// ProgramLocation.h #include "StdAfx.h" #include "ProgramLocation.h" #include "Windows/FileName.h" #include "Windows/DLL.h" using namespace NWindows; extern HINSTANCE g_hInstance; bool GetProgramFolderPath(UString &folder) { if (!NDLL::MyGetModuleFileName(g_hInstance, folder)) return false; int pos = folder.ReverseFind(WCHAR_PATH_SEPARATOR); if (pos < 0) return false; folder = folder.Left(pos + 1); return true; }