diff options
Diffstat (limited to 'CPP/7zip/Compress/LZMA/LZMA.dsp')
-rwxr-xr-x | CPP/7zip/Compress/LZMA/LZMA.dsp | 478 |
1 files changed, 478 insertions, 0 deletions
diff --git a/CPP/7zip/Compress/LZMA/LZMA.dsp b/CPP/7zip/Compress/LZMA/LZMA.dsp new file mode 100755 index 00000000..3d51f1ff --- /dev/null +++ b/CPP/7zip/Compress/LZMA/LZMA.dsp @@ -0,0 +1,478 @@ +# Microsoft Developer Studio Project File - Name="LZMA" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 + +CFG=LZMA - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "LZMA.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "LZMA.mak" CFG="LZMA - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "LZMA - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE "LZMA - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +MTL=midl.exe +RSC=rc.exe + +!IF "$(CFG)" == "LZMA - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "Release" +# PROP Intermediate_Dir "Release" +# PROP Ignore_Export_Lib 1 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMA_EXPORTS" /YX /FD /c +# ADD CPP /nologo /Gz /MD /W3 /GX /O1 /I "../../../" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMA_EXPORTS" /D "COMPRESS_MF_MT" /D "_ST_MODE" /Yu"StdAfx.h" /FD /c +# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x419 /d "NDEBUG" +# ADD RSC /l 0x419 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"C:\Program Files\7-zip\Codecs\LZMA.dll" /opt:NOWIN98 +# SUBTRACT LINK32 /pdb:none /debug + +!ELSEIF "$(CFG)" == "LZMA - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "Debug" +# PROP Intermediate_Dir "Debug" +# PROP Ignore_Export_Lib 1 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMA_EXPORTS" /YX /FD /GZ /c +# ADD CPP /nologo /Gz /MTd /W3 /Gm /GX /ZI /Od /I "../../../" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LZMA_EXPORTS" /D "COMPRESS_MF_MT" /D "_ST_MODE" /Yu"StdAfx.h" /FD /GZ /c +# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 +# ADD BASE RSC /l 0x419 /d "_DEBUG" +# ADD RSC /l 0x419 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"C:\Program Files\7-zip\Codecs\LZMA.dll" /pdbtype:sept + +!ENDIF + +# Begin Target + +# Name "LZMA - Win32 Release" +# Name "LZMA - Win32 Debug" +# Begin Group "Spec" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\Codec.def +# End Source File +# Begin Source File + +SOURCE=.\DllExports.cpp +# End Source File +# Begin Source File + +SOURCE=.\resource.rc +# End Source File +# Begin Source File + +SOURCE=.\StdAfx.cpp +# ADD CPP /Yc"StdAfx.h" +# End Source File +# Begin Source File + +SOURCE=.\StdAfx.h +# End Source File +# End Group +# Begin Group "7-zip Common" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\Common\InBuffer.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\Common\InBuffer.h +# End Source File +# Begin Source File + +SOURCE=..\..\Common\OutBuffer.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\Common\OutBuffer.h +# End Source File +# Begin Source File + +SOURCE=..\..\Common\StreamUtils.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\Common\StreamUtils.h +# End Source File +# End Group +# Begin Group "RangeCoder" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\RangeCoder\RangeCoder.h +# End Source File +# Begin Source File + +SOURCE=..\RangeCoder\RangeCoderBit.cpp +# End Source File +# Begin Source File + +SOURCE=..\RangeCoder\RangeCoderBit.h +# End Source File +# Begin Source File + +SOURCE=..\RangeCoder\RangeCoderBitTree.h +# End Source File +# Begin Source File + +SOURCE=..\RangeCoder\RangeCoderOpt.h +# End Source File +# End Group +# Begin Group "Interface" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\ICoder.h +# End Source File +# Begin Source File + +SOURCE=..\MatchFinders\IMatchFinder.h +# End Source File +# Begin Source File + +SOURCE=..\..\IStream.h +# End Source File +# End Group +# Begin Group "LZ" + +# PROP Default_Filter "" +# Begin Group "BT" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTree.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTree2.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTree3.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTree4.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTreeBase.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTreeD.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTreeD4.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTreeDMain.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTreeMain.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTreeR.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTreeR4.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\BinTree\BinTreeRMain.h +# End Source File +# End Group +# Begin Group "HC" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\LZ\HashChain\HC4.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\HashChain\HCMain.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\LZ\IMatchFinder.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\LZInWindow.h +# End Source File +# Begin Source File + +SOURCE=..\LZ\LZOutWindow.cpp +# End Source File +# Begin Source File + +SOURCE=..\LZ\LZOutWindow.h +# End Source File +# End Group +# Begin Group "Common" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\Common\AlignedBuffer.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\AlignedBuffer.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\Alloc.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\Alloc.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\ComTry.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\CRC.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\CRC.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\Defs.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\Exception.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\MyCom.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\MyUnknown.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\MyWindows.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\NewHandler.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Common\NewHandler.h +# End Source File +# End Group +# Begin Group "Windows" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\Windows\Handle.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Windows\Synchronization.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\..\Windows\Synchronization.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\Windows\Thread.h +# End Source File +# End Group +# Begin Group "C" + +# PROP Default_Filter "" +# Begin Group "C_Lz" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\..\..\C\Compress\Lz\LzHash.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\C\Compress\Lz\MatchFinder.c + +!IF "$(CFG)" == "LZMA - Win32 Release" + +# ADD CPP /O2 +# SUBTRACT CPP /YX /Yc /Yu + +!ELSEIF "$(CFG)" == "LZMA - Win32 Debug" + +# SUBTRACT CPP /YX /Yc /Yu + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\C\Compress\Lz\MatchFinder.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\C\Compress\Lz\MatchFinderMt.c + +!IF "$(CFG)" == "LZMA - Win32 Release" + +# ADD CPP /O2 +# SUBTRACT CPP /YX /Yc /Yu + +!ELSEIF "$(CFG)" == "LZMA - Win32 Debug" + +# SUBTRACT CPP /YX /Yc /Yu + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\C\Compress\Lz\MatchFinderMt.h +# End Source File +# End Group +# Begin Source File + +SOURCE=..\..\..\..\C\7zCrc.c + +!IF "$(CFG)" == "LZMA - Win32 Release" + +# ADD CPP /O2 +# SUBTRACT CPP /YX /Yc /Yu + +!ELSEIF "$(CFG)" == "LZMA - Win32 Debug" + +# SUBTRACT CPP /YX /Yc /Yu + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\C\7zCrc.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\C\IStream.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\C\Threads.c +# SUBTRACT CPP /YX /Yc /Yu +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\C\Threads.h +# End Source File +# Begin Source File + +SOURCE=..\..\..\..\C\Types.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\LZMA.h +# End Source File +# Begin Source File + +SOURCE=.\LZMADecoder.cpp + +!IF "$(CFG)" == "LZMA - Win32 Release" + +# ADD CPP /O2 +# SUBTRACT CPP /YX /Yc /Yu + +!ELSEIF "$(CFG)" == "LZMA - Win32 Debug" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\LZMADecoder.h +# End Source File +# Begin Source File + +SOURCE=.\LZMAEncoder.cpp + +!IF "$(CFG)" == "LZMA - Win32 Release" + +# ADD CPP /O2 /FAs +# SUBTRACT CPP /YX /Yc /Yu + +!ELSEIF "$(CFG)" == "LZMA - Win32 Debug" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\LZMAEncoder.h +# End Source File +# End Target +# End Project |