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// Windows/Menu.h
#ifndef __WINDOWS_MENU_H
#define __WINDOWS_MENU_H
#include "../Common/MyString.h"
#include "Defs.h"
namespace NWindows {
struct CMenuItem
{
UString StringValue;
UINT fMask;
UINT fType;
UINT fState;
UINT wID;
HMENU hSubMenu;
HBITMAP hbmpChecked;
HBITMAP hbmpUnchecked;
ULONG_PTR dwItemData;
// LPTSTR dwTypeData;
// UINT cch;
// HBITMAP hbmpItem;
bool IsString() const // change it MIIM_STRING
{ return ((fMask & MIIM_TYPE) != 0 && (fType == MFT_STRING)); }
bool IsSeparator() const { return (fType == MFT_SEPARATOR); }
CMenuItem(): fMask(0), fType(0), fState(0), wID(0), hSubMenu(0), hbmpChecked(0),
hbmpUnchecked(0), dwItemData(0) {}
};
class CMenu
{
HMENU _menu;
public:
CMenu(): _menu(NULL) {};
operator HMENU() const { return _menu; }
void Attach(HMENU menu) { _menu = menu; }
HMENU Detach()
{
HMENU menu = _menu;
_menu = NULL;
return menu;
}
bool Create()
{
_menu = ::CreateMenu();
return (_menu != NULL);
}
bool CreatePopup()
{
_menu = ::CreatePopupMenu();
return (_menu != NULL);
}
bool Destroy()
{
if (_menu == NULL)
return false;
return BOOLToBool(::DestroyMenu(Detach()));
}
int GetItemCount()
{
#ifdef UNDER_CE
for (int i = 0;; i++)
{
CMenuItem item;
item.fMask = MIIM_STATE;
if (!GetItem(i, true, item))
return i;
}
#else
return GetMenuItemCount(_menu);
#endif
}
HMENU GetSubMenu(int pos) { return ::GetSubMenu(_menu, pos); }
#ifndef UNDER_CE
/*
bool GetItemString(UINT idItem, UINT flag, CSysString &result)
{
result.Empty();
int len = ::GetMenuString(_menu, idItem, 0, 0, flag);
int len2 = ::GetMenuString(_menu, idItem, result.GetBuf(len + 2), len + 1, flag);
if (len > len2)
len = len2;
result.ReleaseBuf_CalcLen(len + 2);
return (len != 0);
}
*/
UINT GetItemID(int pos) { return ::GetMenuItemID(_menu, pos); }
UINT GetItemState(UINT id, UINT flags) { return ::GetMenuState(_menu, id, flags); }
#endif
bool GetItemInfo(UINT itemIndex, bool byPosition, LPMENUITEMINFO itemInfo)
{ return BOOLToBool(::GetMenuItemInfo(_menu, itemIndex, BoolToBOOL(byPosition), itemInfo)); }
bool SetItemInfo(UINT itemIndex, bool byPosition, LPMENUITEMINFO itemInfo)
{ return BOOLToBool(::SetMenuItemInfo(_menu, itemIndex, BoolToBOOL(byPosition), itemInfo)); }
bool AppendItem(UINT flags, UINT_PTR newItemID, LPCTSTR newItem)
{ return BOOLToBool(::AppendMenu(_menu, flags, newItemID, newItem)); }
bool Insert(UINT position, UINT flags, UINT_PTR idNewItem, LPCTSTR newItem)
{ return BOOLToBool(::InsertMenu(_menu, position, flags, idNewItem, newItem)); }
#ifndef UNDER_CE
bool InsertItem(UINT itemIndex, bool byPosition, LPCMENUITEMINFO itemInfo)
{ return BOOLToBool(::InsertMenuItem(_menu, itemIndex, BoolToBOOL(byPosition), itemInfo)); }
#endif
bool RemoveItem(UINT item, UINT flags) { return BOOLToBool(::RemoveMenu(_menu, item, flags)); }
void RemoveAllItemsFrom(UINT index) { while (RemoveItem(index, MF_BYPOSITION)); }
void RemoveAllItems() { RemoveAllItemsFrom(0); }
#ifndef _UNICODE
bool GetItemInfo(UINT itemIndex, bool byPosition, LPMENUITEMINFOW itemInfo)
{ return BOOLToBool(::GetMenuItemInfoW(_menu, itemIndex, BoolToBOOL(byPosition), itemInfo)); }
bool InsertItem(UINT itemIndex, bool byPosition, LPMENUITEMINFOW itemInfo)
{ return BOOLToBool(::InsertMenuItemW(_menu, itemIndex, BoolToBOOL(byPosition), itemInfo)); }
bool SetItemInfo(UINT itemIndex, bool byPosition, LPMENUITEMINFOW itemInfo)
{ return BOOLToBool(::SetMenuItemInfoW(_menu, itemIndex, BoolToBOOL(byPosition), itemInfo)); }
bool AppendItem(UINT flags, UINT_PTR newItemID, LPCWSTR newItem);
#endif
bool GetItem(UINT itemIndex, bool byPosition, CMenuItem &item);
bool SetItem(UINT itemIndex, bool byPosition, const CMenuItem &item);
bool InsertItem(UINT itemIndex, bool byPosition, const CMenuItem &item);
int Track(UINT flags, int x, int y, HWND hWnd) { return ::TrackPopupMenuEx(_menu, flags, x, y, hWnd, NULL); }
bool CheckRadioItem(UINT idFirst, UINT idLast, UINT idCheck, UINT flags)
{ return BOOLToBool(::CheckMenuRadioItem(_menu, idFirst, idLast, idCheck, flags)); }
DWORD CheckItem(UINT id, UINT uCheck) { return ::CheckMenuItem(_menu, id, uCheck); }
DWORD CheckItemByID(UINT id, bool check) { return CheckItem(id, MF_BYCOMMAND | (check ? MF_CHECKED : MF_UNCHECKED)); }
BOOL EnableItem(UINT uIDEnableItem, UINT uEnable) { return EnableMenuItem(_menu, uIDEnableItem, uEnable); }
};
class CMenuDestroyer
{
CMenu *_menu;
public:
CMenuDestroyer(CMenu &menu): _menu(&menu) {}
CMenuDestroyer(): _menu(0) {}
~CMenuDestroyer() { if (_menu) _menu->Destroy(); }
void Attach(CMenu &menu) { _menu = &menu; }
void Disable() { _menu = 0; }
};
}
#endif
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