PROG = Swap.dll DEF_FILE = ../Codec.def CFLAGS = $(CFLAGS) -I ../../../ LIBS = $(LIBS) oleaut32.lib COMPRESS_OBJS = \ $O\CodecExports.obj \ $O\DllExports.obj \ SWAP_OPT_OBJS = \ $O\ByteSwap.obj \ $O\ByteSwapRegister.obj \ OBJS = \ $O\StdAfx.obj \ $(COMPRESS_OBJS) \ $(SWAP_OPT_OBJS) \ $O\resource.res !include "../../../Build.mak" $(COMPRESS_OBJS): ../$(*B).cpp $(COMPL) $(SWAP_OPT_OBJS): $(*B).cpp $(COMPL_O2)