blob: c4f9dc13ba02179d12e61f6983ff8bdc0bf18324 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
|
// 7zItem.h
#ifndef __7Z_ITEM_H
#define __7Z_ITEM_H
#include "../../../Common/Buffer.h"
#include "../../../Common/String.h"
#include "../../Common/MethodID.h"
#include "7zHeader.h"
namespace NArchive {
namespace N7z {
typedef UInt32 CNum;
const CNum kNumMax = 0x7FFFFFFF;
const CNum kNumNoIndex = 0xFFFFFFFF;
struct CCoderInfo
{
CMethodId MethodID;
CByteBuffer Properties;
CNum NumInStreams;
CNum NumOutStreams;
bool IsSimpleCoder() const { return (NumInStreams == 1) && (NumOutStreams == 1); }
};
struct CBindPair
{
CNum InIndex;
CNum OutIndex;
};
struct CFolder
{
CObjectVector<CCoderInfo> Coders;
CRecordVector<CBindPair> BindPairs;
CRecordVector<CNum> PackStreams;
CRecordVector<UInt64> UnPackSizes;
UInt32 UnPackCRC;
bool UnPackCRCDefined;
CFolder(): UnPackCRCDefined(false) {}
UInt64 GetUnPackSize() const // test it
{
if (UnPackSizes.IsEmpty())
return 0;
for (int i = UnPackSizes.Size() - 1; i >= 0; i--)
if (FindBindPairForOutStream(i) < 0)
return UnPackSizes[i];
throw 1;
}
CNum GetNumOutStreams() const
{
CNum result = 0;
for (int i = 0; i < Coders.Size(); i++)
result += Coders[i].NumOutStreams;
return result;
}
int FindBindPairForInStream(CNum inStreamIndex) const
{
for(int i = 0; i < BindPairs.Size(); i++)
if (BindPairs[i].InIndex == inStreamIndex)
return i;
return -1;
}
int FindBindPairForOutStream(CNum outStreamIndex) const
{
for(int i = 0; i < BindPairs.Size(); i++)
if (BindPairs[i].OutIndex == outStreamIndex)
return i;
return -1;
}
int FindPackStreamArrayIndex(CNum inStreamIndex) const
{
for(int i = 0; i < PackStreams.Size(); i++)
if (PackStreams[i] == inStreamIndex)
return i;
return -1;
}
};
typedef FILETIME CArchiveFileTime;
class CFileItem
{
public:
CArchiveFileTime CreationTime;
CArchiveFileTime LastWriteTime;
CArchiveFileTime LastAccessTime;
UInt64 UnPackSize;
UInt64 StartPos;
UInt32 Attributes;
UInt32 FileCRC;
UString Name;
bool HasStream; // Test it !!! it means that there is
// stream in some folder. It can be empty stream
bool IsDirectory;
bool IsAnti;
bool IsFileCRCDefined;
bool AreAttributesDefined;
bool IsCreationTimeDefined;
bool IsLastWriteTimeDefined;
bool IsLastAccessTimeDefined;
bool IsStartPosDefined;
/*
const bool HasStream() const {
return !IsDirectory && !IsAnti && UnPackSize != 0; }
*/
CFileItem():
HasStream(true),
IsDirectory(false),
IsAnti(false),
IsFileCRCDefined(false),
AreAttributesDefined(false),
IsCreationTimeDefined(false),
IsLastWriteTimeDefined(false),
IsLastAccessTimeDefined(false),
IsStartPosDefined(false)
{}
void SetAttributes(UInt32 attributes)
{
AreAttributesDefined = true;
Attributes = attributes;
}
void SetCreationTime(const CArchiveFileTime &creationTime)
{
IsCreationTimeDefined = true;
CreationTime = creationTime;
}
void SetLastWriteTime(const CArchiveFileTime &lastWriteTime)
{
IsLastWriteTimeDefined = true;
LastWriteTime = lastWriteTime;
}
void SetLastAccessTime(const CArchiveFileTime &lastAccessTime)
{
IsLastAccessTimeDefined = true;
LastAccessTime = lastAccessTime;
}
};
struct CArchiveDatabase
{
CRecordVector<UInt64> PackSizes;
CRecordVector<bool> PackCRCsDefined;
CRecordVector<UInt32> PackCRCs;
CObjectVector<CFolder> Folders;
CRecordVector<CNum> NumUnPackStreamsVector;
CObjectVector<CFileItem> Files;
void Clear()
{
PackSizes.Clear();
PackCRCsDefined.Clear();
PackCRCs.Clear();
Folders.Clear();
NumUnPackStreamsVector.Clear();
Files.Clear();
}
bool IsEmpty() const
{
return (PackSizes.IsEmpty() &&
PackCRCsDefined.IsEmpty() &&
PackCRCs.IsEmpty() &&
Folders.IsEmpty() &&
NumUnPackStreamsVector.IsEmpty() &&
Files.IsEmpty());
}
};
}}
#endif
|