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// CoderMixerMT.h
#ifndef __CODER_MIXER_MT_H
#define __CODER_MIXER_MT_H
#include "../../../Common/MyVector.h"
#include "../../../Common/MyCom.h"
#include "../../ICoder.h"
#include "../../Common/StreamBinder.h"
#include "../../Common/VirtThread.h"
#include "CoderMixer.h"
namespace NCoderMixer {
struct CCoder: public CCoderInfo, public CVirtThread
{
HRESULT Result;
virtual void Execute();
void Code(ICompressProgressInfo *progress);
};
/*
for each coder
AddCoder()
SetProgressIndex(UInt32 coderIndex);
for each file
{
ReInit()
for each coder
SetCoderInfo
Code
}
*/
class CCoderMixerMT:
public ICompressCoder,
public CMyUnknownImp
{
CObjectVector<CStreamBinder> _streamBinders;
int _progressCoderIndex;
HRESULT ReturnIfError(HRESULT code);
public:
CObjectVector<CCoder> _coders;
MY_UNKNOWN_IMP
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream,
const UInt64 *inSize, const UInt64 *outSize,
ICompressProgressInfo *progress);
void AddCoder(ICompressCoder *coder);
void SetProgressCoderIndex(int coderIndex) { _progressCoderIndex = coderIndex; }
void ReInit();
void SetCoderInfo(UInt32 coderIndex, const UInt64 *inSize, const UInt64 *outSize)
{ _coders[coderIndex].SetCoderInfo(inSize, outSize); }
/*
UInt64 GetWriteProcessedSize(UInt32 binderIndex) const
{ return _streamBinders[binderIndex].ProcessedSize; }
*/
};
}
#endif
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