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// ZipUpdate.h
#ifndef __ZIP_UPDATE_H
#define __ZIP_UPDATE_H
#include "../../ICoder.h"
#include "../IArchive.h"
#include "../../Common/CreateCoder.h"
#include "ZipCompressionMode.h"
#include "ZipIn.h"
namespace NArchive {
namespace NZip {
/*
struct CUpdateRange
{
UInt64 Position;
UInt64 Size;
// CUpdateRange() {};
CUpdateRange(UInt64 position, UInt64 size): Position(position), Size(size) {};
};
*/
struct CUpdateItem
{
bool NewData;
bool NewProps;
bool IsDir;
bool NtfsTimeIsDefined;
bool IsUtf8;
// bool IsAltStream;
int IndexInArc;
unsigned IndexInClient;
UInt32 Attrib;
UInt32 Time;
UInt64 Size;
AString Name;
CByteBuffer Name_Utf; // for Info-Zip (kIzUnicodeName) Extra
CByteBuffer Comment;
// bool Commented;
// CUpdateRange CommentRange;
FILETIME Ntfs_MTime;
FILETIME Ntfs_ATime;
FILETIME Ntfs_CTime;
void Clear()
{
IsDir = false;
NtfsTimeIsDefined = false;
IsUtf8 = false;
// IsAltStream = false;
Size = 0;
Name.Empty();
Name_Utf.Free();
Comment.Free();
}
CUpdateItem():
IsDir(false),
NtfsTimeIsDefined(false),
IsUtf8(false),
// IsAltStream(false),
Size(0)
{}
};
HRESULT Update(
DECL_EXTERNAL_CODECS_LOC_VARS
const CObjectVector<CItemEx> &inputItems,
CObjectVector<CUpdateItem> &updateItems,
ISequentialOutStream *seqOutStream,
CInArchive *inArchive, bool removeSfx,
const CCompressionMethodMode &compressionMethodMode,
IArchiveUpdateCallback *updateCallback);
}}
#endif
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