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// Windows/Memory.cpp
#include "StdAfx.h"
#include "Windows/Memory.h"
namespace NWindows {
namespace NMemory {
bool CGlobal::Alloc(UINT flags, SIZE_T size)
{
HGLOBAL newBlock = ::GlobalAlloc(flags, size);
if (newBlock == NULL)
return false;
m_MemoryHandle = newBlock;
return true;
}
bool CGlobal::Free()
{
if (m_MemoryHandle == NULL)
return true;
m_MemoryHandle = ::GlobalFree(m_MemoryHandle);
return (m_MemoryHandle == NULL);
}
bool CGlobal::ReAlloc(SIZE_T size)
{
HGLOBAL newBlock = ::GlobalReAlloc(m_MemoryHandle, size, GMEM_MOVEABLE);
if (newBlock == NULL)
return false;
m_MemoryHandle = newBlock;
return true;
}
}}
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