diff options
author | Alex Zolotarev <alex@maps.me> | 2015-09-30 02:38:27 +0300 |
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committer | Alex Zolotarev <alex@maps.me> | 2015-09-30 10:50:59 +0300 |
commit | a2682a0b2aab96a132df61f22c983ace6a37c62f (patch) | |
tree | 571ea2cbedf232f2adb9899fd39f6b00062276cd /3party/sdf_image | |
parent | 89dd44483011719394ff0400dfdb98451e6d400b (diff) |
Moved 3party sources to 3party folder for easier support.
Diffstat (limited to '3party/sdf_image')
-rw-r--r-- | 3party/sdf_image/sdf_image.cpp | 511 | ||||
-rw-r--r-- | 3party/sdf_image/sdf_image.h | 80 |
2 files changed, 591 insertions, 0 deletions
diff --git a/3party/sdf_image/sdf_image.cpp b/3party/sdf_image/sdf_image.cpp new file mode 100644 index 0000000000..9e259dc644 --- /dev/null +++ b/3party/sdf_image/sdf_image.cpp @@ -0,0 +1,511 @@ +/* +Copyright (C) 2009 by Stefan Gustavson + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ + +#include "drape/sdf_image.h" + +#include "base/math.hpp" +#include "base/scope_guard.hpp" + +#include "std/limits.hpp" +#include "std/bind.hpp" + +namespace dp +{ + +namespace +{ + float const SQRT2 = 1.4142136f; + + float ComputeXGradient(float ul, float /*u*/, float ur, float l, float r, float dl, float /*d*/, float dr) + { + return (ur + SQRT2 * r + dr) - (ul + SQRT2 * l + dl); + } + + float ComputeYGradient(float ul, float u, float ur, float /*l*/, float /*r*/, float dl, float d, float dr) + { + return (ur + SQRT2 * d + dr) - (ul + SQRT2 * u + dl); + } + +} +#define BIND_GRADIENT(f) bind(&f, _1, _2, _3, _4, _5, _6, _7, _8) +#define TRANSFORM(offset, dx, dy) \ + if (Transform(i, offset, dx, dy, xDist, yDist, oldDist)) \ + { \ + dist.m_data[i] = oldDist; \ + changed = true; \ + } + + +SdfImage::SdfImage(uint32_t h, uint32_t w) + : m_height(h) + , m_width(w) +{ + m_data.resize(m_width * m_height, 0); +} + +SdfImage::SdfImage(uint32_t h, uint32_t w, uint8_t * imageData, uint8_t border) +{ + int8_t doubleBorder = 2 * border; + m_width = w + doubleBorder; + m_height = h + doubleBorder; + + uint32_t floatCount = m_width * m_height; + m_data.resize(floatCount, 0.0f); + for (size_t row = border; row < h + border; ++row) + { + size_t dstBaseIndex = row * m_width; + size_t srcBaseIndex = (row - border) * w; + for (size_t column = border; column < w + border; ++column) + m_data[dstBaseIndex + column] = (float)imageData[srcBaseIndex + column - border] / 255.0f; + } +} + +SdfImage::SdfImage(SdfImage const & copy) +{ + m_height = copy.m_height; + m_width = copy.m_width; + m_data = copy.m_data; +} + +uint32_t SdfImage::GetWidth() const +{ + return m_width; +} + +uint32_t SdfImage::GetHeight() const +{ + return m_height; +} + +void SdfImage::GetData(vector<uint8_t> & dst) +{ + ASSERT(m_data.size() <= dst.size(), ()); + transform(m_data.begin(), m_data.end(), dst.begin(), [](float const & node) + { + return static_cast<uint8_t>(node * 255.0f); + }); +} + +void SdfImage::Scale() +{ + float maxi = numeric_limits<float>::min(); + float mini = numeric_limits<float>::max(); + + for_each(m_data.begin(), m_data.end(), [&maxi, &mini](float const & node) + { + maxi = max(maxi, node); + mini = min(mini, node); + }); + + maxi -= mini; + for_each(m_data.begin(), m_data.end(), [&maxi, &mini](float & node) + { + node = (node - mini) / maxi; + }); +} + +void SdfImage::Invert() +{ + for_each(m_data.begin(), m_data.end(), [](float & node) + { + node = 1.0f - node; + }); +} + +void SdfImage::Minus(SdfImage & im) +{ + ASSERT(m_data.size() == im.m_data.size(), ()); + transform(m_data.begin(), m_data.end(), im.m_data.begin(), m_data.begin(), [](float const & n1, float const & n2) + { + return n1 - n2; + }); +} + +void SdfImage::Distquant() +{ + for_each(m_data.begin(), m_data.end(), [](float & node) + { + node = my::clamp(0.5f + node * 0.0325f, 0.0f, 1.0f); + }); +} + +void SdfImage::GenerateSDF(float sc) +{ + Scale(); + + SdfImage outside(m_height, m_width); + SdfImage inside(m_height, m_width); + + size_t shortCount = m_width * m_height; + vector<short> xDist; + vector<short> yDist; + xDist.resize(shortCount, 0); + yDist.resize(shortCount, 0); + + MexFunction(*this, xDist, yDist, outside); + + fill(xDist.begin(), xDist.end(), 0); + fill(yDist.begin(), yDist.end(), 0); + + Invert(); + MexFunction(*this, xDist, yDist, inside); + + outside.Minus(inside); + outside.Distquant(); + outside.Invert(); + *this = outside.Bilinear(sc); +} + +SdfImage SdfImage::Bilinear(float scale) +{ + uint32_t srcWidth = GetWidth(); + uint32_t srcHeight = GetHeight(); + uint32_t dstWidth = srcWidth * scale; + uint32_t dstHeight = srcHeight * scale; + + SdfImage result(dstHeight, dstWidth); + + float xRatio = static_cast<float>(srcWidth - 1) / result.GetWidth(); + float yRatio = static_cast<float>(srcHeight - 1) / result.GetHeight(); + for (uint32_t i = 0; i < dstHeight; i++) + { + uint32_t baseIndex = i * dstWidth; + for (uint32_t j = 0; j < dstWidth; j++) + { + int x = static_cast<int>(xRatio * j); + int y = static_cast<int>(yRatio * i); + int index = y * srcWidth + x; + ASSERT_LESS(index, m_data.size(), ()); + + // range is 0 to 255 thus bitwise AND with 0xff + float A = m_data[index]; + float B = m_data[index + 1]; + float C = m_data[index + srcWidth]; + float D = m_data[index + srcWidth + 1]; + + float xDiff = (xRatio * j) - x; + float yDiff = (yRatio * i) - y; + float xInvertDiff = 1.0f - xDiff; + float yInvertDiff = 1.0f - yDiff; + + float gray = A * xInvertDiff * yInvertDiff + B * xDiff * yInvertDiff + + C * xInvertDiff * yDiff + D * xDiff * yDiff; + + result.m_data[baseIndex + j] = gray; + } + } + + return result; +} + +float SdfImage::ComputeGradient(uint32_t x, uint32_t y, SdfImage::TComputeFn const & fn) const +{ + if (x < 1 || x > m_width - 1 || + y < 1 || y > m_height - 1) + { + return 0.0; + } + + size_t k = y * m_width + x; + + uint32_t l = k - 1; + uint32_t r = k + 1; + uint32_t u = k - m_width; + uint32_t d = k + m_width; + uint32_t ul = u - 1; + uint32_t dl = d -1; + uint32_t ur = u + 1; + uint32_t dr = d + 1; + + if (m_data[k] > 0.0 && m_data[k] < 1.0) + { + return fn(m_data[ul], m_data[u], m_data[ur], + m_data[l], m_data[r], + m_data[dl], m_data[d], m_data[dr]); + } + else + return 0.0; +} + +void SdfImage::MexFunction(SdfImage const & img, vector<short> & xDist, vector<short> & yDist, SdfImage & out) +{ + ASSERT_EQUAL(img.GetWidth(), out.GetWidth(), ()); + ASSERT_EQUAL(img.GetHeight(), out.GetHeight(), ()); + + img.EdtaA3(xDist, yDist, out); + // Pixels with grayscale>0.5 will have a negative distance. + // This is correct, but we don't want values <0 returned here. + for_each(out.m_data.begin(), out.m_data.end(), [](float & n) + { + n = max(0.0f, n); + }); +} + +float SdfImage::DistaA3(int c, int xc, int yc, int xi, int yi) const +{ + int closest = c - xc - yc * m_width; // Index to the edge pixel pointed to from c + //if (closest < 0 || closest > m_data.size()) + // return 1000000.0; + ASSERT_GREATER_OR_EQUAL(closest, 0, ()); + ASSERT_LESS(closest, m_data.size(), ()); + + float a = my::clamp(m_data[closest], 0.0f, 1.0f); // Grayscale value at the edge pixel + + if(a == 0.0) + return 1000000.0; // Not an object pixel, return "very far" ("don't know yet") + + double dx = static_cast<double>(xi); + double dy = static_cast<double>(yi); + double di = sqrt(dx * dx + dy * dy); // Length of integer vector, like a traditional EDT + double df = 0.0; + if(di == 0.0) + { + int y = closest / m_width; + int x = closest % m_width; + // Use