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// PropIDUtils.h
#ifndef __PROPID_UTILS_H
#define __PROPID_UTILS_H
#include "../../../Common/MyString.h"
// provide at least 64 bytes for buffer including zero-end
void ConvertPropertyToShortString(char *dest, const PROPVARIANT &propVariant, PROPID propID, bool full = true) throw();
void ConvertPropertyToString(UString &dest, const PROPVARIANT &propVariant, PROPID propID, bool full = true);
bool ConvertNtReparseToString(const Byte *data, UInt32 size, UString &s);
void ConvertNtSecureToString(const Byte *data, UInt32 size, AString &s);
bool CheckNtSecure(const Byte *data, UInt32 size);
void ConvertWinAttribToString(char *s, UInt32 wa);
#endif
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