Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/mapsme/omim.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorrachytski <siarhei.rachytski@gmail.com>2012-09-28 22:12:14 +0400
committerAlex Zolotarev <alex@maps.me>2015-09-23 01:44:25 +0300
commit7ea55eff17c28cb688f314e0904c160cba4c8952 (patch)
treeba4dc3d778f42e52fcbff2dc3473a5ff923d4553 /anim/controller.hpp
parentb307e49a76580e8c64cee6c51ea66fb1978ddf23 (diff)
keeping anim::Controller pre-warmed for 5 cycles to allow new animations to start without interrupting rendering process.
Diffstat (limited to 'anim/controller.hpp')
-rw-r--r--anim/controller.hpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/anim/controller.hpp b/anim/controller.hpp
index b93b19b71e..ff8a66e863 100644
--- a/anim/controller.hpp
+++ b/anim/controller.hpp
@@ -22,6 +22,8 @@ namespace anim
TTasks m_tasksList;
int m_LockCount;
+ int m_IdleThreshold;
+ int m_IdleFrames;
static void CopyAndClearTasks(list<shared_ptr<Task> > & from, list<shared_ptr<Task> > & to);
@@ -44,5 +46,12 @@ namespace anim
int LockCount();
// Perform single animation step
void PerformStep();
+ // When the last animation is finished, Controller continues
+ // to be considered animating something for some frames to allow
+ // animations that are likely to happen in the next few frames to
+ // catch the Controller up and animate everything smoothly without
+ // interrupting rendering process, which might had happened in these
+ // "frames-in-the-middle".
+ bool IsPreWarmed() const;
};
}