local gradient only at edges + // Estimate based on local gradient only + df = EdgeDf(ComputeGradient(x, y, BIND_GRADIENT(ComputeXGradient)), + ComputeGradient(x, y, BIND_GRADIENT(ComputeYGradient)), a); + } + else + { + // Estimate gradient based on direction to edge (accurate for large di) + df = EdgeDf(dx, dy, a); + } + return static_cast<float>(di + df); // Same metric as edtaa2, except at edges (where di=0) +} + +double SdfImage::EdgeDf(double gx, double gy, double a) const +{ + double df = 0.0; + + if ((gx == 0) || (gy == 0)) + { + // Either A) gu or gv are zero + // B) both + df = 0.5 - a; // Linear approximation is A) correct or B) a fair guess + } + else + { + double glength = sqrt(gx * gx + gy * gy); + if(glength > 0) + { + gx = gx / glength; + gy = gy / glength; + } + + // Everything is symmetric wrt sign and transposition, + // so move to first octant (gx>=0, gy>=0, gx>=gy) to + // avoid handling all possible edge directions. + + gx = fabs(gx); + gy = fabs(gy); + if (gx < gy) + swap(gx, gy); + + double a1 = 0.5 * gy / gx; + if (a < a1) + df = 0.5 * (gx + gy) - sqrt(2.0 * gx * gy * a); + else if (a < (1.0 - a1)) + df = (0.5 - a) * gx; + else + df = -0.5 * (gx + gy) + sqrt(2.0 * gx * gy * (1.0 - a)); + } + + return df; +} + +void SdfImage::EdtaA3(vector<short> & xDist, vector<short> & yDist, SdfImage & dist) const +{ + ASSERT_EQUAL(dist.GetHeight(), GetHeight(), ()); + ASSERT_EQUAL(dist.GetWidth(), GetWidth(), ()); + ASSERT_EQUAL(dist.m_data.size(), m_data.size(), ()); + + int w = GetWidth(); + int h = GetHeight(); + + /* Initialize the distance SdfImages */ + for (size_t y = 0; y < h; ++y) + { + size_t baseIndex = y * w; + for (size_t x = 0; x < w; ++x) + { + size_t index = baseIndex + x; + if (m_data[index] <= 0.0) + dist.m_data[index]= 1000000.0; // Big value, means "not set yet" + else if (m_data[index] < 1.0) + { + dist.m_data[index] = EdgeDf(ComputeGradient(x, y, BIND_GRADIENT(ComputeXGradient)), + ComputeGradient(x, y, BIND_GRADIENT(ComputeYGradient)), + m_data[index]); + } + } + } + + /* Initialize index offsets for the current SdfImage width */ + int offsetU = -w; + int offsetD = w; + int offsetR = 1; + int offsetL = -1; + int offsetRu = -w + 1; + int offsetRd = w + 1; + int offsetLd = w - 1; + int offsetLu = -w - 1; + + /* Perform the transformation */ + bool changed; + do + { + changed = false; + for(int y = 1; y < h; ++y) + { + int i = y * w; + + /* scan right, propagate distances from above & left */ + /* Leftmost pixel is special, has no left neighbors */ + float oldDist = dist.m_data[i]; + if(oldDist > 0) // If non-zero distance or not set yet + { + TRANSFORM(offsetU, 0, 1); + TRANSFORM(offsetRu, -1, 1); + } + + ++i; + + /* Middle pixels have all neighbors */ + for(int x = 1; x < w - 1; ++x, ++i) + { + oldDist = dist.m_data[i]; + if(oldDist > 0.0) + { + TRANSFORM(offsetL, 1, 0); + TRANSFORM(offsetLu, 1, 1); + TRANSFORM(offsetU, 0, 1); + TRANSFORM(offsetRu, -1, 1); + } + } + + /* Rightmost pixel of row is special, has no right neighbors */ + oldDist = dist.m_data[i]; + if(oldDist > 0) + { + TRANSFORM(offsetL, 1, 0); + TRANSFORM(offsetLu, 1, 1); + TRANSFORM(offsetU, 0, 1); + } + + /* Move index to second rightmost pixel of current row. */ + /* Rightmost pixel is skipped, it has no right neighbor. */ + i = y * w + w - 2; + + /* scan left, propagate distance from right */ + for(int x = w - 2; x >= 0; --x, --i) + { + oldDist = dist.m_data[i]; + if(oldDist > 0.0) + TRANSFORM(offsetR, -1, 0); + } + } + + /* Scan rows in reverse order, except last row */ + for(int y = h - 2; y >= 0; --y) + { + /* move index to rightmost pixel of current row */ + int i = y * w + w - 1; + + /* Scan left, propagate distances from below & right */ + + /* Rightmost