/* * uxsel.c * * This module is a sort of all-purpose interchange for file * descriptors. At one end it talks to network.c and pty.c and * anything else which might have one or more fds that need * select() or poll()-type things doing to them during an extended * program run; at the other end it talks to window.c or plink.c or * anything else which might have its own means of actually doing * those select()-type things. */ #include #include "putty.h" #include "tree234.h" struct fd { int fd; int rwx; /* 4=except 2=write 1=read */ uxsel_callback_fn callback; uxsel_id *id; /* for uxsel_input_remove */ }; static tree234 *fds; static int uxsel_fd_cmp(void *av, void *bv) { struct fd *a = (struct fd *)av; struct fd *b = (struct fd *)bv; if (a->fd < b->fd) return -1; if (a->fd > b->fd) return +1; return 0; } static int uxsel_fd_findcmp(void *av, void *bv) { int *a = (int *)av; struct fd *b = (struct fd *)bv; if (*a < b->fd) return -1; if (*a > b->fd) return +1; return 0; } void uxsel_init(void) { fds = newtree234(uxsel_fd_cmp); } /* * Here is the interface to fd-supplying modules. They supply an * fd, a set of read/write/execute states, and a callback function * for when the fd satisfies one of those states. Repeated calls to * uxsel_set on the same fd are perfectly legal and serve to change * the rwx state (typically you only want to select an fd for * writing when you actually have pending data you want to write to * it!). */ void uxsel_set(int fd, int rwx, uxsel_callback_fn callback) { struct fd *newfd; assert(fd >= 0); uxsel_del(fd); if (rwx) { newfd = snew(struct fd); newfd->fd = fd; newfd->rwx = rwx; newfd->callback = callback; newfd->id = uxsel_input_add(fd, rwx); add234(fds, newfd); } } void uxsel_del(int fd) { struct fd *oldfd = find234(fds, &fd, uxsel_fd_findcmp); if (oldfd) { if (oldfd->id) uxsel_input_remove(oldfd->id); del234(fds, oldfd); sfree(oldfd); } } /* * And here is the interface to select-functionality-supplying * modules. */ int next_fd(int *state, int *rwx) { struct fd *fd; fd = index234(fds, (*state)++); if (fd) { *rwx = fd->rwx; return fd->fd; } else return -1; } int first_fd(int *state, int *rwx) { *state = 0; return next_fd(state, rwx); } void select_result(int fd, int event) { struct fd *fdstruct = find234(fds, &fd, uxsel_fd_findcmp); noise_ultralight(NOISE_SOURCE_IOID, fd); /* * Apparently this can sometimes be NULL. Can't see how, but I * assume it means I need to ignore the event since it's on an * fd I've stopped being interested in. Sigh. */ if (fdstruct) fdstruct->callback(fd, event); }