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authorr.kuznetsov <r.kuznetsov@corp.mail.ru>2016-09-01 18:13:15 +0300
committerr.kuznetsov <r.kuznetsov@corp.mail.ru>2016-09-02 16:40:15 +0300
commitfeda627f30fd97b62f904c43ca3c8f3f1e608ca0 (patch)
tree8dcc86ab477a17a74dd4014158c3d3dc8429c489 /drape_frontend/text_layout.cpp
parent4737649abe7a822453999dafa3563a5423833b84 (diff)
Added tile-based model-view
Diffstat (limited to 'drape_frontend/text_layout.cpp')
-rw-r--r--drape_frontend/text_layout.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/drape_frontend/text_layout.cpp b/drape_frontend/text_layout.cpp
index d38f88f380..545dfa3878 100644
--- a/drape_frontend/text_layout.cpp
+++ b/drape_frontend/text_layout.cpp
@@ -1,6 +1,5 @@
#include "drape_frontend/text_layout.hpp"
-#include "drape_frontend/visual_params.hpp"
-
+#include "drape_frontend/map_shape.hpp"
#include "drape_frontend/visual_params.hpp"
#include "drape/fribidi.hpp"
@@ -436,8 +435,9 @@ void StraightTextLayout::Cache(glm::vec4 const & pivot, glm::vec2 const & pixelO
}
}
-PathTextLayout::PathTextLayout(strings::UniString const & text, float fontSize,
- ref_ptr<dp::TextureManager> textures)
+PathTextLayout::PathTextLayout(m2::PointD const & tileCenter, strings::UniString const & text,
+ float fontSize, ref_ptr<dp::TextureManager> textures)
+ : m_tileCenter(tileCenter)
{
Init(fribidi::log2vis(text), fontSize, textures);
}
@@ -481,6 +481,8 @@ bool PathTextLayout::CacheDynamicGeometry(m2::Spline::iterator const & iter, flo
glsl::vec2 pxPivot = glsl::ToVec2(iter.m_pos);
buffer.resize(4 * m_metrics.size());
+
+ glsl::vec4 const pivot(glsl::ToVec2(MapShape::ConvertPt(globalPivot, m_tileCenter, kShapeCoordScalar)), depth, 0.0f);
for (size_t i = 0; i < m_metrics.size(); ++i)
{
GlyphRegion const & g = m_metrics[i];
@@ -501,7 +503,6 @@ bool PathTextLayout::CacheDynamicGeometry(m2::Spline::iterator const & iter, flo
size_t baseIndex = 4 * i;
- glsl::vec4 pivot(glsl::ToVec2(globalPivot), depth, 0.0f);
buffer[baseIndex + 0] = gpu::TextDynamicVertex(pivot, formingVector + normal * bottomVector + tangent * xOffset);
buffer[baseIndex + 1] = gpu::TextDynamicVertex(pivot, formingVector + normal * upVector + tangent * xOffset);
buffer[baseIndex + 2] = gpu::TextDynamicVertex(pivot, formingVector + normal * bottomVector + tangent * (pxSize.x + xOffset));