pixel is special, has no right neighbors */ + float oldDist = dist.m_data[i]; + if(oldDist > 0) // If not already zero distance + { + TRANSFORM(offsetD, 0, -1); + TRANSFORM(offsetLd, 1, -1); + } + + --i; + + /* Middle pixels have all neighbors */ + for(int x = w - 2; x > 0; --x, --i) + { + oldDist = dist.m_data[i]; + if(oldDist > 0.0) + { + TRANSFORM(offsetR, -1, 0); + TRANSFORM(offsetRd, -1, -1); + TRANSFORM(offsetD, 0, -1); + TRANSFORM(offsetLd, 1, -1); + } + } + + /* Leftmost pixel is special, has no left neighbors */ + oldDist = dist.m_data[i]; + if(oldDist > 0) + { + TRANSFORM(offsetR, -1, 0); + TRANSFORM(offsetRd, -1, -1); + TRANSFORM(offsetD, 0, -1); + } + + /* Move index to second leftmost pixel of current row. */ + /* Leftmost pixel is skipped, it has no left neighbor. */ + i = y * w + 1; + for(int x = 1; x < w; ++x, ++i) + { + /* scan right, propagate distance from left */ + oldDist = dist.m_data[i]; + if(oldDist > 0.0) + TRANSFORM(offsetL, 1, 0); + } + } + } + while(changed); +} + +bool SdfImage::Transform(int baseIndex, int offset, int dx, int dy, vector<short> & xDist, vector<short> & yDist, float & oldDist) const +{ + double const epsilon = 1e-3; + ASSERT_EQUAL(xDist.size(), yDist.size(), ()); + ASSERT_GREATER_OR_EQUAL(baseIndex, 0, ()); + ASSERT_LESS(baseIndex, xDist.size(), ()); + + int candidate = baseIndex + offset; + ASSERT_GREATER_OR_EQUAL(candidate, 0, ()); + ASSERT_LESS(candidate, xDist.size(), ()); + + int cDistX = xDist[candidate]; + int cDistY = yDist[candidate]; + int newDistX = cDistX + dx; + int newDistY = cDistY + dy; + float newDist = DistaA3(candidate, cDistX, cDistY, newDistX, newDistY); + if(newDist < oldDist - epsilon) + { + xDist[baseIndex] = newDistX; + yDist[baseIndex] = newDistY; + oldDist = newDist; + return true; + } + + return false; +} + +} // namespace dp diff --git a/3party/sdf_image/sdf_image.h b/3party/sdf_image/sdf_image.h new file mode 100644 index 0000000000..db3587731e --- /dev/null +++ b/3party/sdf_image/sdf_image.h @@ -0,0 +1,80 @@ +#pragma once + +// +----------------------------------------+ +// | | +// | http://contourtextures.wikidot.com | +// | | +// +----------------------------------------+ + +/* +Copyright (C) 2009 by Stefan Gustavson + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. +*/ + +#include "../base/buffer_vector.hpp" + +#include "../std/vector.hpp" +#include "../std/function.hpp" + +namespace dp +{ + +class SdfImage +{ +public: + SdfImage() = default; + SdfImage(uint32_t h, uint32_t w); + SdfImage(uint32_t h, uint32_t w, uint8_t * imageData, uint8_t border); + SdfImage(SdfImage const & copy); + + uint32_t GetWidth() const; + uint32_t GetHeight() const; + void GetData(std::vector<uint8_t> & dst); + void GenerateSDF(float sc); + +private: + void Scale(); + void Invert(); + void Minus(SdfImage &im); + void Distquant(); + SdfImage Bilinear(float Scale); + +private: + /// ul = up left + /// u = up + /// ... + /// d = down + /// dr = down right + /// ul u ur l r dl d dr + typedef function<float (float, float, float, float, float, float, float, float)> TComputeFn; + float ComputeGradient(uint32_t x, uint32_t y, TComputeFn const & fn) const; + void MexFunction(SdfImage const & img, vector<short> & xDist, vector<short> & yDist, SdfImage & out); + float DistaA3(int c, int xc, int yc, int xi, int yi) const; + double EdgeDf(double gx, double gy, double a) const; + void EdtaA3(vector<short> & xDist, vector<short> & yDist, SdfImage & dist) const; + bool Transform(int baseIndex, int offset, int dx, int dy, vector<short> & xDist, vector<short> & yDist, float & oldDist) const; + +private: + uint32_t m_height = 0; + uint32_t m_width = 0; + buffer_vector<float, 512> m_data; +}; + +} // namespace dp |