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// Common/StdOutStream.h
#ifndef __COMMON_STD_OUT_STREAM_H
#define __COMMON_STD_OUT_STREAM_H
#include <stdio.h>
#include "MyString.h"
#include "MyTypes.h"
class CStdOutStream
{
FILE *_stream;
bool _streamIsOpen;
public:
CStdOutStream(): _stream(0), _streamIsOpen(false) {};
CStdOutStream(FILE *stream): _stream(stream), _streamIsOpen(false) {};
~CStdOutStream() { Close(); }
operator FILE *() { return _stream; }
bool Open(const char *fileName) throw();
bool Close() throw();
bool Flush() throw();
CStdOutStream & operator<<(CStdOutStream & (* func)(CStdOutStream &));
CStdOutStream & operator<<(const char *s) throw();
CStdOutStream & operator<<(char c) throw();
CStdOutStream & operator<<(Int32 number) throw();
CStdOutStream & operator<<(Int64 number) throw();
CStdOutStream & operator<<(UInt32 number) throw();
CStdOutStream & operator<<(UInt64 number) throw();
CStdOutStream & operator<<(const wchar_t *s);
void PrintUString(const UString &s, AString &temp);
};
CStdOutStream & endl(CStdOutStream & outStream) throw();
extern CStdOutStream g_StdOut;
extern CStdOutStream g_StdErr;
#endif
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