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// ArchiveName.cpp
#include "StdAfx.h"
#include "Windows/FileDir.h"
#include "Windows/FileFind.h"
#include "ExtractingFilePath.h"
using namespace NWindows;
static UString CreateArchiveName2(const UString &srcName, bool fromPrev, bool keepName)
{
UString resultName = L"Archive";
if (fromPrev)
{
UString dirPrefix;
if (NFile::NDirectory::GetOnlyDirPrefix(srcName, dirPrefix))
{
if (dirPrefix.Length() > 0)
if (dirPrefix[dirPrefix.Length() - 1] == WCHAR_PATH_SEPARATOR)
{
dirPrefix.Delete(dirPrefix.Length() - 1);
NFile::NFind::CFileInfoW fileInfo;
if (fileInfo.Find(dirPrefix))
resultName = fileInfo.Name;
}
}
}
else
{
NFile::NFind::CFileInfoW fileInfo;
if (!fileInfo.Find(srcName))
// return resultName;
return srcName;
resultName = fileInfo.Name;
if (!fileInfo.IsDir() && !keepName)
{
int dotPos = resultName.ReverseFind('.');
if (dotPos > 0)
{
UString archiveName2 = resultName.Left(dotPos);
if (archiveName2.ReverseFind('.') < 0)
resultName = archiveName2;
}
}
}
return resultName;
}
UString CreateArchiveName(const UString &srcName, bool fromPrev, bool keepName)
{
return GetCorrectFsPath(CreateArchiveName2(srcName, fromPrev, keepName));
}
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