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const Bot = require("./bot");
const static = require("node-static");
const WebSocket = require("ws");
const wsServer = new WebSocket.Server({port: 3091});
const staticServer = new static.Server('./static');
let bot = null;
wsServer.on("connection", function(socket) {
socket.send(bot ? "0" + bot._bot.username + "/" + bot._admin + "/" + bot._mode : "");
socket.on("message", function(msg) {
if (msg[0] === "0") {
const m = msg.slice(1).split("/");
const host = m[0];
const port = m[1];
const username = m[2];
const admin = m[3];
if (bot) bot.destroy();
bot = new Bot(username, host, ~~port, admin);
bot._bot.on("spawn", () => socket.send("1Spawned!"));
bot._bot.on("chat", (username, msg) => socket.send("1" + "<" + username + "> " + msg));
bot._bot.on("whisper", (username, msg) => socket.send("1" + username + " whispers: " + msg));
}
else if (msg[0] === "1") {
bot.destroy();
bot = null;
}
if (!bot) return;
if (msg[0] === "2") bot.setMode(msg.slice(1));
if (msg[0] === "3") bot._bot.chat(msg.slice(1));
});
});
require("http").createServer((req, res) => {
req.on("end", () => staticServer.serve(req, res)).resume();
}).listen(80);
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