diff options
author | Alex Zolotarev <deathbaba@gmail.com> | 2011-05-22 22:02:59 +0400 |
---|---|---|
committer | Alex Zolotarev <alex@maps.me> | 2015-09-23 01:17:49 +0300 |
commit | 8f96f60ef9ebd273515a15fcc054055da5775f81 (patch) | |
tree | 978ab5f21c994e0414e034ad8fd10073813de893 /indexer/drawing_rules.cpp | |
parent | 4a2fb4f338afab77649b63455f7003829b907efa (diff) |
Moved coding/strutil.hpp to base/string_utils.hpp
Diffstat (limited to 'indexer/drawing_rules.cpp')
-rw-r--r-- | indexer/drawing_rules.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indexer/drawing_rules.cpp b/indexer/drawing_rules.cpp index bff760d7b0..bb129742e1 100644 --- a/indexer/drawing_rules.cpp +++ b/indexer/drawing_rules.cpp @@ -42,13 +42,13 @@ namespace drule { template <> double get_value<double>(string const & s) { double d; - VERIFY ( utils::to_double(s, d), ("Bad double in drawing rule : ", s) ); + VERIFY ( string_utils::to_double(s, d), ("Bad double in drawing rule : ", s) ); return d; } template <> string get_value<string>(string const & s) { string ss(s); - utils::make_lower_case(ss); + string_utils::make_lower_case(ss); return ss; } //@} @@ -213,7 +213,7 @@ namespace drule { template <> dash_array_t get_value<dash_array_t>(string const & s) { dash_array_t ret; - utils::TokenizeString(s, " \tpx,", bind(&dash_array_t::add, ref(ret), _1)); + string_utils::TokenizeString(s, " \tpx,", bind(&dash_array_t::add, ref(ret), _1)); /// @see http://www.w3.org/TR/SVG/painting.html stroke-dasharray size_t const count = ret.m_v.size(); @@ -866,10 +866,10 @@ Key RulesHolder::CreateRuleImpl1(string const & name, #endif attrs_map_t a; - utils::TokenizeString(clValue, " \t", bind(&RulesHolder::PushAttributes, this, _1, ref(a))); + string_utils::TokenizeString(clValue, " \t", bind(&RulesHolder::PushAttributes, this, _1, ref(a))); for (attrs_map_t::const_iterator i = attrs.begin(); i != attrs.end(); ++i) - if (!utils::IsInArray(arrClassTags, i->first)) + if (!string_utils::IsInArray(arrClassTags, i->first)) a[i->first] = i->second; // background color (imitation of masks in tunnel patterns) |