// Windows/ResourceString.h #ifndef __WINDOWS_RESOURCESTRING_H #define __WINDOWS_RESOURCESTRING_H #include "Common/String.h" namespace NWindows { CSysString MyLoadString(UINT resourceID); #ifdef _UNICODE inline UString MyLoadStringW(UINT resourceID) { return MyLoadString(resourceID); } #else UString MyLoadStringW(UINT resourceID); #endif } #endif