// BlockSort.h #ifndef __BLOCKSORT_H #define __BLOCKSORT_H #include "Common/Types.h" // use BLOCK_SORT_EXTERNAL_FLAGS if blockSize can be > 1M // #define BLOCK_SORT_EXTERNAL_FLAGS #ifdef BLOCK_SORT_EXTERNAL_FLAGS #define BLOCK_SORT_EXTERNAL_SIZE(blockSize) ((((blockSize) + 31) >> 5)) #else #define BLOCK_SORT_EXTERNAL_SIZE(blockSize) 0 #endif #define BLOCK_SORT_BUF_SIZE(blockSize) ((blockSize) * 2 + BLOCK_SORT_EXTERNAL_SIZE(blockSize) + (1 << 16)) UInt32 BlockSort(UInt32 *indices, const Byte *data, UInt32 blockSize); #endif