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// ArjDecoder2.h
#ifndef __COMPRESS_ARJ_DECODER2_H
#define __COMPRESS_ARJ_DECODER2_H
#include "../../Common/MyCom.h"
#include "../ICoder.h"
#include "../Common/InBuffer.h"
#include "BitmDecoder.h"
#include "LzOutWindow.h"
namespace NCompress {
namespace NArj {
namespace NDecoder2 {
class CCoder :
public ICompressCoder,
public CMyUnknownImp
{
CLzOutWindow m_OutWindowStream;
NBitm::CDecoder<CInBuffer> m_InBitStream;
class CCoderReleaser
{
CCoder *m_Coder;
public:
bool NeedFlush;
CCoderReleaser(CCoder *coder): m_Coder(coder), NeedFlush(true) {}
~CCoderReleaser()
{
if (NeedFlush)
m_Coder->m_OutWindowStream.Flush();
}
};
friend class CCoderReleaser;
HRESULT CodeReal(ISequentialInStream *inStream, ISequentialOutStream *outStream,
const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress);
public:
MY_UNKNOWN_IMP
STDMETHOD(Code)(ISequentialInStream *inStream, ISequentialOutStream *outStream,
const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress);
};
}}}
#endif
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