But there are some rare cases
that have error. And if error in first item, it can't open archive.
@@ -1557,7 +1578,7 @@ HRESULT CInArchive::ReadCdItem(CItemEx &item)
ReadFileName(nameSize, item.Name);
if (extraSize > 0)
- ReadExtra(item, extraSize, item.CentralExtra, item.Size, item.PackSize, item.LocalHeaderPos, item.Disk);
+ ReadExtra(item, extraSize, item.CentralExtra, item.Size, item.PackSize, &item);
// May be these strings must be deleted
/*